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I know you can move an entire animation around by selecting all the keyframes at once, but that doesn't seem to be the case with rotation keyframes. I'm tracking an object, so I have keyframes on every frame, but it rotated the object wrong to start and I need to fix all the rotation keyframes the same amount relative to each other. How do I do this?
Anothe way is to select all the rotation keyframes (the easiest way to select them is to click once over the rotation parameter). Then, place your playhead in the same position of one of the keyframes. Change the value dragging your mouse to the left-right over the numerical value of the rotation parameter. This way you can create an offset for the same value to all your keyframes
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You can partent the object to a Null layer and rotate the null layer to offset everything.
*Martin
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Anothe way is to select all the rotation keyframes (the easiest way to select them is to click once over the rotation parameter). Then, place your playhead in the same position of one of the keyframes. Change the value dragging your mouse to the left-right over the numerical value of the rotation parameter. This way you can create an offset for the same value to all your keyframes