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I'm layering text over a background paper texture and am trying to change the blending mode to make the text look like it's printed on the paper. It's very easy to achieve this effect using Photoshop's "Blend If" feature in the blending modes menu:The effect can be very effectively fine-tuned using these sliders:I'm wondering if there's a way to achieve this same effect in After Effects. No combination of After Effects' blending modes that I've tried yields the same result where the texture of the paper really shows through the text like that. This is the closest I can can get: One workaround I've been using is to create the effect I want in Photoshop, import the PSD layers into After Effects and then turn on advanced blending, but this creates a whole bunch of annoying limitations, and I'd rather not have to go back into the PSDs to make formatting changes, so I'm hoping this effect can be produced completely within After Effects. Thanks!
I clearly want to update my plugins after a while and that includes adding new parameters or replacing old parameters with new ones of different types. Question is, how do I do that without corrupting old projects? Currently I made a copy of my code and I have both the old version and the new version with different parameters just to prevent breaking my old projects. The downside is that I had to modify the name of the plugins (added 2.0 at the end) and also the old plugins obviously don’t get the actual functionality update(s). How can add/replace parameters without breaking old projects? Is the only way to keep the old parameters as invisible/hidden and read their values to adapt the new ones? That makes the code very messy.
AE 25.5, MacOS Sequoia 15.7.1, m1 MBP Max, 64gb RAMAfter Effects Timeline/Keyboard issue (see attached video):When the cursor keys (left and right) are pressed, the playback head moves frame by frame along the timeline (like in Premiere) instead of incrementally moving the object. Not shown in the video, but pressing the up and down cursor keys will toggle between selecting an upper or lower layer in the stack instead of incremenatlly moving the selected object up or down.Uninstalling/resinstalling, restarting, launching in safe mode, etc have not resolved the issue. It's basically as if After Effects thinks the Command key is pressed every time I'm pressing the cursor key. I've tried the following:-Purged all ram and cache repeatedly-I've updated the program and OS to the latest versions. -Both checked and unchecked "Use System Shortcut Keys" in Settings and restarted-Uninstalled AE 25 then reinstalled.-Deleted preferences (this worked once but the probelm came back wit
I posted this yesterday, but for some reason the post disappeared. So trying again…I’m a subscriber to Creative Suite running the latest version of After Effects (25.6.4 Build 3) on Windows 11.Has the option to disabled the “Tip of the Day” from displaying at After Effects first load been removed?I’m not finding the option to disable that in the usual place Preferences > Startup & Repair. Screenshots attached.
Hey guys, just got after effects and am already hating the crap out of it. I used to use after effects 7 back and the day and have never ran into this problem. I’m currently trying to render about 4 minute video which basically the only effects I’m using are scaling, rotation, particle effects and some motion pixel blur. The concept is to just have the video rotating zooming out, when ever I go to render it jumps to 200+ hours and then fails about 11 hours in. I’m currently using a Mac Studio with the M4 max processor and 36gbs of ram.Ive tried all the solutions on the internet, including Turning off multi frame rendering, apple pro res encoding, QuickTime format, emptying the cache, pdf image rendering, allocating the ram just for after effects, etc…Im trying to render the video to my ssd which has 2100mb/s write speed. Maybe thats the issue? I want to render it to my computer harddrive but its currently full due to all of my recording files/plugins/sample files.what should I do?!?
When using the new 3D Renderer, is it possible to convert a 3D Solid into a Plane Mesh?Alternatively, is it possible to create 3D mesh layers via Script?
Hi everyone! I hope you are doing well Today I discovered Frame.io and I have been using it in its website, but I want to use it on After effects so I can upload my projects directly from there. I made sure to download the plugin in the Creative Cloud Marketplace, but it seems to not work. When I go to Window (I does not let me click on Extensions even though I have other extensions as Mr. Horse) > It only gives me the option "Review with Frame.io" and when I open it, it says: "Unsupported account, acces this account with the new Frame.io V4 Comments panel", so I does not let me even upload a file (I have already log in) I just downloaded that from the marketplace! And I opened Premiere and it seems that it does work there. Does anyone know how to solve this problem?. I personally think Frame.io would work perfectly for my job, so It would be very sad if I can not use it in After effects. Thank you so much in advance and have a great one!
