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Element 3D blurring low resolution textures

New Here ,
May 05, 2019 May 05, 2019

Hello,

My .obj-file has textures with a 64x64 resolution. however, after effects seems to blur it.

how it should look:

Test1.png

how it actually looks:

Test2.png

How can I fix this? Any help would be appreciated.

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correct answers 1 Correct answer

LEGEND , May 06, 2019 May 06, 2019

You cannot turn off texture filtering in E3D. So rather than trying to fix the problem on the wrong end, simply create large enough textures that remain sharp even with filtering.

Mylenium

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LEGEND ,
May 06, 2019 May 06, 2019

You cannot turn off texture filtering in E3D. So rather than trying to fix the problem on the wrong end, simply create large enough textures that remain sharp even with filtering.

Mylenium

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Enthusiast ,
May 06, 2019 May 06, 2019

I use E3D a ton and honestly not familiar with texture filtering BUT, most definitely make it large from the beginning.  Then once you close the E3D interface, use your camera to zoom in and not just cursor zoom in which would be misleading.  The good thing is you can go and enlarge in the E3D interface and up the segments.

I would also up the tessellation to extreme for best edges.

I've never encountered that kind of blur.

Eric

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New Here ,
Oct 15, 2021 Oct 15, 2021

Ive had the same problem so how did you do it? The answers below dont seem to work or I'm doing something wrong, more info would be very helpful! 

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New Here ,
Jun 02, 2023 Jun 02, 2023
LATEST

I use E3D for editing and modeling.

 

The solution to fix the low quality blurred texture is if you are using a solid layer, 

you need to fit the resolution properly.

Mine was blurred because I put my solid layer resolution as 100x100. I was supposed to put 1080x1920.

 

hope this helped!

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