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Hello AE team In the c++ SDK, if there are two characters and text is set as default left to right, we receive all text paths as expected. But if the paragraph options is set to right to left (as customers working in Arabic or Hebrew are) the first (right most) path is ignored. This affects the very popular VC Saber and a bunch of my text based plugins. Attached is a visual example; the left column is LTR, and the right column is RTL. The first image is the plain text layers, and the second image is with saber and textbox 2 applied. Note how the first column is missing the first (rightmost) character. As a temporary workaround, a dummy character can be placed as the first character but it's a hassle. Tested on AE 2023 to 2025. Since there's only one version of AEGP_TEXTLAYERSUITE1, I suspect it goes back to whenever RTL text was introduced. Any feedback is appreciated.
Sat down this morning to the new update. Project freeze up after replacing video footage, like replacing source footage and reloading it from the same name. After that, the project goes F'all to hell. Previews not updating, audio not playing, hanging... PC win 11Ryzen 9950x256 gig of ram x870e godlike2x 4090sseperate cache drive Tried removing prefs, turning off plugins, clear cache and comformed mediaThe workaround is to never overwrite footage, which is ridiculous
In After Effects when I click on the extension to try to open it, the extension does nothing does anyone know how to fix this. And i'm on version 18.2.1 if anyone asks.
I have an image sequence that I have reversed (CTRL-ALT-R)When I animate the position I can't see the motion path or the position of the keyframes. When I reverse the layerr again (ie back to normal) the keys and motion ttrail becomes visible. Is this a bug?
Intel i9 13900ksRTX 409096GB of DDR5 6000Mhz RAMSamsung 990 Pro After Effects it constantly crashes. tried reinstalling After Effects, installing older version, clearing cache and all other settings. I've reinstalled video drivers and older video drivers,
On cleaning up smart mask intepolation it stops and don't work any more i did every thing to do some thing with that but i need help
Either a bug or a huge oversight usability-wise, but having a very annoying issue with using Essential Properties on a template that is used across a project dozens of times, and now left with having to spend a significant amount of time editing all of these across a multitude of comps, making the whole point of EP kind of moot. Expected behavior:If the text properties of a text field in Essential Properties are NOT enabled, changing the size of that element in the parent subcomp/template should be reflected across all the uses of that template.Experienced behavior:Updating the template's font sizes have no effect on any uses of it. There is no way to "Refresh" or reset those properties, the only way I've found to have those layers reflect the change is to go back to the Essential Graphics panel, enable font size properties for those text fields and then edit, individually, the font size across all the uses of that template.
Everything was going okay, I made the best edit of my life and then when I opened the project later the program freezes and stops responding for a while and then, I get this stupid error and can't find a way to fix it. I'm really close to finishing this edit and want to get this project done but this error's stopping me. PLEASE HELP ME FIX THIS, THANK YOU SO MUCH!!!!😭😭😭If this error cannot be fixed let me know if there's a way to get rid of the S_TimeSlice's used in this project so I can continue the proejct without this effect, thank youuu!!!
Hello, I have installed after effect 2019, made some video and began rendering in quicktime (there is no H264) after rendering the video there is only black sreen and music sound, no image or video.what is wrong does anyone know?thanks
Hey guys,since my last update to AE 25.1.0 the possibility of exporting WebM-Files via MediaEncoder (v 25.1) has dissapeared. My collegues still have it. There used to be a downloadable plugin which some (not all) of my collegues needed to install in the past. This plugin is not available via AdobeCloud any more.I do not understand the whole codec-chapter in detail (e.g. why are some codecs available for local rendering why some others are for ME) - simply pushing the button was - and still is - fine for me so far.Can anyone help? Thank you in advance and have a great day!
I've been using camera projection in After Effects for years--only when I tried to implement it using the process I've always used with AFX 2025, it no longer seems to work? And when I do a search (pretty much everywhere--YouTube/Adobe Community/Google), the only references I can find are referring to the earlier method I've always used with earlier versions--or there are reference to a 3rd party plugin to accomplish this. Is anyone else encountering this?
