I was hoping I could get some help on this issue; I'm attempting to follow a tutorial, the issue I'm having is based on this scene, I cannot get the output of the height node or the node graph in general to fit proportionally to wheather it's a grid or a round cube. I want the output of the height node to literally fit perfectly, whereas where it's black there is no height and where it's levels of gray to white it's raised with white being the highest point. Although when you see the results of the height map output on a round cube or a grid, it doesn't fit proportionally, is there a way to get the 2D view to fit that of the 3D view ?
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