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Sharper shape using CC Particle World

Explorer ,
Dec 02, 2019 Dec 02, 2019

Hi everyone!   I've never used CC Particle World before and I'm trying to create the look of snow flying out as this taxi drives.  The "Fuzz" on the snow of the ground is very sharp (diffused) ... is there a way to adjust the "Faded Sphere" particle to make it sharper? Not so soft?Screen Shot 2019-12-02 at 12.19.40 PM.pngexpand image

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Community Expert ,
Dec 02, 2019 Dec 02, 2019

You can use your own particles instead of usign the ones included in CC. What you need to do is to create a "custom snowflake" in the same composition using a shape layer but try not to do it too big (try a circle about 15-30 pixels). In the Particle category, change the Particle Type to Textured Square and in the Texture category you must choose the circle layer as the Texture Layer. The emitter will emit your custom particles.

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Community Expert ,
Dec 02, 2019 Dec 02, 2019

Jose nailed it. Use a custom particle and a textured square (or Disk). You will still get varying opacity by default but you could make a cartoon snowflake look very much like the rest of the illustration.

Screenshot_2019-12-02 13.06.41_r7M39l.pngexpand image

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Explorer ,
Dec 02, 2019 Dec 02, 2019
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Thanks guys!  Yes... this is closer to the illustration. Screen Shot 2019-12-02 at 1.19.50 PM.pngexpand image

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