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Is there any way to keep the stroke width consistent when having a warp effect on using Bend and Vertical Distortion?
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Long and short: Nope. Distortion effectas just see pixels. They have no awareness of the actual content. Of course it would - in theory - be possible to code a hyper-complicated distortion matrix that retains the overall surface area and thus retains the thickness of strokes and such, but I don't know that anyone has ever bothered to actualyl create such a thing. You have to think of other options.
Mylenium
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I see. Hope someone can crack the code and create it.
Thanks for your reply.
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It depends what you are doing - there are many 'stroke' effects in Ae.
Is this a stroke effect on a path?
A stroke (outline) around a layer boundary?
A stroke on a shape layer object?
Let us know. There are possible solutions.
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It's a stroke on a shape layer and a warp bend effect added.
The object squash down and then up.
Thank you.
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OK - there are a few options here - none are ideal, but they might get the job done:
The first, and by far the easiest, is Layer Styles.
1. Remove the stroke from your shape layer.
2. With your shape layer selected: Menu: Layer > Layer Styles > Stroke. Twirl down the layer in the timeline to see and adjust the properties for that.
Hopefully this will do the job for you - if not just post again and I'll point you in the direction of some other options.