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HI, I'm interested in using the puppet tool in a video, with moving objects.
The object moves (the cat), therefore I commanded the puppet tool pins (which are linked to null objects) to tracking the cat's mouth.
The problem is that as soon as the camera moves a little, the whole mouth goes wrong.
The question is simple - how can I use the puppet tool in a moving object in a video without it ruining the effect?
Thanks in advance
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The puppet pin creates the mesh as soon as you add the first pin. That frame will be used for the entire duration of the layer.
You will have to motion stabilize the cat's face (Mocha AE will work the best), then apply Puppet Pin, pre-compose, move all attributes, and then put the motion back in the pre-comp. Collapsing transformations will also have to be applied to the pre-comp.
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Thank you for your quick reply!
After I've stabilized the cat's face, how do I "dress" them back into the main video? Because I tried and it doesn't fit exactly, kinda jumpy.
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If you already have an animated mouth and the layer is in the right position on frame one, you can apply the Transform tracking data from Mocha directly to the animated mouth layer.
I do this kind of thing all the time. If you get a good track, your animated mouth will stick to the cat's face as the camera and the cat move.
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You are the man!
Thank you so much Rick, you helped me alot.