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Hi, I am creating 3d shapes in After Effects by making them 3D, Changing render settings to Cinema 4D and then under Geometry Options i'm selectingConvex and expaning the Extrusion Depth & hole Bevel Depth, but when i trutn my spae to the side the edges are harsh and i want them rounded. I tried adding 'round corners' to my shape but this doesn't help. I tried to redo this in After Effects Beta incase there where any additional settings but nothing i could find.... (doesn't mean its not there i am a noive at all things AE)Does anyone have any idea on how i could round out my edges....(i've added a layer over the top of my shape to give it texture, but can't make this 3d so it doesn't move well with the shape so any tips on that, i've fudged it for now...) Thank you so much for any advice/tips/ ideas
I apologize if the title doesn't make sense I'll try to explain in the comments if something doesn't make sense. I'm new to after effects but l'm trying to make an opening movie. The beginning of this movie has eyes looking left and right while the background slowly pans downward. The problem I have is that I need the eyes to pan down with the background and look left and right at the same time. The way it is now is the eyes move left and right then start panning. Is there a way to make the eyes pan with the background without using the position (that's how they move left and right) Thanks for the help.
Dear Support Team, I am using the wonderful Puupet tool but i only the first option is working. I can't see or use the other 3 options. Best Regards, Shai
Hi, I tried using a datamosh extension for AE 2020 but when I go to Windows -> Extensions as usual, there is my Datamosh extension, but when I click on it nothing happens, not even an error or something. I tried reinstalling everything at least twice now and I really don't know what to do. By the way a friend of mine got it working perfectly so it has to be my error rather than a software error.
I purchased the anual After Effects but i can't download the app.I received the following mesage: ''This page isn't aviailable right now. Try visiting this page again later.I tried, not working. Many Thanks, Shai
I created two characters in AI with the intention of animating them. Each of their body parts is its own layer. Both characters and their layers were brought into AE as comps. Since the characters do some movement, I parented each body part layer to the main "body" (torso) layer. Minimal animation required, though, and I had everything exactly where it needed to be until it came time to export. For some reason, in the Media Encoder export, the arms of Character A are missing completely, and the mouth is wrong. In the original animation, Character A's "frowning mouth" layer is at 100% opacity for the first two seconds, then the "smiling mouth" layer replaces it at 100% opacity. In the export, however, Character A has no mouth for the first two seconds, then for some reason the frowning mouth appears instead of the smiling one. Long story short, those layers are suddenly appearing at the wrong times. I thought this was an export issue, because even though the export was s
Hi,I'm experimenting with vr workflows and tools in ae 2018.So far everything works well like expected, except the option Add 3D Edit. When I use it on a equirectangular clip, the new VR Output comp displays a wrong image.All of the 6 cameras that are combined into the final view look exactly the same - they just show exactly the same view as the master camera in the VR Edit1 comp. So in result my output footage is just six copies of the edit view stitched into an equirectangular image The Extract Cubemap option works correctly, it creates all the precomps, the cube scene with 6 camera views, and a final output comp that at default shows the exact same image as my source clip.So why doesn't the 3D edit work the same?
Using AE 17.0.2 on Windows 10.0.18362 (Latest Update)Intel i7-8700k cpu @ 3.70GHz, 6 Cores32 GB RAMNVIDIA GeForce GTX 1080 (Latest Driver) Never had any problems until I got a job requiring Apple Prores 422HQ files.System crashes without offering crash report when I try to play themIf I get one to play without crashing, exporting file fails with this error report:"Export ErrorError compiling movie.Render ErrorRender returned error.Writing with exporter: QuickTimeWriting to file: D:\AIA\FX5-014\Clips\FX5-014Cmp06.movAround timecode: 00:00:01:01Rendering at offset: 0.083 secondsComponent: QuickTime of type ExporterSelector: 9Error code: -1609629695" Any ideas? Will have to pass on job if I can't solve this quickly. Thanks.
