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I know Cinema 4D isn't an Adobe product but since it is integrated with AE and I'm trying to use it that way, I thought I'd ask here as well ... when I add a Voronoi Fracture to a prim or polygon with a texture, the texture won't render. Any ideas? Even if I import the C4D object into AE and render from there, the texture is missing.
I don't know how or why but all of a sudden, after several days, it suddenly renders correctly. Directly from Cinema4D. I don't even want to say how irritating or frustrating that is ... because, you know, I'll take it.
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You may need to apply a "Pin Texture Coordinates" tag. Some of the procedural objects require this extra step because they don't generate consitent internal UV coordinates.
Mylenium
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Thanks
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I don't know how or why but all of a sudden, after several days, it suddenly renders correctly. Directly from Cinema4D. I don't even want to say how irritating or frustrating that is ... because, you know, I'll take it.