『アドビコミュニティフォーラム』に質問/トピックを投稿する方法
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I'm trying to find a way to accuratly place objects exported from Revit Architecture into AR. It seems to do this I would need to be able to see my scan in the same environment as I'm placing objects in. For instance I just scanned my bathroom and now I want to add a vanity and a piece of art. This vanity needs to be in exactly the right spot. So I'd want to be able to see it and the bathroom scan at the same time and be able to create accurate dimensions. Is this possible? Another question, Does aero support using spacial anchors? Meaning that it uses the entire scanned bathroom mesh as the anchor? Or will I need to place an image target in the room somewhere?
Maybe a long shot, but wouldn't it be interesting to keep track of how many people actually viewed your Aero Project?I'm currently working on a "secret" exhibition for a festival, and we're looking for a way to measure how accessible augmented reality is in such an environment.
In Photoshop under file/export, I cannot see ' export for aero' as an option. My PSD is up to date.
Hello All! Can i apply Adobe Aero for trading (business) today?
good day togetheri'm at a point of failure in adobe aero. i have a feeling that this function doesn't exist, but i wanted to ask because i think it would be incredibly helpful if something like this is possible.My current problem:I have created a room with 2D images. The image anchor is a simple painting. Now I want when you scan it, a room to appear in the frame. This should be larger than the frame itself from the inside. So I would have to remove everything around the frame in the view and the real world (the wood of the table would be visible).The solution in my opinion an "invisibility layer", which one can set and there not see through but the real world sees.But if you look through the frame you should be able to see the room. There should be a "height" in it and you should not be able to look around the frame to see the whole "construction".Is this possible? I have tried to show it in the pictures.
In the anchor type "Location", if I try to display a model at the location of a building that exists in the data but has been demolished in reality, can I solve the problem of the model being placed on the roof of a building that no longer exists? I want to display the building in the exact same location and scale as the building that has already been demolished.
トリガー(+アクション:移動)を一定の範囲内しか移動できないように制御する方法はありますか?例えば、タップ1:箱を開ける。タップ2:箱を閉める。と任意のタイミングで1度だけ動作をしたいのですが、タップ1を何度も押してしまい、箱が開き続けてしまうことを制御したいです。 現状は、1つのモデルに対して2つのタップ場所を用意し、+・ーでモデルが動きすぎないように自分で制御する方法しかわかりません。
I have set up a scene in the desktop version of the Aero app (0.18.4) with my image that I would like as an anchor and added behaviors so that when it is detected, an image sequence (imported as a zip file) plays straight away. When I preview my file, it appears to work just as I want it to but when I share my file (i.e create the QR code and view it on a mobile device), it will not detect the image sequence at all. I tried a 3d animation asset and it worked. The issue for me lies in the PNG sequence. It's not picking that up at all. but it plays in the preview
Hi, so I'm doing 2D illustrations in Fresco / Illustrator and then taking those to Aero but I'm having some problems when using it on the tablet or phone. The illustrations get shaky and erase themselves when trying to move around the illustration. Also, it's not respecting the sizes I put. Does someone have tips on how to solve these things?
I'm looking to start using Aero, but first I'm trying to find an Adroid app so that I can test my work. I found the following app (on my desktop browser):https://play.google.com/store/apps/details?id=com.adobe.aero.android&hl=en_GB&gl=US&pli=1 But when I search on my phone, on the Play app, there are no search results when looking for it?
Hi. Is there a way to loop/restart an Aero experience without using the three little dots (...) in the upper right? Here's the setup:I have an image of a closed box that appears at the beginning of a scene.When you tap on the box, the image swaps out for a box with the lid off, and a 2nd element (a logo) pops out of the box.Then, if you tap on the logo, the logo and the open box image both hide and the original closed box reappears.I can't figure out how to reset the experice back to step 1 so that the viewer can repeat the experience. Is there a way to do this? Thank you.
Hi there!When I open Aero their is no world view. It just goes directly to the black - empty environment. So I can't create AR experiences in the real world for people to see on the street, for example, but only locally with the QR code etc. Can someone help me? Thanks.
I am creaing an AR assistant experience. I face issue with multiple audio overlaping. So when the scene starts an audio will play then when user click on a button another audio has to play. but when user click the button while the audio is playing the other audio also play so if user click another button which has audio it will play 3 audios at same time. so i want to know how to stop playing an audio
家のパソコンで作成した.realファイルを会社でダブルクリックするとAeroで開きません。プレビュー画面のようなもので開いてしまいます。動作の編集をしたいので、デスクトップのAeroで開きたいです。一度アンインストールしてAeroの再インストールは行いました。アプリと拡張子の関連付けはコントロールパネルで確認すると、ちゃんとできているようです。Windows10です。困っています。
I may be missing something, but it seems like some basic functions are missing. I would like to have a container open when the lid is clicked, the close when it is clicked the second time. However, the only way I can figure out how to do this is to have two lids, one already in the open position and one in closed. Then...Tap (Lid 1): Lid 1 move + rotate, then hide + show Lid 2.Tap (Lid 2): Lid 2 move + rotate, then hide + show Lid 1. The kicker is that I also have to have Lid 1 move and rotate Lid 2 because if I try to start with ostendibly the same offset and rotation... it doesn't align. Somehow the move action appears to move it a different distance than properties>position. Regardless, there should be a way for a trigger to lead to a different trigger once completed so that you can have toggleable states.
AR has been working fine until now, but since today (2023/06/17/-asia/tokyo), the error message "Precompiled shader not found.The same error is also happening with models placed in a new document from adobe 3D assets.
Hi!I'm going to try to make an AR for teaching how LED screens at a handball match should stand. How can one use this app, or any other, to create it?The idea is that I can take pictures of how it should look, and then it will appear on their mobile phone
Hello, I'm looking to create a real-time experiment where the user can move an element in space with his finger. How can I do this?
Bonjour je cherche à réaliser une expérience en temps réel pour que l'utilisateur puisse déplacer avec son doigt un élément dans l'espace. Comment puis-je faire ?
Hello, are there any AR glasses on the market which run the areo software? Thx
Hi I am looking for a tutorial on how I can use something other than a QR code to trigger an asset.I iam imagining alking through a landscape and having different images and files appear based on patterns in nature. Is this possible or does it all have to be using a QR code? Thanks
I'm going to participate in Google's Immersive Geospatial Challenge and I sent an email to receive the Adobe Pre release, but my Adobe Aero doesn't show the Location in the Ancher Type.Could you please help me? My project for this hackathon is very late because the Adobe Aero installed does not have localization.My Adobe Cloud identity is [email removed]
Where did Adobe Aero go at Adobe Max. Last year it was big.....now nothing. A sad day I think. I've been down this path before with Adobe Atmosphere and a few others. Many hours working, teaching and demoing for Adobe ......it finally came out in a box. Six months later they yanked it....ouch.
Hello Adobe,When can we expect an update for Adobe Aero?
Is there any problem to create AR for client work with Adobe Aero Geospital Creator beta version?
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