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Morph shape with changing position

New Here ,
Dec 05, 2019 Dec 05, 2019

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Hello want to ask
i have 3 object in a Logo that i want to make simple motion with reshape
i prepare 6 layer
3  object and logo with 3 shape

i watch some tutorial in youtube with mask method and use reshape effect
the 3 object was
1.mountain > morph to green
2.ship> morph to yellow
3.ocean>morp to blue
all object will turn into crescent moon shape like in final logo
i dont have problem with ocean>morph into blue shape
the problem come when mountain>morph into green shape
it wont fill all the masking area when morphing
how i fix this? or any other easy method i can use to morphing like this?

thank you

1.png2.png3.png4.png

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LEGEND ,
Dec 05, 2019 Dec 05, 2019

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Nothing to fix. You have simply hit the limitations of the Reshape effect right out of the gate. What you want to achieve is simply too complex for its simple algorithms. You need a more advanced commercial morphing plug-in or create the transition completely differently. Since your artwork appears to be all vector-based with simple gradinets and solid color areas it would not be too difficult to re-create it with shape layers and animating the shape of the paths for instance. in any case, trying to morph it seems like the wrong approach, at least if you don't have access to advanced plug-ins.

 

Mylenium

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New Here ,
Dec 05, 2019 Dec 05, 2019

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any recomendation that commercial morphing plugin like you mention to help me? i search but only find shape shifterAE for 3D from mettle

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Advisor ,
Dec 05, 2019 Dec 05, 2019

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As Mylenium suggests - you're taking the wrong approach here. Convert your vectors into shape layers and animate the points / beziers.  There is no easy button.

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Community Expert ,
Dec 05, 2019 Dec 05, 2019

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+1 for doing this with shape layers.

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Community Expert ,
Dec 05, 2019 Dec 05, 2019

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Trying to do this kind of morph in After Effects is a real pain, even with shape layers because the points on a path move to their new positions in a straight line. On the other hand, if you create your shapes in Illustrator and use the Blend function to join them together, you can expand the blend, release to layers, move all the new layers to the top of the layer stack, import as a comp, trim the layers, then sequence the layers to create a perfect kind of morph in just a few minutes.

 

I know that explanation was impossible to follow so maybe these two ancient tutorials I put together will help. I've been doing this kind of "morph" for many years.

and this one:

Screenshot_2019-12-05 08.54.54_LdHqRX.png

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