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Expanding the buffer completely corrupts the GPU path. Even when I just make it make the layer blue and red, the layer is just completely corrupted when I add it with other effects. The corruption does not happen at all when I use it with AE's built-in effects (like Transform or Directional Blur). It does not make any sense. Ever since I added that expansion, the GPU path does not work at all with my other effects. This is my Directional Blur plugin when it's above my Exposure/Gamma effect. It happens with ALL of my effects.
Update again, I fixed the issue.
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Update, after more debugging, the issue is that the next effect is getting the expanded input world instead of the cropped one. I have no idea why this happens and how to fix it, but all I can say is that, this does not happen when I add it with AE's built-in effects. I am clearly missing smth here.
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Update again, I fixed the issue.
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