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Hello, Issue Description:I have searched for this issue, tried multiple troubleshooting ideas, but cannot seem to find any similar issues or fixes that work.I press play in the preview buttonAE proceeds to cache all of the frames in my workspace (full green bar)The play icon is displayed but I see no playback/no audio, and timeline marker does not moveThe timeline marker just appears to freeze as shown below. You can see the preview status (square) acts as if it's playing, and all frames are cached, but the playback is just frozen.If I press the stop preview button, the timeline marker will jump back 1 frame specificallySee below screengrab from this frozen preview:It happens at any playback resolution (full/half/quarter/auto) and any location in my timeline. The weird thing is I can get RAM preview to work properly upon my first initial startup of AE. Once I make more than a couple edits to my comp and try to preview though, the freezing playback issue occurs again. On
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Hum ko pipe line ka video editing kar na hai
Never had this issue on my Windows 7 desktop, this is only on my brand new laptop running Windows 10... which should be a lot quicker and run AE better. Anyone else experience this? I press space bar, wait about five seconds and then the preview plays even if it is already loaded.Tried google and found nothing. This is on the latest version of AE but I'm using it for the first time on this computer. Specs: https://i.imgur.com/XpZmZfx.png It makes no sense to me because everything else is fast except this. Additional info: I'm using Mercury Software Only in settings if it matters. 500gb memory and disk cache are empty, purging affects nothing. Display drivers up to date. Working from local drives. Video footage is just small 1080p mp4 files recorded with OBS, so loading them is no problem once the video plays.
there is glitch in Refine Edge Matte with Chatter reduction Smoother selected.it’s only happens if the precomp layer has blank frames. I'm guessing that Smoother option look for before and after frame for Chatter reduction. there is no issue if the roto brush is applied at the 1st frame or apply directly to footage that trimmed but frames exist,solution now is trim the precomp to footage length, add duplicate frame at frame before, extend head frames if you have.thanks,tsystem info:MacStudio M2 UltraOS 15.7.9AE 26.5.0
Timeline folders. We have them in Animate, Photoshop, Illustrator... precomps can utterly ruin your work and is NOT an alternatives to having a simple folder hierarchy - especially when dealing with shape layers or anything that requires continual rasterization.
I want this object to follow same path it had before. By holding SHIFT key it is possible to have either vertical path or horizontal path. Is there any key to hold to follow same path it had before? file & video also attached.Same Path.aep
Font is graphic area shows italic font but selection is regular. What is reason? File is attached as well.Font.aep
Hello community, 🙂 I am in a big rush and working on a restricted PC, so I cannot update my software right now. I need to open a 26 MB project file created in After Effects 2024 (v24.6.4), but my local version is CC 2021 (v18).Could someone with AE 2024 please open it and save it as a copy for CC 2023, and then from 2023 save it as a copy for CC 2021? I would appreciate it infinitely.Here is the WeTransfer link: https://we.tl/t-YiBzshhsuJsCn0TAThank you so much! 🙏🏻
Selecting mask path on solid layer and then hitting ctrl + t to transform whilst dragging the transform box edges the mode of the mask randomly changes or cycles through. It then remains on whichever random mode it was on when releasing the mouse. This occurs both with mouse and pen tablet. Video attached. AE version 26.5.0
My Roto Brush in version 26.5 simply doesn't work. I can't use any of the available versions. I can make the strokes, and sometimes even select the areas, but as soon as I move the cursor away, the markings disappear. If I freeze it, it processes, but nothing appears visually. It only creates an Object Matte in the layer, but I can't actually use it. I've tried searching for a solution but couldn't find anything. I've tried several fixes and different versions of Roto Brush, but nothing changes. It keeps behaving exactly the same way. My next step is to uninstall and reinstall After Effects, but if that doesn't work, I honestly don't know what else to do.
Is almost ridiculous that premiere has the option to add a backgrounhd color to a text and After Effects, which should be more advanced, hasn't. Come on.... We have to invent all types of weird expressions to do that, and this way you can't even add corner radious to the background like in Premiere. Premiere has so many advances features for text that I wish could be brought into After Effects as well.
Security needs to improve. The forum is flodded with posts from an AI bot or a hacker.
