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Hey Folks,
I'm working on some feature film graphics animations where I have to put Illustrator Shapes into perspective. I have some real bad Aliasing problems.
I compared this by rendering the graphics flat and comping them with nuke, which gave me much better results. I already activated the "better" AA Option in "interpret footage", activated the sun, used the curve thingy in the layer manager. I don't know what to do. Is AEs Anti Aliasing really that bad? In Nuke, also the type was much much clearer when I put it into perspective. Everything looked better overall. But I dont want to switch to Nuke for comping as I have a lot of animation going on and this would not be a good workflow for me. What Can I do?
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To really see what is going on you should try a one pixel shift in 256 pixels.
The different interpolation methods will give you a different gradient in the two rows of pixels. The real difference in interpolation is not as apparent in straight lines as it is in fine detail when you resize an image.
A much bigger problem is moving horizontal and vertical lines, especially when they are at a slight angle.
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Just had the same problem, with a shape layer in 3D space, When I turned off the Draft 3D switch in the composition window the issue went away. Is yours activated (blue)?