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Current construct is such that Reduce Project ignores assets/properties/Expressions if these are not present in Comps selected priorly.So, to overcome this quite prevalent issue, I'm looking at a Pick Whip feature in the Project Panel to connect assets/comps. So, assets/comps connected in this way will be part of the selection for Reduce Project.TIA
1) The UI that appears is not sticky to the last selection. I'm too lazy to check but it seems to be sticky to the selection made in the Character Panel instead of being sticky to its use within the sourceText property.2) When a Font has multiple weights, a user has to select each weight, one at a time - there is no straightforward way to write out the weight variations because some foundaries are not strict to using "-" for a typeface, for its different font weights. So, I'm having to select each weight, one at a time to obtain the correct name for all the weights.So, the UI will be greatly improved if it can recognize the number of weights and allow for multiple weights to be selected within the UI and then applied into the Expression Text Box. And of course contextual stickiness for last font used will be good if request #2 above is trickier to apply. TIA ps - apologies for the cross post. I only just realized I posted in the wrong forum with the earlier post.
1) The UI that appears is not sticky to the last selection. I'm too lazy to check but it seems to be sticky to the selection made in the Character Panel instead of being sticky to its use within the sourceText property.2) When a Font has multiple weights, a user has to select each weight, one at a time - there is no straightforward way to write out the weight variations because some foundaries are not strict to using "-" for a typeface, for its different font weights. So, I'm having to select each weight, one at a time to obtain the correct name for all the weights.So, the UI will be greatly improved if it can recognize the number of weights and allow for multiple weights to be selected within the UI and then applied into the Expression Text Box. And of course contextual stickiness for last font used will be good if request #2 above is trickier to apply. TIA
Hey Guys, got question about Mocha tracking. I have made a composition with mocha tracking screen where everything looks fine for me. Screen 1 example.But when I put that composition into the another composition the screen is shifted, Screen 2. (red line) I Don't get why it's happening, thanks for the help!
Hi my question is pretty basic but I couldn't find anything about it so please bear with me I'm an absolute beginner. Now that I finished each seperate composition of my project I would like to merge them together to a finished video. What is the best way to do that? I thought I could just put them in the renderqueue one after another and select the same output file, but after effects is not accepting that. I also tried rendering the compositions individually and merge the videos afterwards via Keyframe Assistant => Sequence layers. But that also didn't work for me or I just did it wrong. Sorry for the basic question but I'm actually lost atm. Thanks for helping me out!
About a year ago, I shared a method for After Effects to allow you to add bold to part of a text layer using Text Animators. Trouble was, it was faking bold using rather than an actual bold font. But with After Effects 2025 and the new Per Character styling via expressions, you can now do it for real. I break down how to use the new expression, then I add some slider controls to make it easier to adjust. And finally, I share my latest work in progress which allows to you select words instead of characters.
Hello folks,I never seen this issue before.When I add a Light to the Composition my 3D layers render black.I tried changing the Light parameters and the only thing that makes any difference is when I switch to Ambient Light.When using Spot, Point or Parallel the 3D layers change to black.It doesn't matter if I move the Camera or Light around. I'm running AE 17.7.0 (Build 45) on Mac. I appreciate any help. Rodrigo
Hier ist die vollständig überarbeitete und kompakte Version, die alle deine Informationen berücksichtigt:After Effects zwischen Mac und Windows: Hilfe bei Kompatibilitäts- und Performance-Problemen gesuchtHallo zusammen,ich brauche dringend Hilfe, da ich massive Probleme mit After Effects habe – speziell in einem Workflow zwischen Windows-PC und Mac. Ich hoffe, jemand von euch hat Tipps, wie ich die Situation verbessern kann. Ausgangslage:Windows-PC: Hauptrechner mit interner Grafikkarte, extrem langsam bei Animationen und Exporten. (16GB, Graka "Intel UHD Graphics 630")Mac: Neuer Mac (24 GB RAM, 8 Kerne, kleiner Bildschirm) wurde angeschafft, um Exporte schneller zu erledigen.Beide Systeme laufen mit legalen, aktualisierten After Effects-Versionen (2025).Dateien werden über eine externe Festplatte ausgetauscht oder über Online Cloud. Probleme:Dateikompatibilität:Manche After Effects Dateien, die auf dem Windows-PC erstellt wurden, lassen sich auf dem Mac nicht öffnen, obwohl
Hi, I have a problem with After Effects 24 and 25.I'm using a MacBook Pro M3 Max and AE 25.1.0 Every time my project gets a bit bigger (lots of different footage in a composition, about 50 layers, much of it animated and with effects), After Effects freezes. It happens seemingly at random, while I'm applying an effect, or moving around in the timeline, or starting playback, whatever. AE suddenly gives me the colorful spinning ball and no longer loads anything, no matter how long I wait. So I have to restart every time. If I do so, I get an AE allert and a crash Log. The problem is even more devastating for me. Once it occurs, it seems like the entire file is destroyed. As soon as I open the file again, AE freezes after about 10 seconds (or at the latest when I press the play button). The dubious thing is that even the auto-saves of the last few hours show the same error, although they didn't have the error before. Most of the time, an old version from a few day
Dear AE fellows,I wrote a plugin for AE for windows which used cairo library.I simply used the standalone cairo binary for windows which was easily downloaded from thr web. Now I'd like to rewrite my plugin for MacOs.Do you know if there is standalone cairo library for macos? Yaroslav.
