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Hi, thank you all for reading this issue.
I feel really great having VR support on both AE and Premiere,
But I have encountered some minor issue on using VR plane to sphere fx on one of my 2d image. (On AE)
Right now, I want to place my 2d image on the area indicated by the red arrow below (the vr video is top/down stereoscopic)
In premiere, this can be easily done with adjusting Position value on Motion fx ( it seems its a default fx)
But here's the problem. In AE, the value for adjusting position of the image is missing.
All I ve got is VR plane to sphere fx only. How should I approach this issue?
the position value of the image it self seems locked. If I adjust them, it only affects pivot of the image.
Hope to hear from you soon.
Thanks again for reading this post.
Have a good day!
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Verify Software Version: Ensure you are using the latest version of the VR software to avoid compatibility issues.
2. Check Calibration: Properly calibrate your VR equipment to ensure accurate positioning.
3. Adjust Plane to Sphere Settings: Verify that the settings for converting a plane to a sphere are correctly applied.
4. Update Drivers: Make sure your VR system and graphics drivers are up-to-date for optimal performance.
5. Reconfigure Positioning: Reconfigure the positional parameters within the VR software to match your requirements.
6. Test Different Angles: Experiment with various angles and positions like age to see if the issue persists across different settings.
7. Check for Software Bugs: Look for any known bugs or issues in the software documentation or forums.
8. Verify Object Scaling: Ensure that the scaling of objects in the VR environment is accurate and consistent.
9. Adjust Field of View: Modify the field of view settings to see if it affects the positioning issue.
10. Examine Hardware Connections: Check all hardware connections to ensure they are secure and functioning correctly.
11. Restart Software/Hardware: Restart both the VR software and hardware to clear any temporary issues.
12. Review Age-Related Factors: If age-related adjustments are needed in the VR experience, make sure that settings and parameters are age-appropriate to avoid discrepancies.