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1

Scaling brush size within a pre-comp

Contributor ,
Jun 28, 2023 Jun 28, 2023

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I'm creating a logo animation where the below graphic draws-in with the 'end' property of a 'Generate / Stroke' effect.

 

This comp sits within my main comp, but when I scale up the logo animation comp, the brush size doesn't scale. Meaning the 'Reveal original image' looks really thin.

 

I think this is because I originally had the 'collapse transformations' setting turned on, so I tried disabling it and now the stroke scales properly.

 

But now the problem is that the graphic gets really pixellated when I scale it up?

 

Screenshot 2023-06-28 at 11.59.45.pngScreenshot 2023-06-28 at 12.00.21.png

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Error or problem , FAQ , How to , User interface or workspaces

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correct answers 1 Correct answer

Community Expert , Jun 28, 2023 Jun 28, 2023

Instead of the effect ("stroke"), have you tried using a Shape Layer instead? I think you'll find better clarity and more options if you're just using length animation (Trim: Shape Layers).

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Adobe Employee ,
Jun 28, 2023 Jun 28, 2023

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Hey mttplbkp,

An alternative will be to open the composition, go to Composition settings, increase width and height, and increase the scale of your layer. You can then reduce the scale of the "Flame" composition so it doesn't look pixelated. Hope this helps.

 

Thanks,

Ishan

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Community Expert ,
Jun 28, 2023 Jun 28, 2023

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Instead of the effect ("stroke"), have you tried using a Shape Layer instead? I think you'll find better clarity and more options if you're just using length animation (Trim: Shape Layers).

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Contributor ,
Jun 30, 2023 Jun 30, 2023

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Thank you! I've just tried it using a track matte and animating 'trim paths' and I can now scale it properly even when using 'collapse transformations'

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New Here ,
Dec 31, 2023 Dec 31, 2023

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Brush size increase 

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