I have a perplexity.ai generated script that changes selected KF from linear to auto Bézier. This bypasses the cumbersome right-click and menu clicking needed to do this manually, plus it's now a KB shortcut for me, so even easier. What I need now is a script to change selected KF's from any other interpolation (auto Bézier, continuous, etc.) to linear interpolation. So far, AI can write the conversion from linear to auto Bézier, but not the reverse of that.Any help or solution would be appreciated? ...or, Dummy needs to know the KB shortcut AE already has that does this... 🙂AI script that goes from linear to auto Bézier, but AI cannot write a script to go back the other way. I even uploaded the AI script to the AI and asked it to reverse the process of its own script, but it could not. 😞JavaScriptEditDeleteFlag asked just now James Reid VanVoris111 bronze badge New contributorAdd a comment Show tips Hel
I am trying to more realistically control the level of grain in shadows/mids/highlights; the Add Grain effect has controls for shadow/mid/highlights, but I find it difficult to get the right falloff. What would be the right way to do this with curves? Alternately, it would also be good to know how to do this right with a film grain overlay clip. I have tried using a luma key matte but in this case too, it is difficult to get the smooth falloff, and it would seem better to do it with curves; I'm sure I'm not doing it right. As a point of reference I just re-watched the late, great David Lynch's Mulholland Drive (shot and printed on film), and noticed the tremendous amount of grain in the mids, with zero grain in the shadows and zero in the fully blown out highlights such as headlights. Meanwhile, skin tones and yellow/orange/red range seemed more grainy than the green/blue/magenta side. [Inserted image somewhat distorted by digital compression] Woul
Using Cinema 4d. Under Geometry options I have Curvature and Bevel but no extrude.
Hi!I'd like a 3D Null to get the orientation of 3D a layer. (without parenting, it would be too easy )I've tried a lot of solutions, through orientation, rotations, both combined... some results are close, but never perfect.If I'm right, orientation is computed before rotations...I think the simplest way would be with auto-orientation, or the lookAt() expression on orientation, wich gives me correct X and Y orientations, and then get an expression on zRotation to get a "full" orientation.But what would it be? How can I get the Z orientation in layer space?Any idea will be appreciated!François
Hi,I have an issue when using Ae. I regulary have the message "After Effects: Out of memory".These last days, I used to open the Windows task manager while using Ae to check the memory usage.It is around 40-60% all the time, but sometimes there's a peak exeeding 90% and that's when AE crashes with multiple error messages. When it's happening, I'm not doing anything particular that would eat more ram, It may even happen when an Ae project is open but I'm not working actively on it. Sometimes it even make the computer crashes, my 3 monitors turn black, and eventually only one turns on again and windows don't detect the other 2 aynmore. I have to turn off and on the computer to solve that (and sometimes it doesn't even work...) I have 128Go ram, a GTX 1060 super.I tried to disable almost eveything on Ae, multi-frame rendering, gpu accleration, increase / decrease allocated ram, empty cache folder... Still the same problem. As if an unkown process was randomly running and ea
On the left is the system I collected to edit in 2020 (I replaced the graphics card with an RTX 3060 Ti and increased the RAM to 32) and on the right is a friend's Monster Abra A5 v21.1 laptop. When using After Effects and Premiere Pro, Monster is like an airplane that processes much faster than my computer, but it slows down to a normal degree during rendering. The same thing that takes 3-4 hours to render on your own computer, takes 8-9 hours to render on Monster. Even though the CUDA feature in the GPU hardware acceleration section in the media encoder is active, the rendering time takes an incredibly long time. Monster's GHz is quite low compared to its own computer, but does this create such a difference? Is this a problem or is the rendering time always like this in general on laptops? If this rendering problem can be fixed, I want to buy Monster completely from my friend. How can I solve this problem?
