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As you can see. The puppet pins will retain the initial position instead of following the letter N as it moves.How do I fix it?
whenever i save my ae edit to my phone or export it to the mega app, the audio is delayed, but in the after effects app everything is perfect. i've cleared all my cache and the problem is still occurring Title edited by Mod.
I'm experimenting with 8K resolution... The Spherize effect has a limit of 2,500 and doesn't cover my entire video. In 4K, the Spherize effect works fine and covers the video completely, but I need the extra resolution of 8K. In 8K, the effect only covers about half of the video. Is there a way to bypass or increase the 2,500 limit? (Dont want to use other effects, only Spherize do the thing that i want, already try the other ones)
I animated some text, and then went to switch to Cinema 4D to extrude and bevel it, etc. However, when I switch to Cinema 4D, the text disappears. I believe this is linked to the "Enable Per Character 3D". When I start with Cinema 4D turned on, then go to create the text animations and turn on the "Enable Per Character 3D" my text again disappears. Anyone else experience this and find a solution? Thanks in advance if anyone can help!
Lately I've been getting this annoying popup when trying to open an .aep from Finder: I have to go into Ae and "File>Open..." from there.Anyone else have this? Is there a fix?
Hi, I recently updated my After Effects to version 22.2. Since then any time I type in a text box the text begins typing backwards with the question marks and quotation marks ending up at the front of the text instead of the end. I've tried to look up fixes but everything I try doesn't work. If anyone knows how to fix this, I would be grateful. Thank you.
How can I render out my comp in front view? Unable to set my camera to work without distortion, but really, we should be able by now to do this?
This is the expresssion that I am using for a slider:effect("Slider Control")(1).value.toFixed(0)When I add a dollar sign"$"+effect("Slider Control")(1).value.toFixed(0)the expression breaks. What am I doing wrong?
Hi, I want to create animation for fulldome format and searching for the best solution for my project. It will be abstract animation based on music, something similar to this Tamara Qaddoumi - Flowers Will Rot on Vimeo. But do not such "flat", maybe with combining 2D and 3D animation (for example, I want use the scene with flying through the starfield). I found that After Effects will be the most suitable software for me, because it has embedded VR tools with fulldome converter. But later I get in stuck when was searching how to do such "flow" animation in After Effects. I had done a couple of motion design tutorials, but someone told me, that animation mentioned above has been created in Adobe Animate. And now I am really frustrated and do not know what do. I am a beginner in animation, but have an experience with graphic design and worked in Indesing, Illustrator, Photoshop, Premier Pro, 3dsMax. So If you can help/advice how to deal with my problem I will be very grateful.
Hoping someone here may see and be able to help. I'm creating a dome animation with a 2D graphic background. It seemed straightforward. 2D source Input to Fisheye(Fulldome) but I'm getting a ton of pinching on the top and bottom. My input comp which has a very grid-like background is 4096x4096 with lots of animation, again, mostly 2D with some video and images, nothing crazy. See the image for the pinching at the polar coordinates. Also strangely, when my comp that has VR converter applied on it which is 4096x4096, VR converter shows nothing, when I set it to 4095x4095 it seems to work. Any tips would be appreciated.Also, the footage is not built as a 360, the grid is not perfectly seamless and it causes issues when created in a 6 sided box environment and animation would be much more difficult to have to map into a full 360 space.
I'm trying to run multiple render threads with aerender.exe and it seems the "software only" setting in the project is being ignored. As soon as I start the renderings, the GPU usage goes crazy and after a short time it crashes and reboots the computer. I used to render this way on a regular basis and aerender would always use the GPU setting in the project file. It seems like it no longer does that and I can't find a parameter that controls it via the command line with aerender.exe. How do I disable GPU rendering when using aerender.exe?
After no issues with this workflow in 2024, my switch to 2025 has uncovered something strange. I seem unable to import image sequences, regardless of their origin.I have made a screen recording of the beahvious with a PNG sequence from blender, but the same result occurs with JPEG or PNG or DPX sequences from premiere/AE or any other image sequence.... and these same sequences all import into 2024 no issue.AE won't even acknowledge there is an image sequence to import, until I set file type manually. However, even after that, when I try to import, it argues the file type (it reads it as "") despite the .png being present (I cannot see it in the AE import window, but it is there when the name is checked in properties).Youtube link to behaviour:https://youtu.be/_cOTsLaVzi4Very curious. Would love to get this resolved.
Hi all. So I just updated all my apps (Photoshop, PremPro, AE, Acrobat) today, and the rest are opening fine, but After Effects keeps crashing on startup. I've tried restarting After Effects, my PC, reinstalling After Effects from Creative Cloud etc, but nothing seems to be working. Running Win11 24H2. I would upload a crash report or log (whatever it's called), but it's not in "C:\Users\Username\AppData\Roaming\Adobe\After Effects\25.4\logs" (see attached screenshot).
