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I have a project that uses my plugin and I want to debug it when it is loaded/ran by AE Render Queue or Adobe Media Encoder.
I have some breakpoint positioned in Xcode, when I use the plugin in After Effects, the breakpoint are trigerred.
If I "Composition | Add to Render Queue" in After Effects and click Render, rendering happens but my breakpoints are not triggered. Same behavior when using Adobe Media Encoder (AME).
So I suspect, that AE and AME are using some kind of subprocess to do the rendering ?
Thanks in advance
as far as i know, indeed AME runs some invisible AE instance for the rendering. i tihnk that if you take a look at the windows task manager and you'll see the these processes.
if that's the case, you can attach your debugger to an already running process like so:
https://learn.microsoft.com/en-us/visualstudio/debugger/attach-to-running-processes-with-the-visual-studio-debugger?view=vs-2022
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as far as i know, indeed AME runs some invisible AE instance for the rendering. i tihnk that if you take a look at the windows task manager and you'll see the these processes.
if that's the case, you can attach your debugger to an already running process like so:
https://learn.microsoft.com/en-us/visualstudio/debugger/attach-to-running-processes-with-the-visual-...