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Hi, I'm trying to toy around with Element 3D and their Metropolitan package. I've used one of Metropolitan's kit city layouts, and when I close back out to AE and move a camera through the city, as it nears any wall of any building, that wall simply disappears and reveals the guts of the inside. Is this normal? Or how do I get the walls to stay there until they're simply "out of view" once the camera's effectively passed them?
Check the advanced rendering section in the plug-in effect settings. you can define custom clipping distances. Though there are simply limitations both from a technical and mathematical standpoint, especially if you use a camera with very extreme settings like a large FOV.
Mylenium
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Check the advanced rendering section in the plug-in effect settings. you can define custom clipping distances. Though there are simply limitations both from a technical and mathematical standpoint, especially if you use a camera with very extreme settings like a large FOV.
Mylenium
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Thank you! I'd ended up finding that solution through YouTube, too, on a video that I was watching for something else, actually! I found it under Element>Render Settings>Camera Cut-off>Camera Near Plane.
The value was set to 10 by default, and switching it down to 1 solved it for me.
Thanks again!
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