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Unable to curve motion path of puppet tool

Explorer ,
Aug 02, 2024 Aug 02, 2024

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As you'll see in the screenshot, the motion path for my puppet animation is missing the handles I need to curve the path.

 

I'm using the Legacy puppet engine, but tried it with the Advanced engine and still don't see the handles.

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Error or problem , How to

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correct answers 1 Correct answer

Explorer , Aug 05, 2024 Aug 05, 2024

Hey I figured this out myself! You just have to change the keyframes' spacial interpolation type from "linear" to literally any of the other options. You can do this by right clicking on a keyframe and clicking "keyframe interpolation" on the pop up menu, and changing it there

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Explorer ,
Aug 05, 2024 Aug 05, 2024

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Hey I figured this out myself! You just have to change the keyframes' spacial interpolation type from "linear" to literally any of the other options. You can do this by right clicking on a keyframe and clicking "keyframe interpolation" on the pop up menu, and changing it there

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Community Expert ,
Aug 05, 2024 Aug 05, 2024

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You can also do this directly in the Comp window by using the Convert Vertex Tool (it's one of the tools sharing space with the Pen).

Just use the Convert Vertex Tool to click and drag on any vertex (Anchor Point) on the Motion Path.

You can also change the preference:

1. After Effects > Setting (Mac) > General or Edit > Preferences > General

2. Disable Default Spatial Interpolation to Linear.

All motion paths will now default to bezier (with handles)

 

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