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Thank you for the reply!
That explaines "Binning".
do you know why the "cube icon" looks different on null objects?
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It is part of the new UI. When you get used to it, it makes finding Cameras, Nulls, and Lights easier because those kinds of layers don't have surfaces. Cubes do, so the Box icon makes sense for layers with pixels on them, and the Axis pointers make sense for Cameras, Lights, and Nulls.
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Ok, so the axis pointers are just a new icon but the function of checking the 3D box is the same as before?
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yes
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Thank you so much!
then i need to figure out ehat i'm doing wrong when creating a 3D motion path with null objects!
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