I have an AI-generated MP4 file that I want to use in After Effects as a vector animation. However, excluding the option of manually drawing it, I’ve explored several methods, but it’s more challenging than I expected.One approach I considered was using image tracing in Illustrator for each frame of the MP4, but this results in too many shapes being generated. Additionally, if there’s a shape for something like a head, the process of linking those shapes across frames and applying animation is extremely tedious.Is there another method that could work more efficiently? Fortunately, I found a sample, but I’m still unsure about how it was made. I’ll share the After Effects sample file. Does this sample look hand-drawn? I’ll be waiting for your response.
I have a project in Frame.io but when trying to access it in AE, it just shows nothing nad it’s saying “Unsupported account”It says “Go to Window...” but there’s no Frame.io under Window menu...Any ideas?
I’m trying to use the new feature that’s supposed to allow me to manipulate the gradient baked into an Illustrator file. However, when I import and convert vector to shape, I just get a grey fill instead of any gradient options. I’m not the most advanced Illustrator user, so I suspect there’s something within that file that’s causing trouble. I’ve attached.Any help is appreciated - thanks!
In AE I want to create a mogrt (with a textbox) that have also an in and out sound fx.I use responsive intro and outro for this. I make sure in “unprotected area” not to have keyframes or audio. The problem is when I import the mogrt in PP , it can’t be stretchedThanks for any helpChris
My AE cameras have a definite cut off point, go any closer and they will not focus on anything. I have done some tests using different camera settings and it seems that the cut of point is exactly 10% of the zoom value:If the zoom is 5333.3 pixels, it will not focus less than 533 pixels away.If the zoom is 1500 pixels, it will not focus less than 150 pixels away.Here is a video of the issueA work around to this is to scale up the entire scene and the camera:- Create a 3D Null,- attach all 3D layers and your camera to that null,- scale up the null (as much as you need maybe 400%)- unlink the layers and camera Unfortunately this doesn't seem to work for cameras that are linked to nulls as part of a camera rig. As I use lots of camera rigs, I’d really appreciate if anyone can provide a solution to this.Thanks,Laurie
Hello all, thanks for taking the time to read my question. I am using AE 26.2 with my composition rendered set to Advanced 3D.I have imported an obj file but can not assign a jpg material to it. Or any image file for that matter.Under the objects material options both “default” and “Material 2” only have “Default” as an option in the dropdown.Same with using either the GLB or GLTF format of the 3d asset.Any help with I might be doing wrong would be much appreciated.No texture options available other than default
Once I finish tracking, I apply the data. The key frames show up in the clip but does not effect the clip in any way. This happens with Mocha AE as well.It is a 4K clip in a 1080p timeline / Shot on a FX3It worked fine up until a month or so ago, any thoughts on what it could be. Thanks Edit: It applied it to the top clip, but the clip I want to apply it to is greyed out. How can I fix, I don’t want to apply it to a null
There have been consistency issues for sometime now with Adobe and Decklink drivers, specifically at 2160p60. To get them working, the framerate will have to changed down to 24 and back again before they display correctly.Also toggling between After eEffects and Premiere does not work, and the first app opened keeps priority. After Effects BMD Mercury only works if Premiere is not open when you open After Effects.It is good to see progress on HDR monitoring in AE, though it would be good if you could auto scale the comp size into suitable Decklink size for display, rather than the frankly ridiculous current system of manually picking Scale up, Down or OFF. It is important when footage and comp sizes are often very differentAdobe say this is in the hands of Blackmagic. I just wanted to see if it was being looked into, and suggest a scheduled contact between the two companies, specifically on point releases of software. It feels like this has slipped down the priority list a lot, though
I want to export my project and it says an error of the memory. All my disk aren’t full
There are so many obstacles to reporting bugs!I found (another) after effects bug. How do I report it?I opened the help menu - unlike something like Blender there is no “Report A Bug” option. I went to help->Provide Feedback - it goes to the forum, clicked Bug Reports, but there’s no obvious way to submit a bug report I asked the little chatbot, it told me to click a menu option that doesn’t exist and then glitched out I used the AI search tool and it gave me one broken link and one wrong link I followed the link “how to report a problem”, it’s outdated and tells you to click on a nonexistent button. finally I figured out you have to click CREATE A POST guess what it doesn’t create a post, first it does a search for the topic you have to scroll all the way to the bottom of the irrelevant search results, and then guess what, you have to click AN INVISIBLE BUTTON. Clicking the words None of these match your issue (not a button!) makes the button visible FINALLY i can start typ
I’ve a 3D text file that I’m trying to change the color of its text using Fill Color. I can change the text font easily, but not the color. I’ve asked ChatGPT to give me a solution and it’s recommended a couple of things like switching to Cinema 4D renderer, clicking the small cube icon text to TEXT 1, adding extrusions, but so far they didn’t work to change color.
