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I'm running AE 22.0.1 on my M1 iMac (16GB Ram) with no issues. Yet when I render videos on my M1 Max (32GB RAM) I'm getting error messages saying "Your system has run our of Application Memory" or it simple has the goat yell at me and it crashes.
22.0 worked perfectly. I'm sure its a new bug, just putting it out there.
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I'm no longer having these issues - I'd love to share how I solved it but not sure exactly what I did lol.
I'm using both the beta (when possible, and in native mode) and the latest Intel official release version, switching back and forth when the need aries, and even sometimes at the same time. I've tested on old projects where this problem first occured and didn't have any issues.
The system ram does diminish down to under 1GB at times but it manages do a purge and gain some back. Out of habit I do "Purge image cache memory" from time to time. In fact if you run into the "Out of memory" error, simply close the window and chose that purge option, rather than "All memory or All memory and disc cache".
So I'm wondering what the deep issue is? Is it a plugin suite causing the memory leak, or something within the system? One thing system-wide I changed is switching the System Security Settings to "Full Protection " as I was having issues with Box (which doesn't need partial security anymore) and a driver to my external LaCie 2Big which was actually slowing the drive down and doesn't need it to function.
Here's the settings for both versions of AE that I use - maybe this will help someone?
Intel version:
M1 beta version:
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Thanks for this. I'm still experiencing it reagrdless of changing settings.
Also, I'm now running into an issue with Media Encoder not accepting any work exported from main file in AE so I can't render anything now.
I knw it's a running joke with AE being such a hog on processing power but with the new mac, it feels like they can't hide behind this issue any longer. It's as though the app itself just takes over any capacity you have at default. I've never, in the last decade, ever had a normal functioning AE... and that's just mad how we even accept this as a standard.
I hope someone from Adobe sorts this out once and for all.
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It seems to be an issue with other apps, not just Adobe:
https://9to5mac.com/2021/11/02/application-memory-error-affecting-many-mac-apps-intel-as-well-as-m1/
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I've noticed the same on a refurbished intel iMac running 128 GB ram. I have to purge about every 10 minutes. If I forget my whole system crashes. Monterey. Most likely to crash when rendering so I think the issue may be how the multithreaded render handles RAM. BUT that's just a theory.
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22.6.0 still leaking insane amounts of memory (AE the worst). To this day, adobe is completelly unfunctional on M1/M2 macs.
Is what we get with this crappy development workflow, just a peak out as betatesters who pay.
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Yeah same problem. It's driving me mad, cant make previews and constantly getting the low memory warning. Resorted to contantly making small test renders to preview work. What a mission!!
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I have a brand new M1 Max with very little on it and having real issues on a 17second movie. I also updated to ventura, still the same issue. Come on adobe, get it sorted, pleeeease.