In the Effect Controls of my path text, there's an "Information" category with the following data:Font:ArialText Length:3520.69Path Length:640.08The "Path Length" value is exactly what i want to use in an expression, but i don't know how to access it. I've tried a dozen different ways to approximately re-calculate it without satisfactory results. Is there any way to access this value within an expression?For context: i have individual image layers in my composition that i have visually "connected" using another path text layer, pickwhipping the vertices of the path text to each of those graphics' positions. The tangent points are also calculated based on the same positions. The "string" connecting them is a bunch of ellipsis typed along that path. Both of the graphics move around the screen. i want to be able to adjust them both without having to manually adjust the path text too. The problem i have is trimming the path text dynamically depending on how short the distance between the t
hey so I have this issue for a while now and i really dont know how to fix this. Everytime i get project files I try to either type in the transition curves etc myself or save the animations and add it onto my own project.but it never looks the same. Sometimed it looks completely different most of the timed the scale is too big or the transition is completely different and choopy or even too slow. The project file is for edits and they always use scale and x and y transition but if I change those things to fit my frame and to make it correct,so I have my anchor point (or just the face in the frame) it becomes a mess and not the project that I wanted to have. Can someone please help me?
Hello, I can't open AE project file when I update my AE to new version. What is the solution to open previous AE project file on new version?
When working with imported Cinema4D renders, once in a while, some clips have to be rendered again in Cinema4d. When the 3d render is overwritten while it is imported in Ae (in the currently opened project), Ae panics, and some kind of bans the clip forever. It is logical that while the clip is overwritten, Ae can't work with it, but in stead of switching it to an offline state, Ae comes up with an error (see screenshots), and even when the file is complete again (render in Cinema4d is finished), it will not import/reload again. The clip is kind of 'dead' It seems to have no video content, while in Finder, it just appears to be fine. In other siuations, it is replaced by color bars, but does not Reload when the 3D render is finished. Please make Ae be more tolerant in this situation: let it reconsider the file's condition on Reload, or on reopen the project, and in every case where it wants to show the error.
Hi, I made a simple scale transition where my image zooms in. I selected the key frames like usual and clicked easy ease. Then I opened the graph editor and I saw a normal red scale curve. But there were no yellow arms. I looked at the lower left corner and all the options were grayed out. When I clicked on the left side key frame nothing happened. No arms appeared. Oddly, when I then clicked on the right side key frame the arms appeared for that side and I could adjust them as normal. And the arms also appeared on the left side, but when I went to move the left side arms, they dispapeared and wouldn't let me move them. This has never happened before and I've spent hours looking online for answers and I've found nothing. It's a scale graph so I can't separate dimensions, and I am in the value graph which is what I need. I do not need to edit the speed graph. How can I get both key frames/both ends of my transition to work in the graph editor?
Hello, If I have an adjustment layer, even an empty and disabled one in the parent composition, then whenever I try to pre-render a nested comp the output file is rendered correctly but I get the error message "couldn't perform post-process action because to the item to replace is missing" at the end. Is this a bug?
