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Long story short, I have a sphere I am trying to make mirror itself so you get the same view when doing a 360 since otherwise it has this weird border clipping when turnin around 180. (First image front, other image 180 turn). Been trying to find some efficient ways to do this, but haven't been able to so far. Was hoping someone with more experience would know a possible solution.
You have to manipulate/ edit the texture. This has nothing to do with the sphere. Look up a "seamless texture" tutorial and how to build such stuff in Photoshop. Even a twenty year old one will do. Nothing has changed in that regard.
Mylenium
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You have to manipulate/ edit the texture. This has nothing to do with the sphere. Look up a "seamless texture" tutorial and how to build such stuff in Photoshop. Even a twenty year old one will do. Nothing has changed in that regard.
Mylenium
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