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Hello Everyone.
My Video Camera, Sony PXW-Z150 can shoot 120fps, for Slow Motion. I heard about this Plug-In called: Twixtor.
Would you please explain what would be a different when using this Plug-In, rather than shooting 120 fps, or shooting
24 or 30fps, and apply the Slow Motion In premiere Pro.
Thanks.
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Always is better in camera. Cameras can record "real" frames. Plugins like Twixtor use advanced motion estimation analysis between recorded frames to create new frames based on interpolation. Premiere and other modern NLEs incorporate Optical Flow motion estimation for slow motion and you can get good results, but as I said, it is always a better option to record real frames than synthetize using software.
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Dear Jose.
Would you please look at Twixtor Link below, and see the effect. the Dancing Ballet. Is It possible to have such a effect with After Effects or premiere pro.
thank you very much.
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Yes, it is possible. But you will want to apply Twixtor to individual clips. And shooting at a high frame rate will help maintain image quality even more -- Twixtor will then have fewer frames to create on its own, which is a very good thing.
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As Dave says, it is possible to achieve a similar result. After Effects uses an effect called Timewarp, where you can adjust a lot of parameters to get an optimum result. The key is to use the Pixelmotion technology inside this effect. You can also activate the Pixelmotion inside the AE timeline, but there is no option to change the parameters to get a better result. Pixelmotion is the result of The foundry licensing its own advanced retiming technology into After Effects (a plugin called Kronos with similar capacities as Twixtor).
Premiere Pro, in the latest 2017 version (and of course in the new CC2018) has an Optical Flow retiming once you apply a speed change to a clip. Depending on your footage, you can get a very good result.
In any of the cases, high frame rate will be a better option to do extreme speed changes.
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Most folks that have not shot with a real motion picture camera don't understand frame rates and slow motion. Throw in interlacing, comp frame rates, and file interpretation and it's really easy to get confused.
Let's make it simple.
The first consideration is your playback frame rate. That is usually 23.976, 24, 25(in PAL countries) and 29.97. Occasionally, and usually a waste of bandwidth the playback speed will be 59.97 or 60 fps. Digital projection is also sometimes running at 48 fps. Games can run at much higher frame rates but games really have very little to do with movies or video.
If your camera frame rate matches your playback frame rate then one second of the action you record will take one second to playback.
If you shoot 120fps footage and load that footage in After Effects or Premiere Pro and put that footage in a 24, or even a 12 fps composition then one second of action captured by the camera will still take one second to playback, you will just be skipping frames. This happens because NLE's and compositing and VFX apps like AE try and maintain real-time sync which is critical for sync sound and a bunch of other things.
If you shoot at 120 fps and change the interpretation to 30fps in AE then, no matter what the frame rate of the composition, one second of recorded action will take, do the math, 120 / 30, 4 seconds to playback. If you put your footage in a 30 fps comp or 30 fps sequence you will see every frame. If you put 120 fps footage interpreted at 30 fps in a comp that has a frame rate that is 24, or 23.976, or 60, then some frames will be blended, dropped, or duplicated. That's how it works.
Twixtor makes a good estimation of the movement of the detail areas (luminance) and predicts where things in the scene will move then creates new frames with these estimates. With the right kind of footage, this works amazingly well. With other types of footage, you have to do a ton of customizing with the controls. Twixtor can take a very long time to render and it will not perform miracles on footage that is not suitable to slow down. If your camera actually shots 120 fps then there is no need to do anything but adjust the interpretation to 30 fps or less to achieve a 4X slow-motion shot. One second of real life will take four or more seconds to playback.
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Mr. Gerard.
I added this clip to the Premiere pro Forum, and If you look at It, For Testing, I was shooting Hand held, I used 24fps. you can see camera jerking, and some waves. would you please look at the Link below, and my sequence settings. Also, would you please give your recommendation for Shutter Speed, for 24,30,60,120 fps Shots. From what I understand your Shutter should always be your fps Times Two, But some people do not agree with that. I Shot this clip with Sony Z-150 4K, and my shutter speed was at:48
Thank you very much.
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Hi AnimationLife,
How did you end up solving your shot? Please let us know.
Thanks,
Kevin
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