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Hi Everybody,
I set texture disc to the particle type from particle square because I wanted to rotate the particles, but now they're super tiny. The particle 'star' for sparkles I'm sourcing is like 1800x1800 and it shows up super tiny.
How do I scale these particles? I don't see a setting to do this in the drop down.
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The particle size is limited internally. A sprite cannot be larger than 200 x 200 pixels or something like that. Using such a large source texture makes absolutely no sense and of course stuff will be scaled down to fit. Simply use a smaller pre-comp for the texture.
Mylenium