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Trapcode Particle & Emitter

Contributor ,
Dec 30, 2018 Dec 30, 2018

Hi Forum.

I made an animation, using particles. In the particles emitter type, I have added a light (Named Emitter) and It follows the path perfect. But because I have

added a camera to the scene which rotates 360 degrees I noticed I can see both ends of the Particle Emitter, I only need for the front section to follow the path, it looks

odd, while the camera is rotating having both ends of the particles spin, its like the front is chasing the rear end.

when I change the emitter type to point, it eliminates this problem, but then the particles are all over the place, not following the specified path accordingly. Is there a way to have the emitter light and only view the front section of the particles. I have attached a small animation GIF file.

Adobe-forum-01.jpg

https://gifyu.com/image/whtb

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