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As visible in attached screenshot below layer 964 bar handles for layers stop to be displayed.
Note that IN and OUT points of layers in questions are within visible time area.
I can tell that limitation has to do with lines (not layers) becouse expanding some of the layers content (transform..)Will cause more layers dto disapear below.
The isue look identical in AE 2019 and AE 2017 I have alsio tried on two diferent PC comuters with diferent video cards.
I found some reports of the same isue as old as 6 years ago (!) Same numer 964.
It has to be a known issue.
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Not sure what you are asking. Having so many layers in a single comp is insane. How can you even work? No offense, but this sounds like you expect Adobe to fix an "issue" which for 99.9 percent users never even comes into play. I'm sure the devs know it, but really, it must be somewhere near the bottom of their list of priorities, given the circumstances. You might consider a better workflow by using pre-comps and otehr stuff to structure your project more efficiently in the meantime.
Mylenium
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@Mylenium I think your idea of what is "insane" is based on fairly limited view of posible types of AE workflows.
If you for example need to create a script that generate layers automaticaly 965 is not that many.
keep in mind that we talking about lines not layers (so if each layer hasd 3 animated parametrs)
Pressing Ctrl+U wll expand 7 lines for each layer leving only 137 layers visible.
What i'm asking ? Simply i want to know if issue is known and if there is perhapce a fix ( i don't think that is insane)
To be honest if i would spend my time answering other users questions i would sernatly try to be more cinstructive rather then exposing "insaety" of their inquiries.
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Fair enough, but if a scripts creates 900+ layers it's perhaps not the smartest script, either. A script developer has the same responsibilities as any user. I maintain my view on the matter - for most users it will never even factor in, so I simply consider it irrelevant at this point.
Mylenium
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I came across this issue for a couple of years, where I had to animate hundreds of individuel triangles.
This was a scenario, where pre-comping woulnd't help (or make things even more complex), since all triangles have been connected with expression to place them and animated them with an offset. It's quiete impressiv what you can do with some little offsets in a massive scale.
However, I don't think AE is optimized for such task. You have to precompose your layers. That's the intended AE workflow (in my case back then I didn't needed the layers to the visible in the timeline - they got their 100 lines expressions and could react to an input and that's all what I needed).
Your timeline tells me, that you are editing something. You have a lot of video clips arranged in time without overlapping. That's exactly what Premiere Pro is for.
*Martin
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I faced this issue today and a solution I came up with is to set some layers "shy" and hide them.
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