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Hello
I want to emit the particles from a layer and everything is fine. As soon as i create a camera and animate it's Z position, the emitter falls out of place... The position of the layer is fine but the particles are not really emitting/matching it's position.
Here an example.
https://www.loom.com/share/3d89ffa6157744c889dd6725eda6c9e2?sid=eb4bd54c-cb9e-456c-bd0c-c4d359f51aab
I don't have the latest version of trapcode particular and my AE is version 2022 (can't update because of old oporating system.
Has anyone a solution?
Best regards
Marco
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I found the solution.
Open ur emitter precomposition and make sure all the layers are set to 2D. As soon as i switched them from 3d to 2d, the emitter stays in place in the main composition. Hope that helps for others
Best regards
Marco