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Want your 3D scenes to feel like they were shot through a real camera lens?With Depth of Field in the Advanced 3D renderer, you can now pull focus on your 3D scene right in the engine, keeping your subject sharp while everything in front of and behind it falls into a soft, natural blur.It works across 3D models, parametric meshes, Substance 3D materials, 3D text, shape layers, and more. No compositing tricks or post blur required. What can you do with it?Add true, camera-accurate depth of field rendered directly in Advanced 3D Keep your subject in sharp focus while backgrounds and foregrounds blur naturally Apply it to 3D models, parametric meshes, Substance 3D materials, 3D text, shape layers, and more Get realistic optical blur instead of faking it with post effects Put it to use in your workflowDirect the viewer's eye to a hero product, logo, or title Add cinematic depth to 3D type and motion graphics Create dreamy, shallow-focus background plates Sell realism on 3D model and materi
Welcome back to our series on free After Effects resources from across the web. If you missed the first one, we covered Camera Crew by Motion Ape well worth a look.This time, we're highlighting a tool that, honestly, needs no introduction for a lot of you. But if you haven't tried it yet, you're in for a treat. Meet DUIK ÁngelaDUIK Ángela is the 17th major version of DUIK, the comprehensive rigging and animation toolkit built by Nicolas Dufresne and the team at RxLaboratory. It's been actively developed for over 15 years, and at this point it's the go-to rigging script for character animators working in After Effects, used in commercials, music videos, indie films, and animated series all over the world.And it's completely free and open source. What you can do with itDUIK brings the kind of rigging tools you'd expect from a 3D application - IK, controllers, bones, constraints, and adapts them for 2D animation in AE. Once you've got a character rigged, you can pose and animate them li
Still spending hours rotoscoping frame by frame?With the latest version of After Effects, Object Matte introduces a faster, AI-powered way to isolate subjects—so you can create clean mattes with just a few clicks.Object Matte combines one-click selection + manual refinement + smart tracking, making rotoscoping significantly faster and more intuitive. What can you do with it?Instantly select and isolate objects using AI Automatically propagate mattes across frames Refine edges (like hair and fine details) with dedicated toolsPut it to use in your workflow: Remove or replace backgrounds (no green screen needed) Apply effects to specific objects Create clean composites for VFX and motion graphics How to use it Import your footage and add it to a composition Select the Object Matte Tool Click or drag to select your subject Let After Effects propagate the matte across frames Use refinement tools (like Refine Edge) if needed
Welcome to a new series where I'll be sharing free After Effects resources from across the web. A huge thanks to the creators and communities who give their time to build plug-ins and scripts that make our work faster, easier, and more fun. First up: Camera Crew, a free tool from Motion ApeCamera Crew is a powerful script that makes managing 3D cameras in After Effects feel effortless. It handles the fiddly stuff for you. Setting up camera rigs, assigning targets, smoothing transitions, auto-focus, and camera roll, so you can focus on the shot, not the setup. Built-in auto movement adds gentle, lifelike drift, and customizable shake presets give you that handheld, in-the-moment feel in a couple of clicks. Download it here: Camera Crew on Motion Ape Watch the official walkthrough: Camera Crew – Free Advanced Camera Tool for After Effects While you're there, be sure to explore the other free tools Motion Ape has to offer. There's some genuinely useful stuff in there. Have you used Cam
Still digging through menus to find effects, presets, or commands?With Quick Apply, you can now search and instantly apply anything in After Effects—from effects to animation presets to menu commands—all from one place.Quick Apply acts like a universal command bar, letting you find and execute tools in seconds instead of hunting through menus.What can you do with it? Search and apply effects, animation presets, and menu commands instantly Skip navigating multiple panels—just type and apply Create new layers with effects already applied (in one step) Put it to use in your workflow: Apply effects faster (no more panel hunting) Trigger animation presets instantly How to use it Press: Mac: Cmd + Return Windows: Ctrl + Enter Start typing what you need (effect, preset, or command) Press Enter to apply instantly You can also: Type e: for effects Type p: for presets Type m: for menu commands Read the full article to get started: Quick Apply Pro tips Hold Cmd/Ctrl + En
The latest version of After Effects is here. Bringing powerful new features designed to speed up everyday workflows and reduce manual effort.Leading this release is Depth of Field in the Advanced 3D renderer, letting you pull focus on 3D models, meshes, materials, and text right in-engine. Alongside it, you can now paste Illustrator and SVG content as native editable shape layers, track masks up to 5x faster, copy a rendered frame straight to your clipboard, create swirling organic motion with the new Curl Noise effect, and quickly filter the font list to find variable fonts. This release focuses on helping you get more done with fewer steps. What's new in 26.3 Depth of Field in the Advanced 3D renderer Create a Depth of Field effect that lets you focus on 3D models, parametric meshes, Substance 3D materials, 3D text, shape layers, and more in Advanced 3D. Learn to enable in-engine Depth of Field › Copy and paste Illustrator and SVG content Paste SVG c
HiHow is this effect created? Trim Path for the animation itself, but zoom in on the years while still showing the entire graph? The graph appears about 56 sec into the video. How the Job Market Is Leaving New Graduates Behind - The New York TimesThanks
On updating AE to 26.3 and launching I got a system compatibility warning saying “This version of windows is no longer supported, future versions of this app cannot be installed on this OS.” When I click for more info it takes me to the Premiere system requirements page. From the generated system compatibility report, my versions of Windows is being reported as 10.0.22631.1 which I believe is fully up to date.