when i add lumetri to a .heic file in adobe after effects 2025, it stretches the whole image. i’ve encountered this a few times in the past. Happy to upload a picture to show you, but i cannot post it to a public forum. I then took a professional picture downloaded from Getty images and applied lumetri to it, and it too became stretched. (but if i delete lumetri and try colorista, it doesnt stretch the photos). Lumetri should not be warping/stretching the photo.AE version 25.6.6 (build 4), mac os Golden Gate 27.0.1. Using this AE template: https://app.envato.com/video-templates/a6370aea-cb3b-4061-bcc9-4f46308ae271
After effects recently did an auto update and now I see the New viewer option is gone??This is a crucial funtion I need to see how my precomps update in the main comp. Is this a mistake? Has it moved somewhere else?? After Effects 25.2.2
After Effects 25.5 Crashes on launch. Splash screen launches but just a mere seconds after a crash window pops up. Splash screen never gets past “Initializing MediaCore”Crash Window always displays a different code or error. Latest one was this one. This is a fresh install of After Effects. No third party plug ins or preferences.I have the same problem with Illustrator. I already tried:Uninstall AE and Creative Cloud and do a fresh install (deleting all related adobe files from C:/) Using Adobe Cleaner Tool Using Adobe CC diagnostics tool (for some reason it only wants to diagnose troubles with premiere pro, which is not installed) Install another version Graphic Drivers are up to date Reinstalled Graphic drivers Windows is up to date (WIN 10) Restarted my PC several times Run as administrator Installing Older BuildsMy PC specs areWindows 10 build 19045Nvidia GTX 1660 OCRAM 32GBAMD Ryzen 5 3600 (no integrated graphics so disabling GPU is not an option) I would appreciate any help you
Font style in the graphic area is ITALIC but selected font style in option is NORMAL. What is reason for this? File is attached.Font.aep
BUG: After Effects 2026 – ProRes 422 HQ exports incorrectly tagged as Rec.601 instead of Rec.709 at non-standard resolutionsProduct: Adobe After Effects 2026Operating System: Windows 10Export Format: Apple ProRes 422 HQSeverity: High – Incorrect color metadata in professional master filesISSUE SUMMARYAdobe After Effects 2026 appears to assign incorrect color space metadata to Apple ProRes 422 HQ exports at certain non-standard resolutions.When exporting a composition at 1536 × 576, the resulting ProRes file contains Rec.601-related color metadata, even though Rec.709 Gamma 2.4 was explicitly selected as the output color profile.The same export settings produce correctly tagged Rec.709 files at 1920 × 1080.Interestingly, exporting directly to H.264 from After Effects at 1536 × 576 does not exhibit this issue.This suggests that the problem is specific to the ProRes export pipeline and may be related to resolution-dependent color space handling.STEPS TO REPRODUCETEST 1 – STANDARD HD RESOL
In After Effects, the maximum composition duration is currently limited to 23:59:00:00.However, in actual production environments, there are cases where filming begins late in the 23:00 hour and continues past midnight into the following day.For this reason, we would like After Effects to support timelines longer than 24 hours more naturally by either removing the current 23:59:00:00 maximum duration limit or extending it beyond 24 hours.Although this is a rare case, we have also encountered situations where a frame after 23:59:00:00, such as 23:59:05:15, needed to be used as the starting frame. However, After Effects was unable to support this.
I'm a big fan of the layer based compositing and layer based editing After Effects currently has. That being said I'm well aware of the demand for node based workflows from other professionals in my field who use software like Davinci Resolve/Fusion/Nuke. From what I gather I have heard the excuse that AE is too old and integating such feature's would be too difficult. I'm no expert on software development but my suggestion would be to devide After Effects in two. Upon opening After Effects you are greeted with a choice of what kind of project you would like to make. A "Layer Based" or "Node Based" project. Selecting Layer Based will take you to the traditional layout. Selecting Node Based will launch you into a new UI that visually more akin to something like Nuke. Over time Adobe can work on ways to integrate the two halves together but by doing this they can cater to professionals or new enthusiasts who want to try out other methods of compositing.
Software: Adobe After Effects 2026, version 26.5.0 (Build 89)Operating system: macOS3D renderer: Advanced 3DIssue description:I am experiencing a rendering issue when applying Substance 3D materials (.sbsar) to imported 3D models.The model (GhostMaiden) displays correctly with its default material, including all geometry and surface details. However, when I apply a Substance 3D material, such as red_metal.sbsar or solid-magma-rock-02.sbsar, the model renders incorrectly.Steps to reproduce: Import a 3D model (OBJ or GLB) into After Effects. Add it to a composition using the Advanced 3D renderer. Import a Substance 3D material (.sbsar). Assign the material to the 3D model through Material Assignment. Observe the rendering issue. Actual results: The model becomes almost entirely solid red, losing its surface details. Sometimes the material appears correctly for a fraction of a second before rendering incorrectly. When changing preview resolution from Quarter to Full, the model
We are designing a SmartFX GPU backend for After Effects on macOS using SDK 26.5 and Metal. We plan to use the host-provided command_queuePV, input/output GPU worlds obtained through SmartFX checkouts, and temporary GPU worlds allocated through PF_GPUDeviceSuite1::CreateGPUWorld.Our investigation has been limited to documentation and static code review; we have not executed GPU commands.Is the following sequence supported inside PF_Cmd_SMART_RENDER_GPU? Encode the required passes into an MTLCommandBuffer created from the host-provided Metal command queue, with appropriate resource retention. End encoding and call commit. Call waitUntilCompleted before returning from the callback. Inspect the command buffer's terminal status and error. Dispose of plugin-created temporary GPU worlds and check in input pixels. Return success only if execution completed successfully. We understand that commit does not establish completion. We also do not assume that Metal resource retention exten
why is it showing a effect, i promise u its not under or behind the comp or anything under that i promise u i checked everything, so why is this buggy thing showing, its been showing all around my edit can someone please help me fix this????
It can be really frustrating when After Effects starts misbehaving. One of the most efficient ways to fix this is to reset After Effects preference files. Trashing preferences resets the program to its factory defaults. Resetting preferences will undo most of your customization such as length of your default transitions, brightness of the user interface, labels colors, changes that you've made to your audio hardware settings and more. Some changes won't be affected though, such as changes that you've made to memory allocation for After Effects and other Adobe apps, new workspaces that you've created and some other stuff. It's worth noting that changes that you've made to existing workspaces (changes such as resizing panels and moving them) will be reset to defaults. Preferences that you set for scratch disks, however, are saved with your projects. Whenever you open a project, it automatically defaults to the scratch disks you selected for it when you set up that p
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