For the past month or so every time I go to clear my disk cache AE is claiming that it's empty. "Are you sure you want to delete all files (0kb) from your disk cache" I have tried reformatting my cache drive, i've deselected and reselected the drive in the Media & Disk Cache settings. I just dont get what's going on and if it's affecting my performance. AE 22.2.1 (Build 3)Macbook Pro M1 Max running Monteray 12.2.1 Screenshots:
Every time I open AE, passing a while, CTI AND PTI just stop moving, so the preview keeps playing, but only PTI and CTI don't move, I reset AE, my computer, preferences , but nothing is working permanently. Can anyone help?
Hi gang; I am coding a relatively simple plugin with basic particle effects. At the moment, I have sliders that can rotate my around my particles but I would like to use the After Effects 3D camera since that's what it's for. I have gone through the Resizer project and I have successfully pulled the camera and light info. I also carefully read through this thread as well: https://community.adobe.com/t5/after-effects-discussions/glator-for-dummies-and-from-dummy/m-p/6930311 I see that using the camera matrix, I can pull the camera X, Y and Z coordinates using: matrix.mat[3][0]; matrix.mat[3][1]; matrix.mat[3][2]; I can't find anywhere in the documentation how to pull the remaninig info, like orientation. If I follow the GLater example, it suggests orientation would be: matrix.mat[0][1]; matrix.mat[1][1]; matrix.mat[2][1]; But that returns floating point data. Additionally, taking a look at the camera target, the GLater examples show: matrix.m
What are these After Effects background processes,, which in addition to After Effects use so much memory (more than After Effects itself)?
Where my family can to sign a statement form stating that digitally signing documents and using Acrobat tools is destroying the workflow of other programs and art software that should be used for animation software and video post-processing because the common space use of digital tools like Acrobat and PDF to diffrent tasks has destroyed our computers and prevented us from working remotely?Where my family can to sign a statement form stating that digitally signing documents and using Acrobat tools is destroying the workflow of other programs and art software that should be used for animation software and video post-processing because the common space use of digital tools like Acrobat and PDF to diffrent tasks has destroyed our computers and prevented us from working remotely? After using Acrobat tools to collect files for tax returns, documents, government documents and other documents, our computers crashed, started flickering, windows rebooted multiple times, After Effects didn'
Hello,I’m new to After Effects plug-in development. I want to make a checkbox control disable (gray out) the color picker next to it. How can I implement this? #include "Skeleton.h" //-------------------------------------------------------------------------------------------------static PF_Err About(PF_InData* in_data, PF_OutData* out_data, PF_ParamDef* params[], PF_LayerDef* output) { // About关于窗口AEGP_SuiteHandler suites(in_data->pica_basicP); suites.ANSICallbacksSuite1()->sprintf(out_data->return_msg,"%s v%d.%d\r%s","插件名字",MAJOR_VERSION,MINOR_VERSION,"about信息\rAn empty (skeletal, if you will) effect sample,\r for your modifying pleasure.\rCopyright 2007-2023 Adobe Inc.");return PF_Err_NONE;}//-------------------------------------------------------------------------------------------------static PF_Err GlobalSetup(PF_InData* in_data, PF_OutData* out_data, PF_ParamDef* params[], PF_LayerDef* output) { //初始化插件out_data->my_version = PF_VERSION(MAJOR_VERSION,MIN
When you run After Effects, OS_ViewContainer appears together. What is OS_ViewContainer?
