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Shadow catcher layer is not working right (3D GLB file)

New Here ,
Nov 22, 2024 Nov 22, 2024

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Been trying to add a shadow to my tracked 3d object with no success. The 3d file format is GLB and is animated.

 

Here is are the views of my compositions: 

1000057202.jpg

(I realised an odd thing is that the shadow does finally appear only when the model & solid is within the confines of the "white" box on the left composition view as seen above.) I tried to restart my scene from scratch, however no matter what i do i can't get it within the confines.

 

I've attached images of my layer order and settings(top to down), please tell me if there are any issues:

1000057208.jpg

1000057209.jpg

1000057203.jpg

Overall, I don't know if it's a bug problem or something but all I know is that I'll truly appreciate any support to help fix this problem! Thank you🙏🏽

TOPICS
Error or problem , FAQ , How to , Performance , Preview , Resources , User interface or workspaces

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Adobe Employee ,
Nov 22, 2024 Nov 22, 2024

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Thanks for the detailed post. You may need to modify the Casting box size. Go to the renderer drop down in the Composition panel and select Renderer Options. Click on Fit to Scene.

nishu_kush_0-1732303444153.png

Let me know how it goes.

 

Thanks,

Nishu 

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