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Hi guys. Title might be misleading, so let me explain what I have.
I have 10 solids (size 20x20) that are distributed in comp to "make path". If solids do not overlap, they shape 1 side, however, there might be cases when solids overlap each over.
In any case, their position is always "snapped" to grid (20x20)
What I need is to have one layer that has a mask path that "outlines" the outer edge the "solid path". Is this doable?
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If you have holes (for instance if you move the square A to the position between B and J) you can't. You would need another mask in substract mode.
You might also get situations where the squares are not connected, in which case you would also need several masks in add mode.
If you allow holes and substract masks, it's doable, it's almost certain that you can find an algorithm on the net (i dont know one).
Xavier.
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Yes, exactly what you said: there will be cases with two splines to make a hole, also some broken solid-paths will also be there, so another mask with add mode will be needed.
Being not native English speaker, I cannot even imagine a search term for that in google