Wiggle rotation not following anchor point

Explorer ,
Sep 25, 2020

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Hi,

 

I am trying to apply a Wiggle - Rotation effect to an Illustrator asset layer. However, if I do so, my layer will wiggle all over the place in stead of rotating around it's anchoir point (which I've placed in the middle of the layer). The layer is not parented to anything nor does it have any childs that can interfere somehow. 

 

If I remember correctly from years ago when I used this effect, it is supposed to wiggle around its anchor point, right? So what am I doing wrong here?

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Correct answer by Mylenium | Most Valuable Participant

Without specific info about your setup, a screenshot and the expression code nobody can tell you much. The most likely cause simply is that your AI file has invisible content which contributes ot its layer size bounding box, meaning wherever you placed the anchor point isn't really the center. Likewise, of course things like using continuous rasterization, 3D switches and effects would affect the outcome.

 

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Wiggle rotation not following anchor point

Explorer ,
Sep 25, 2020

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Hi,

 

I am trying to apply a Wiggle - Rotation effect to an Illustrator asset layer. However, if I do so, my layer will wiggle all over the place in stead of rotating around it's anchoir point (which I've placed in the middle of the layer). The layer is not parented to anything nor does it have any childs that can interfere somehow. 

 

If I remember correctly from years ago when I used this effect, it is supposed to wiggle around its anchor point, right? So what am I doing wrong here?

Most Valuable Participant
Correct answer by Mylenium | Most Valuable Participant

Without specific info about your setup, a screenshot and the expression code nobody can tell you much. The most likely cause simply is that your AI file has invisible content which contributes ot its layer size bounding box, meaning wherever you placed the anchor point isn't really the center. Likewise, of course things like using continuous rasterization, 3D switches and effects would affect the outcome.

 

Mylenium

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Sep 25, 2020 0
Most Valuable Participant ,
Sep 25, 2020

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Without specific info about your setup, a screenshot and the expression code nobody can tell you much. The most likely cause simply is that your AI file has invisible content which contributes ot its layer size bounding box, meaning wherever you placed the anchor point isn't really the center. Likewise, of course things like using continuous rasterization, 3D switches and effects would affect the outcome.

 

Mylenium

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Sep 25, 2020 0
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Explorer ,
Sep 27, 2020

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Of course, the answer is usually super simple.

It was the continuous rasterization. I had turned it on by default, and didn't think of it when applying the effect. When I turned it off, everything behaved as expected.

Thanks! 

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Sep 27, 2020 0
Adobe Community Professional ,
Sep 25, 2020

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If wiggle is added to rotation then the rotation value will wiggle. If you add it to Anchor Point or Position then the layer will move around in X, Y, and Z if the layer is 3D.

 

Select your layer, press UU to reveal everything modified on the layer, Scrub through the layer and you should only see rotation values changing. If you do not see Position and Anchor point then the position is comp center and the anchor point is layer center. If you don't see either of them and the layer is not rotating the way you want it to then you'll need to move the anchor point.

 

If you can't figure it out embed a screenshot of the entire UI with the modified properties of the problem layer revealed. Use the Toolbar to embed the screenshot so we can see what's going on.

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Sep 25, 2020 0
Adobe Community Professional ,
Sep 25, 2020

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Are you applying something from the Effects and Presets panel? If so, it's probably not really what you want. Making your own wiggle expression on the rotation parameter is probably the best way to go.

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Sep 25, 2020 0