Step 3 in the first tutorial in learning After Effects and already stuck. On the Import media video at https://www.adobe.com/learn/after-effects/web/getting-started-after-effects?learnIn=1, the presenter has icons for New Composition and New Composition From Footage. I don't. The panel is just blank. The Composition menu has 'New Composition'.... but no 'New Composition From Footage.' File>New doesn't have it. So how do we create a new composition from footage? This is going to be a long, painful journey. v2025Windows 11
Hi, I have an animation rendered, and to test it I rendered every second frame. The frames are numbered 0,2,4 etc. When I try to import the sequence into AE, the warning about missing frames appears, and it puts the color pattern in-between missing frames.Can someone help me, how to avoid it and just render every second frame?Thanks!
How do i open the timeline in the Effect control Panel like on the first screen? This is what I have now
Hi, I know I cant edit motionpath when I separate the position dimension. But is there any way or trics I can use to smooth a motion path when I already had separated it in X and Y ? I dnt like this pointy area. I want to curve it, smooth it, Convert vertex tool doesnot work.... Please guide me if u can. 😥 Thank you.
in most video editing software you can select all clips on the right side of the playhead at the press of a button. how do i do this in after effects? i have quite complex composition, i cant just shift click all of the layers because it would also select the wrong ones.
Hello ladies and gentlemen, Please advise how can I bypass this restriction? In the last couple of months I have upgraded my hardware so I used the After Effects before on an older equipment and it worked fine. Now I have this error and I am unable to even install the software which I am paying for since months already. I checked the link multiple times but it didn't help me much: https://helpx.adobe.com/after-effects/system-requirements.html?x-product=CCHome&x-product-location=Apps&guid=a08e7949-6caa-4f03-b2e3-8ba47500441c&promoid=QGMZPG6T&mv=other&mv2=ahome My specs are: CPU: Intel Core i7 9700FGPU: Nvidia GeForce RTX 4070 TiRAM: 48GB DDR4 [G.Skill F4-4000C18-8GTZRB and Kingstone KF3600C16D4/16GX]OS: Windows 10 Pro 22H2 (OS Build 19045.4651) Kind regards.
Hi,I have a very frustrating problem. I just shooted some advanced VFX video I need to have done in one month, I just wanted to start the VFX work, started After Effects, imported footage (DNG sequence from Blackmagic Cinema Camera 2.5K), clicked Rotobrush, tried to draw a circle around the actors head, but then - nothing happened.The cursor just changed to the “loading” and After Effects stopped responding.Tried it several times in several AAE versions (24.6.3 & 25.0), tried both Mercury software only & CUDA, tried to restart the computer several times, tried to clean the cache & database, tried to update the graphic drivers, but NOTHING helps - the Rotobrush tool still crashing like this - it doesn’t even shows a line when “drawing” - it just freezes from the first mouse click when in Rotobrush tool.I tried to do some Rotobrush stuff on the .braw footage from BlackMagic Pocket 4K and the Rotobrush worked without a problem. So I think the problem must be somehow related to
I'm in AE 2025 on Windows 11. I have a RAM preview of my entire timeline, solid green bar all the way across, and it plays back perfectly in realtime, yet when I try to scrub the timeline, the green bar disappears even though the preview is still there if I want to play the timeline again, just not there if I want to scrub it. If the preview is already calulated in RAM and all the frames are there, why can't I scrub through them? Seems like it should work. Thanks!
When using aerender.exe in the command prompt, rendering works fine with the Classic 3D renderer. However, when I switch to the CINEMA 4D Renderer, the output is incorrect, resulting in black images. Interestingly, rendering works perfectly when using After Effects' graphical interface.What could be causing this discrepancy? I am using the extrude feature within the CINEMA 4D Renderer for text, so I need to use this renderer. Have you encountered this situation before? How did you resolve it? Thank you very much!
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