Macos 15.7.1 + apple magic mouse.previously to this update I was able to hit opt/alt & Mouse scroll (finger drag in case of magic mouse) to zoom in and out If I wanted to pan around the comp, I just swiped my finger around the surface of the mouse.this update utterly borks the entire workflow now i can EITHR ONLY pan or ONLY zoom when I swipe my finger on the mouse, regardless of hitting the key modifier. Adobe please fix.I'm getting tired of these unwanted and half baked updates to the UX nobody asked for
Here are the quick hits of the issue:Company has recently updated security measuresNew security measures do not allow use of Adobe FontsAfter Effects 2025 is requiring a specific font for the program to openI think the required font is not able to be downloaded because of our security measuresOur band-aid solution has been to download the 2024 versions of After Effects and Premiere (so they can be used together) but I know this won't be a solution that lasts. Ashley MAX25
When I render a Cinema 4d scene to ProRes4444 (16 bpc, including alpha), some renders are not recognized in the Adobe ecosystem - After Effects and Adobe Media Encoder. Those apps simply say: ‘Could not open source file. Please check that file exists withcorrect permissions. ( 86 :: 1)’, and then ‘After Effects error: file '[filename].mov' cannot be importedthis 'Moov' file is damaged or unsupported.’ Premiere Pro says: ‘We were unable to open the file on disk.’ Other apps can import/play it without complaints - DaVinci Resolve Quicktime Player, Elmedia Player, Final Video Player, VLC, Does anyone encounters the same? Is there anyone who has a solution (other than workarounds)?
I am having problems impoting an Adobe text layer into AEI created a PSD fie in Photoshop conatining a single text layerWhen I import the PSD into AE the text that I wanted to import in not an AE text itemI beleive I have used the recomended import settings.Can anyone provide suggestions?Thanks, AW
Dear Adobe Teams, I am developing custom filters for After Effects and Premiere Pro using the official Adobe SDK. From time to time, to prevent output artifacts such as flickering in the rendered sequence, I need to implement temporal smoothing—for example, combining results from consecutive frames. From my understanding, both AE and Pr use a multi-threaded rendering engine, meaning that my Render function may be invoked simultaneously for multiple frames in the sequence (meaning called from number of host threads). Could you please confirm if this assumption is correct? If so, I would like to know whether there is any mechanism or guarantee that Render calls are executed in frame order (i.e., frame 1, frame 2, frame 3, … frame N). This is critical for implementing temporal smoothing correctly, as it requires combining results from frame N with those from frame N-1. Specifically: Can I safely assume that the SDK will invoke Render in sequential frame order? When processing of frame N i
https://www.youtube.com/watch?v=enZMbIQCk68At 0:38, is there any way to do this with after effects? I tried repeater, but can't seem to randomize this color change.
I saw this video and that effect was stunning and I tried to use Pixel Sorter because it was the only effect I was thinking about but wasn't a close result.
My 3D tracker is not working after two days of troubleshooting including completely uninstalling and reinstalling the program twice. My 2020 128 GB mac is up to date as well as all of my Adobe software. I have referenced every youtube video on how to 3d track/troubleshooting 3d tracking and I don't see any missed steps. I've expereinced with various footage assumed to be best suited for tracking. The footage I am most recently using is the the Adobe footage I downloaded form the Adobe's latest version of After Effects 'Classroom in a Book'. It's the footage form the chapter that covers 3d tracking so, I assume at the very least this footage would track. After analyzing track marks will appeaer but always in the same spot no matter what the scene or footage is. Then those track marks stay in the same spot as if stuck to the camera lens as you scroll though the shot opposed to sticking to one spot in the scene as the camera pans through. An
Hi, I have many compositions in my files, some are working fine. saome shows errors.1. AGM internal Error : Out of bounds(83:2).2. unknown BIB error agm internal : out of bounds (83::3) I am using AE 2020, in windows 10. it would be greatfull if you will help me to resolve this issue. Thanks
I a'm still fighting with AE, It bearly sees my face and it decides to crashes.My laptops is a Victus,AMD Ryzen 7 8845HS w/ Redom 780M GraphicsNVIDIA GeForce RTX 4060 GPU I a'm already not useing any plugings, and it still crashes.
It's objectively, measurably slower. It just seems a strange choice to actively make something worse.
For some reason, ever since I have started working in AE, I have sturggled profusely to get AE to work functionally in conjunction with Premiere pro. I am not sure if it is a dynamic linnk error, or a program error in AE, but it seems to be that the issue is only most prominent when trying to work in a combhined workflow. However, the app will crash excessively even when working exclusively in AE. My problems are listed below. As reference I usually create and store program files on an external drive. 1. Slow operation and run time that does not allow me to interact or rename files when i prompt premiere to "replace with AE Comp"2. AE crashes randomly when selecting to add a new adjustment layer, composition, or sequence, and lags heavily with lengthier commands. (My RAM is not an issue)3. I cannot add adjustment layers or solid layers without the UI blacking out partially and most of the HUD becoming unavailable.4. My resoultion in preview menus will randomly from to like 1/8 wit
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