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How to develop Particle effect plugin?

New Here ,
Oct 03, 2008 Oct 03, 2008

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Hi,

I want to develop my own Particle plug-in. I'm doing it using Open GL shaders that uses point sprite. But when I try to render it, After Effects display nothing.

My questions are:

Does AE support point sprite?
If it doesn't support, is there any alternative to create particle effect plug-in?

Thanks so much.
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Adobe Employee ,
Oct 28, 2008 Oct 28, 2008

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The AE API doesn't know anything about OpenGL. You'd need to transfer your rendered result into the effect's output PF_EffectWorld.

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New Here ,
Dec 14, 2008 Dec 14, 2008

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Sorry for not updating this for so long.

AE supports point sprite :)
I need to add the following in my code:
glEnable( GL_VERTEX_PROGRAM_POINT_SIZE );
glEnable( GL_POINT_SPRITE );

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