PrPro has colum in the media panel list which shows how many times the clip is used in the project. In Ae i can only see that option for one clip at a time that too by scrolling to the top and seeing the poperties thumbnail which shows used x times in project. Is there a feature to tell for the entire list which ones are used and which ones arent at a glance ?Thank You
Currently the only way to see if some footage/asset is used, is to select it in the Project panel where it says “footageName, used # times”. To check many assets, the fastest way is to click on the first one and bash the arrow key on your keyboard. Not very efficient when I hear computers are pretty good at counting quickly (unless the AI is hallucinating—but that’s another story 😬) Adding an additional panel column that says how many times an asset is used would be much faster. I attached a quick mockup of how it could look—being able to shrink the column very narrow would be key since—for most uses—it’ll be single or double digit number. This would be very handy when you have a collection of assets to somewhat randomly use throughout a project, like a graphics package with several variants of a kind, or building a collage with random shapes, precomped pieces of text, etc. and you don’t want to use some assets too much or too little. Or simply to get a sense of
I'm having an issue with shadows when 3D objects are animated using Advanced 3D renderer and an Environment Light in After Effects. When the objects move, the shadow stutters/jumps instead of animating smoothly, even though all rendering settings in the Advanced 3D menu are set to maximum."
I’m working on a Visual Music film that uses Audio Amplitude layer keyframes created through Audio Layer > Keyframe Assistant > Convert Audio to Keyframes. The result is one linear keyframe per frame (@ 24 fps). Because its desired to act as a switch to turn on/off I’ve converted all the keyframes to hold keyframes.These key frames will be used to turn the opacity of a shape layer on and off to synchronize graphics to audio. The desired value of the keyframes should be restricted to 0 (off) or 100 (on). Keyframes of any value of other than 0 or 100 are to be deleted.I worked up an algorithm by hand processing the keyframes. But since there are over 1000 keyframes to be processed I’d like to automate the process with a script. An elaborate interface is not necessary, the goal is get the keyframes processed to get on to making the film.The workflow: • Prompt user to select a range of keyframes. • Create array of keyframe values from selection. • Set first keyfra
i need help plzwhy suddenly my after effects shapes become pixelated not vector when i draw any shape or import any doc its pixelated like when you create a circle in photoshop till yesterday it works well idk how to fix itcheck the attachment file while i zoomed a vector circle
Expose embedded camera timecode (Start Timecode from Interpret Footage) via ExtendScript on FootageItem or FootageSource. Currently FootageItem.displayStartTime returns NaN for proprietary formats (R3D, ARRIRAW, etc.) even though AE reads and displays the correct timecode in the UI and in the Footage viewer. A reliable FootageItem.sourceStartTimecode property (in seconds or frames) would allow scripts to generate accurate EDL-style reports for legal/rights clearance workflows — which is a common production need.
Hi team,I am experiencing severe performance failures and system instability across After Effects on macOS Tahoe (version 26.6). The apps are crashing, effects fail to load, previews freeze during playback, and exported/rendered video files are coming out corrupted or broken.Equipment Specs: Model: MacBook Pro (M1 Max) Memory: 64 GB RAM OS: macOS Tahoe 26.6 Software: After Effects all versions failing Main Issue: System diagnostics via powermetrics show that during playback and rendering, the Mercury Playback Engine / Metal renderer fails to engage the GPU. The hardware remains completely stuck in an idle state: GPU Active Frequency: Locked at 389 MHz (idle baseline). GPU Power Draw: ~258 mW – 335 mW (minimal power draw). High-Performance States (648 MHz – 1296 MHz): 0% activity. Because the system is not utilizing GPU acceleration, processing falls entirely on the CPU, causing heavy lag, frozen previews, effect render failures, project crashes, and corrupted media exports.Is
I’ve just switched from AE2025 to AE2026 but I have a problem with Aces colors interpretation.I have a tiff sequence RGB+A (premultiplied alpha) with sRGB color space. The Project is set as follows in both AE25 and AE26 (AcesCCT): The footage’s colors are interpreted as follows:This is my workflow and I’ve never had problems with colors until I’ve worked with AE25.In AE2026, when using AcesCCT I see washed-out colors; with AcesCC, the colors are ok. This is the only difference between the settings:Same machine, same footage, same color settings, different version of AE = different colors. Any ideas?I’ve searched in AE Preferences but they look very similar and they seem to have same settings.