Hi,I want the whole Trim Path animation to loop in a fixed repetition. I want the entire animation (the way I set the keyframes) to finish and then repeat from start to end at every 2 second.How can I do this with an expression?I tried everything, but I can’t achieve what I want. Please help.
Having some rendering issues as this error pops up "Compressor format error. (-1610153454)." Then it follows up with "Error Code: 9988". I'm using Apple Pro Res 4444 file out to an Apple Pro Res 4444 file (RGB + Alpha), 1920 x 1080, 29.97. Render crashes on Frame 13 each time when these error messages pop up. I've seen other solutions suggested with similar errors, but nothing seemes to be working. Any thoughts out there? Thanks in advance. /LG
I’m completely stuck with a critical After Effects issue and I really hope someone here can help.Here are the exact technical facts....The main issueAfter Effects crashes with:“Unable to allocate XXX MB of memory”Or random GPU/CPU errors during preview or renderThis happens even on very small projects, sometimes after 1–5 minutes.Hardware diagnostics already doneI tested absolutely everything on the hardware side:MemTest86 — 4 passes — 0 errors → RAM is 100% stableMotherboard BIOS updated (MSI B550 Gaming Plus – latest version)AMD chipset drivers updatedAMD Radeon 6700 XT → clean driver install (Factory Reset)XMP disabled for testingTemps are normal (no thermal throttling)After Effects troubleshooting already doneReset AE preferences (Ctrl + Alt + Shift)Disabled GPU acceleration (Mercury Software Only)Cleaned media cache (manual + preferences)Deleted all Adobe cache folders in AppDataMemory & Performance: multi-frame render disabledMemory virtualized by OS (auto)Fresh installation
Can someone explain why this happen?Its a Win PC and the latest AE Version.Thank you
この映像の冒頭、「ハートフルサステナブル」という文字の出現方法について教えていただきたいですハの1画目を再現する方法を模索しています。試したことは以下の通りです①マスクを設定して線のみと塗のみに分けて作り、線エフェクトでアニメーション→線のみを線エフェクトで出現させることができない?そもそも最後にバウンスしているのを再現できない②パスでアニメーションする→最初が残ってしまい綺麗に出現させられない、頂点やハンドルが煩雑で調整が難しい③アンカーポイントをハの頭に設定してスケールでアニメーション→オブジェクトの形に沿ってスケールさせることができないサやナなどの線が交差する部分での挙動などもヒントにして考えましたがわかりませんでした。よろしくお願いいたします。
I want to do some calculations in c++ (faster and more secure), and then, can get these calculations in some layers’ expression to control things like their position and scale for example.Note that this calculated data changes every frame, as this calculated data is driven (function of) by other properties of some layers such as (position, rotation, scale, rect).The data I’m interested in can be represented as an array of numbers, the array size can be more than 100.How can I achieve something like that?It is REALY IMPORTANT for my new tool, as this will make it faster and secure.Example.My plugin would get the position of two layers and get the mid-point.then, I want for these layers to get the value that was calculated inside the plugin and use it in an expression for the position property.Layer 1/2 → position → expression:midPoint “calculated from the plugin”value + midPoint ← the return of the expression.“This is just a simple example, the calculations are much more complex than th
Hey folks, wondering if anyone can tell me the shortcut to align the beginning of a precomp to the playhead in AE, or even just to the exact beginning of the comp? I know how to align and snap the active, visible section of a precomp to the playhead using “[“ or “]” but can’t figure out how to align the actual beginning of the pre comp to the playhead or even the comp beginning. Thanks for any info!
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