I tried to make a transition like in the video-link below. But in my project, the motion blur doesn't work like in the video. You can see that "Making of" is a little bit blured but too less for me but i don't know, whats wrong in my project. I tried to move the adjustment layer directly above the video, but it's the same problem. Link to the video: https://www.youtube.com/watch?v=qK40YANr1aw&ab_channel=SmertimbaGraphics After Effects 25.4.0Windows 11 I apprecciate any help
Steps to reproduceCreate a new composition.Add a solid or image layer.Apply Effect → Distort → Turbulence Displace.Set Amount = 0.0.Expected resultThe layer should stay perfectly still, as the displacement amount is zero.Actual resultThe layer unexpectedly shifts/jumps from its original position.If Amount is set to any other value (not 0), the layer behaves as expected. EnvironmentAfter Effects version: 25.4.0 Build 86]Operating system: macOS Sequia 15.6.1Hardware: MacBook Pro M1 Third-party plug-ins: NoneNotesThis started happening after the latest AE update.
Hi,Have a brand new laptop (ROG Zephyrus G16 2025 -Ultra 9 285h, 64gb RAM, Geforce RTX 5070 Ti) and have just installed Creative Cloud apps and AE. Have an open file shared by client, which I can open and render (if I don't make any changes), but as soon as I move one element and try and make a change, AE then freezes. I can't render, and view display doesn't react and can't even shut down AE through Task Manager... I have updated the graphics driver. Any one have ideas as to how to fix? What other info do you need from me to diagnose?Thanks,
HiI'm just starting to play with the AE SDK after a good few years away from it. I was looking for the old AE SDK forum, but it seems to have gone - very sad, so much useful reference material gone from there. Anyway, I have been playing with particle and fluid flow simulations and thought it might be interesting to have a play with them in an after effects plugin.The Stardust and Trapcode particular both seemable to create 3d clouds of particles that the camera can move around and through. I wondered what part of the SDK makes that work? Unfortunately the move to online docmentation for the SDK makes it really hard to search and I'm having no luck. Any comments on 3d and the SDK to put me on the right track would be welcome. thaksPhil
Hello, i would like to do the same glitch effect that there is on the battlefield 6 logo.My try is that i added a displacement map of the glitch layer (with fractal noise) on my Text layer, as you can see in the attachement, the original logo (bottom) has not the glitch effected everywhere, only on some part on each letter, somes seems almost not affected by the glitch (letter E or F). Also glitch affect only the left side of letters (letter T).On my test, displacement map affect font everywhere, how to add effect only on some part of the typo like in original logo ?
whenever i track motion i click the analyze 1 frame forward to get a better track when the auto track doesnt work and it works pretty well (combined with me adjusting the track to the point where it should be) but a lot of time is wasted inbetween clicking that then dragging my mouse to adjust the track then back to go another frame, i thought there could be shortcut to just analyze 1 frame so i didnt need to my mouse saving a significant amount of time but alas there wasn't.i know there are shortcuts to move the track however many pixels but i think its far more efficent to have 1 shortcut to go 1 frame then adjust rather than having to memorize 10 that adjust the track (those shortcuts in my opinion could be better spent elsewhere)not sure if this is a difficult shortcut to create but it would certainly save so many countless hours for me and editors alike -thank you for time
So, I create I single vertex path using the Pen Tool. I want to move that vertex to exact pixel perfect location of a shape objects center point. What have I tried:Method 1: Snap Path Point to Another Object’s Anchor PointStep-by-step:Enable SnappingAt the top of the UI, click the Snapping icon (magnet) or press Shift + S.Optionally, enable the drop-down next to it and check:Snap to LayersSnap to Anchor PointsSnap to Guides (optional)Select Your Shape Layer’s PathExpand the layer: Contents > Shape > Path 1 > PathClick on “Path” to select it.In the comp viewer, select the first vertex (small square) of the path.Drag the Vertex with SnappingNow click and drag the vertex, and it will snap to nearby anchor points (including the target object’s anchor).When it "snaps," it’ll feel magnetic and jump to that anchor point precisely.🧲 Method 2: Type the Anchor Point’s Coordinates ManuallyIf you want perfect alignment, use this:Select the Target Layer (the one with the anchor point
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