Copy link to clipboard
Copied
Copy link to clipboard
Copied
The first step is to duplicate the footage and Rotoscope the left hand of the musician so you only have his hand on the top layer. If the shot was shot correctly, Rotobrush will work. If Rotobrush fails, Mocha AE is a good tool for tracking the hand and creating a mask.
Then, you need to motion-track the fretboard's movement. Mocha AE would be the best tool for that job. When the motion track is good, apply the tracking data to the graphic effect. This will take more than one layer. There are a number of ways to create that kind of graphic, but they all require multiple layers with glow effects, noise effects, and text effects.
The animated glowing graphic should fill the frame and be a nested comp (pre-comp) so that you can apply the corner pin tracking data from Mocha AE to the graphic.
Here's my tutorial on Stabilized Corner Pin tracking using Mocha AE. That's the workflow for creating the track and applying it to the nested Graphic comp.
I don't have a tutorial on creating that specific glowing fractal noise + text graphic, but you could experiment with an animated fractal noise layer as a track matte for an animated gradient-filled shape layer and a text layer with some glow effects added.
Let us know if you need any more help. I've done this kind of thing a lot, and duplicating that look exactly would probably take at least four layers in the main comp: the hand, a light wrap layer for the hand, and the animated graphic, with the original footage on the bottom layer. The animated graphic nested comp would probably take four or five layers, including an adjustment layer on top for the glows, an animated fractal noise layer or a Saber (video copilot's plugin) layer for the wiggly lines, maybe a lightning layer, and the text layer.
I hope those suggestions get you started.