I'm running into a consistent crash in the latest version of After Effects whenever a composition requires the Advanced 3D renderer. The app immediately throws an error stating:"After Effects can't continue: Advanced 3D plug-in generated an unexpected exception."I am forced to switch back to Classic 3D, but I really need to use the Advanced 3D features. I've already installed Cinema 4D, but the issue persists.Here are my system and driver specs: GPU: NVIDIA T1200 Laptop GPU (4 GB VRAM) Driver Version: Release 595 (Conservative / Production-tested branch) Application: After Effects (Latest CC Version) I have tried many versions including 26&25
Hi allI use CC (AE 26.3.0) and previously, when i have rendered a file, then at a later time updated that composition, and re-rendered it, it use to ask me if i wanted to over-write (which I do) then over-wrote the original file, thus keeping the name right, and Prem Pro happy when looking for that graphic (normally a Mov file with a transparent background - ie lower thirds). For context I film and edit football matches, so will do graphics initially, then alter them with changes to times etc).Recently it has started to not over-write, but add in a ‘_1’ to the name, which means prem pro will need to be altered to find the new file, or me deleting the file, and renaming the new one. Both more work than I previously had to do.My render output is ‘[projectFolder]\graphics\[compName].[fileextension]’ (saved as a default called project folder). Each project (match) has its own dedicated folder, with its own AE file within that folder. So when i render a graphic it will automatically create
You know what AE, you need to step up your game if you want to be irreplaceable. Copy CapCut. Add automatic subtitles based off of VoiceOvers and have lots of preset styles that people can choose. Companies don’t want programs that slow down the workflow. My company ditched AE for CapCut bec things are way faster. Well if you don’t want to be the next Nokia or Kodak. Adapt. I love AE!!! Don’t get me wrong.
Every time I want to see the Script List under the Window Menu I run into the anoying issue to scroll down to them. The length of that Menu can be very long depending on the comps that are open. And scrolling is slow and only works by clicking on the down arrow. That menu doesn't move when I scroll my mouse wheel (Windows). Apparently on mac it does.I suggest having a side menu like the Extensions menu. (see screenshot).As I discussed this with the community a few useful tips came out of it:(Kyle Harter) With the new Quick Apply one can launch every script .Or Kbar can do that too. (Rob Barrett) One can also start typing the name of the script with the Windows menu open, and the selection will jump to that item. Typing “T” several times will cycle through all entries beginning with “T”.These tips help!However if you don’t remember the name of the script and want to see the list, the old problem stays.A Script Sidemenu would be an easy fix.Thank you for considering this!
This is an old problem I have, and after a long time using this software, I do not see a way to solve this.1. You create a Text Box.2. You write your text.3. Press ESC as a fast way to get out of editing mode.Boom! you've lost your text.Is there any way to fix this or an alternative mode?
I use After Effects for compositing my 3D renders, and I always export 16 or 32 bit EXRs, starting to use ACES. Unfortunately, many, many effects are still only 8 bit, some support 16, and some can do 32. If you don't want to lose me and many other compositors (at least those that are left), please update more effects to 32bit!
Hi, I have a 15 mintues long comp. I have to animate a character. but its soul touturing to copy paste all the marker manually. is there any way? or tricks I can follow?I want to copy paste the comp markers with the note after every 20 frames
Is there a way to repair this? Because every time I try to preview my footage the video shown is completely black. Is there an option to tick or something? This problem started after doing some 3D edits.
Hi everyone,I’m writing to bring attention to ongoing, severe performance issues in After Effects starting from the 2025 releases. As a paying Creative Cloud subscriber, the current state of the software has severely impacted my workflow and daily productivity. I cannot work anymore smoothly with the latest AE versions.The Key Issues: Memory & Resource Spikes: Rapid, unexplained RAM/disk usage leading to lag and full app freezes. Preview & Timeline Lag: Severe slowdowns during simple composition playback and UI interaction compared to previous versions (e.g., AE 2024). System Instability: Frequent crashes and memory leak behaviors even when standard troubleshooting steps are taken (purging media cache, resetting preferences, allocation adjustments). Sudden File Incompatibility (MP4 & MOV): Files that worked fine previously—especially standard .mp4 and .mov containers—are suddenly throwing errors, failing to import, or displaying as unsupported/corrupted media without
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