The "Fit" feature doesn't work for a composition that has been moved aside. It works only for a composition that has been zoomed in or out: In Illustrator the same feature works fine for both zoomed (in/out) and moved documents. In Photoshop there is a bug which I described in this post: https://community.adobe.com/t5/photoshop-ecosystem-bugs/the-quot-fit-on-screen-quot-feature-does-t-work-properly-for-the-moved-documents/idi-p/14277961#M97509 The "Fit" document feature: Zoomed documentMoved documentAfter EffectsOK–IllustratorOKOKPhotoshopOKbug macOS v12.7.1After Effects v24.0.3
Hi.I am trying to animate circles using the wiggle expression. I need the wiggle speed (frequency) to start at a certain speed and then speed up through the animation, then stay at the same speed for a second at the end. This is part of a larger shot that has other circles with a wiggle speed value that is HIGHER than the end speed of the circles that speed up. However, when the wiggle speed is supposed to level out, the circles speed up very fast (even faster or just as fast as the ones with a higher speed value) and THEN they slow back down to where they should be.I have the speed values linked to slider controls and have based their expressions on this article:https://www.motionscript.com/articles/speed-control.html Can somebody please explain how to speed up the wiggle speed and just have it level off at a constant value instead of the spike where they go REALLY fast and then settle down into the speed they should have been since the keyframe? This is driving me cra
I am trying to make a responsive mask that dynamically wraps around the shape of my text layer. I watched Ukramedia’s tutorial on it which got me almost all the way there. The bug I keep running into is when I slide the layer around in time, the mask will move when it is not supposed to and remain in the wrong position.You can see in the screenshot below that the mask is not aligned to the text at the markerTime. There is no error in the expression, it just does not seem to be working. Any help here? I need the shape to be based on the markerTime. Attaching the expression for reference.var markerTime = thisLayer.marker.key(1).time;var {height, width, left, top} = sourceRectAtTime(markerTime);var origin = [left, top]var topL = [0, 0];var topR = [width, 0];var bttmR = [width, height];var bttmL = [0, height];var pathPoints = [topL, topR, bttmR, bttmL];var pathPointsUpdated = [];pathPoints.forEach(item => pathPointsUpdated.push(item + [left, top]))createPath(pathPointsUpdated);
There is a green border around the text i delete and i hate it im looking to remove it, if anybody knows how please lmk. Thanks
I'm able to create a mogrt for lower thirds, but with only one layer of text. I've tried a solution recommended in the AE forum repeatedly, but it has no effect on my second layer of text. I'm learning expressions, so my understanding is VERY basic. I've watched a dozen soureRectAtTime tutorials hoping for a breakthrough, and I've read a bunch of posts as well. My limited knowledge is surely the problem, and I'd really like to understand what I'm doing wrong so that I can progress (and make this .mogrt work). Thank you.
I can't find anything in the docs that lists the properties of a gradient (and x.reflect doesn't work any more since Adobe binned Extendscript, it seems). I've got something like this -thisComp.layer("circle_bg").content("e3").content("Gradient Fill 1").colorsI want to go into this colors object and be able to set the position of the start and end knot of the gradient. Is this possible? Thanks!
So i right click on the video track, choose 'track camera,' it analyzes, solves, and creates a few tracking points - BUT - they don't stick to anything. When i scrub forward, the points just float in their original spots - i can't track anything. On the other imac i have it works just fine, doing the EXACT same thing the same way with the exact same footage - i even get more tracking points (which are smaller in size too). Both imacs are the same in every way, version of AE is the same. I tried trashing the preferences, killing the cache, and reinstalling the software. Nothing. What on earth is going on? Very frustrating. Any ideas?
I would like to know the names of the effects or plug-in in these two videos.The sparkle effect doesn't look like it's from using crossfilter leans.Please let me know if you know something. I would really appreciate it!
Hello everyone!I know, I know, you've been asked that question a million times 😃 But somehow I still can't get the current "valueAtTime" from the Slider Control layer. I want the animation to start with the correspondent layer (it's "Outlines 2 " in the screen). Meaning a delay must be equal to the current comp time. But whatever I do the delay doesnt seem to pick the current time (the value between Control-Delay keyframes) but takes only the last keyframe value (which is 3 on the sceen). So if I move the below layer - the animation will start at 3 seconds anyway. Doesn't pick the values in between...Could you pleae tell me what am I doing wrong? )Thanks!Anastasia. P.S. I want the value only for vector-layer, one of the scales (another one is always 100% so it says firmly "100" in the expression as one of the parameters).
Have this issue about one yearI dont know what problemMy pcamd radeon hd 6500/7600m seriesOr 7650m( i dont remember)Intel core i3 2370m4 ramI will send a report crash when you reply to me, i will send hereI hope you will help me fix it
There is a green border around the text i delete and i hate it im looking to remove it, if anybody knows how please lmk. Thanks ❤️
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