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My 3D pre-comp looks like this when the camera isn't moving.
Then, when the camera move (zooms in / rotates) it gets messed up like this (before and after)
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Are you using the Classic 3D or the Cinema 4D renderer? Have you checked the collapse transformation switch for the precomp?
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Classic, and yeah collapse transformation is on. It's low quality when its off
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Could you share a copy of your project so we can check it out?
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Cropped screenshots are pretty useless for diagnosing problems. I would guess that if you selected all layers, pressed the U key twice to reveal all modified properties, and checked the position of the layers you would see that the layers that are giving you problems you will find that they are sharing the same plane. You should offset 3D layers by at least 1 pixel so they don't interfere with each other when you move the camera.
If you can't figure it out select the two problem layers and reveal the position property and then embed a full UI screenshot so we can check the layer position.