Can an expression ignore static vertices on a path shape object's animation?
Hi,
Just ran through probably 4th session with the AI to try to solve this issue, but "we" just can not solve it.
I have a shape layer path that defines a frontline on a battle map. It is defined by even hundreds of individual vertices and some keyframes that then shows frontline changes through time.
There are days where the frontline on the battle map does not change, even though in reality it does. So I have the vertices and keyframes defined on those static days without any changes, with the same value. What my goal is, is to use an expression (or a script?) to have it "ignore" the keyframes where there are no vertice movements, and get it to basically skip showing static vertices (with same values) on neighboring keyframes, and link vertices only with the next vertice that has a change in its value. So to have a continual and smooth animation.
Assuming I explained this well, is this something that AE can achieve via expressions/scripts, or does something like that have to be done manually?
Thank you,
