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4

AE 2018 multi processing

New Here ,
Oct 20, 2017 Oct 20, 2017

Looking to see if the latest AE 2018 has any form of usable multi processing back in it? We have some new machines and its insane how slow renders are compared to older rigs running 2014 with multi processing.

Has anyone seen performance improvements on modern multicore multi GPU rigs? I don't like when AE only uses 6% of my CPU and only one out of 4 GPU's.

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Participant ,
Apr 18, 2018 Apr 18, 2018

Using a Quadro K4200, but I traced it back to one frame sequence I rendered, or a combination of that and uninstalling RenderGarden and Python.   The crash was occurring whenever we scrubbed over that sequence or the final render reached that portion of the timeline.  I rendered about 4 sequences, but that particular one must have glitched out.  Once I re-rendered those frames through AE the traditional way, it was business as usual.   I can't risk having downtime right now, so I may revisit and experiment some more once we wrap up this project.   Unfortunately the trial will be over by then, but we'll seriously consider buying a few licences, since the speed gains are obviously phenomenal.  Mind boggling why Adobe would slow us down, but such is life.

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Explorer ,
Apr 19, 2018 Apr 19, 2018

Everyone, go to this thread and Vote for this very thing. Make sure your voice is heard, and share with everyone to vote this to the top. ADOBE, WE NEED THIS.

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Community Beginner ,
Jun 09, 2018 Jun 09, 2018

Yes the same problem in here, Ive bought a new workstation for video editting which is i9-7940x 14/28 core, Asus 1080Ti, Samsung 970 Pro SSD 1TB but its sooooooo slow while working on some projects.

My old PC which is 5 years old is much more faster than it. %5 CPU %2 GPU :S

It is pushing me to DaVinci Resolve. Sorry ADOBE

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Participant ,
Jun 11, 2018 Jun 11, 2018

That voting page only has a mere 270-ish votes which won't push Adobe to do a darn thing.  Either they're helping people by claiming you don't need a very powerful PC to run anything in the Adobe suite, or they're punishing professionals who can afford and REQUIRE the extra speed.  Sadly, there is no substitute for AE in the market.  There really isn't.  They need to get on the ball and let us use every bit of power.

New workstations are sitting with IT as they make them compliant with the network, so I'll be putting Rendergarden back on those for more tests, because it's sort of pathetic what Adobe is NOT doing.

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New Here ,
Dec 16, 2018 Dec 16, 2018

Why don't we all continually request multi-processing for AE, if we all petition this, they should surely act on it at some stage...

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Community Expert ,
Dec 18, 2018 Dec 18, 2018

studiob16692241  wrote

Why don't we all continually request multi-processing for AE, if we all petition this, they should surely act on it at some stage...

It's the highest-rated request on the After Effects user voice page. You can keep adding your votes there. It's a petition that the AE team actually looks at. It's the best way to make your voice heard.

However, I would suggest being more specific than the vague request for "multiprocessing".

The problem is that AE does have multiprocessing. That is, the current version of AE you have right now uses multiple threads and multiple cores of your machine. The UI and renderer run on entirely separate threads (which is why interacting with AE is a lot smoother now than it was in older versions) and several of the effects render across all your cores (the grain effects and Camera Shake Deblur among other things) as well as the effects that are GPU-accelerated are rather multithreaded (as massive multithreading is how GPU rendering is able to be fast).

So, requests for what you want AE to have need to be a lot more specific and focused on the end result. Rendering multiple frames simultaneously (which, I'm guessing, is what most people mean when they say "multi-processing") is one thing, but if there were a more efficient way to render faster by utilizing computer hardware better and it was faster than rendering multiple frames simultaneously, wouldn't that be better? So, if you want faster rendering, ask for that. Don't ask for the return of a specific way of getting there. (The old render multiple frames simultaneously thing was fairly buggy - a lot of people seem to have forgotten how frustrating it could be. I mean, besides the flickering and inconsistency between frames that would sometimes occur and besides the fact that it could take forever to start rendering as it spun up the multiple instances of AE in the background, often an incompatible effect or expression would cause it to fall back to rendering one frame at a time, but much slower than the current version of AE does!)

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Participant ,
Dec 18, 2018 Dec 18, 2018
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Yes rendering multiple frames was buggy, so why not just fix it instead of abandoning it?  I'd rather have it and toggle it on/off then just kill it.  I would hope there are some well paid and competent coders over there that could have solved it by now.   Catering to new users preferring to create on tiny tablets, seems to be their focus now.

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