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After a few strokes using the Roto Brush tool, I get the 'AfterFX.exe has encountered a problem and needs to close' message. The clip I am trying to Rotoscope is ~12 seconds in duration, Quicktime (.MOV), and 3.6 GB. I think it was transcoded to ProRes 4444. I'm using the newest build (24.5) of After Effects, but I've experienced this with other builds. I've tried using the Roto Tool in Safe Mode with the same resultI've restarted Windows 11 with the same resultI've tried using Roto version 2.0 with the same result My rig is Windows 11, Intel Core i9-11900 2.5GHz, 64GB DDR4 RAM, NVIDIA GeForce RTX 3060 Ti 8GB.Here's the crash log analysis (also attached), which is Greek to me: ************* Preparing the environment for Debugger Extensions Gallery repositories ************** ExtensionRepository : Implicit UseExperimentalFeatureForNugetShare : true AllowNugetExeUpdate : true NonInteractiveNuget : true AllowNugetMSCredentialProviderInstall : true
Bonjour,Lorsque je fais un "rassembler les fichiers" d'un projet. Le projet en question se ferme...et se réouvre au même endroit.Y aurait-il moyen de faire en sorte que ce soit le projet rassemblé (dossier de destination) qui s'ouvre et non le même projet (dossier d'origine) ?Merci d'avance!
I feel like something changed - in the past, if Layer A had 2 keyframes scaling from 100% down to 0 , then I added Layer B (which is defaulted at 100% scale), placed the playhead AFTER the scaling keyframes (so Layer A is gone, scaled to 0) then I parented B to A, the result would be that B would scale in tandem with A, but since the playhead was positioned after the scaling, if I went back to the first keyfram position Layer B would now start at 200% and scale down to 100 by looking at the keyframes on Layer A. This is no longer working. As soon as I parent Layer B to A, it's immediately absorbing the keyframe info and B disappears. This parenting used to depend on where the playhead was, which I found very useful. Am I missing something? I feel like this is a new issue for me. As soon as I parent anything to a layer with existing keyframes, it's taking on the current properties regardless of playhead position
Can anyone fix this problem? Why are my colors for the layers all of the sudden dull? The red box is red but darker and the orange is orange but like a dirty brown. What the heck. I got an message about GPU and my memoery so it may have something to do with that.
I feel like I might be screaming at a brick wall here, but for the love, spell check for After Effects PLEASE. Yay that it finally, sort of, came to Premiere, but for those of us who animate text for a living, having to type everything out into a word processor then copy and paste into AE is an insane workflow for the year 2023. There are scripts that sort of do the trick, but they aren't live in any composition or you have to actively monitor every time you type something to see if it is incorrect (I'm talking about displaying the little red line underneath something that is incorrect). Even something like the InDesign spell check would be nice.
Hello,As of today, I have not been able to open AE cc 2022. I have tried uninstalling and reinstalling several times and the problem still occurs. I even uninstalled my 3/9/22 Windows update to see if that would fix the problem. No luck. I have the full Adobe Package and all other apps open fine. I even tried opening AE 2022 on my laptop running Win 10 and it works fine. Not sure what else to try. Any ideas? See the error popup below. Thanks - troy
Hi, I've been trying to make this textbox responsive but I'm stuck. I am very new to mogrts, the essential graphic panel and expressions.- The text box needs to have the exact same padding for each font size- You need to be able to change the text even if one line of text becomes 2 (and the textbox needs to expand to that new text)- When a new line of text is added the textbox need to go up, because the complete text needs to stay in the bottom left corner- Needs to be outlined to the left. (box and text) I followed a bunch of tutorials on youtube, but none of them really help me with this exact problem so please help me
What technique is this? PLEASE HELP! Hey guys, we have this film festival coming up and I'm really trying to figure out how these guys did this editing, if anybody could give me any leads, I would appreciate it so much!The effect is sort of like a dragon, Ball Z/bullet time effect. Video Dragon ball Z sequence concept: https://www.instagram.com/reel/DOmEr5TEQIu/?igsh=aGR5OXd0ejl3amEx Here's another example https://www.instagram.com/reel/DNY5dGLxp49/?igsh=MTVldXU2cnZiemg4OQ== did the actors pretty much do the fight sequence and then they slow down, as the camera moves? are the guys jumping up and flying in the air sort of like a rotoscoping and then key framing? I'm fairly familiar with Premier, and slightly less so with after effects, but usually I stick to simpler effects. thank you in advance for all of your help guys!
Hola, tengo una pregunta: ¿Cómo puedo hacer que un espacio de trabajo que instalé desde Google funcione en mi After Effects?Coloqué el archivo descargado en C\Usuarios\MiUsuario\AppData\Roaming\Adobe\After Effects\25.4\ModifiedWorkspaces\ Y después de reiniciar After Effects, el espacio de trabajo no aparece en el menú. ¿Cómo puedo solucionar esto?
Hello, I'm having an issue with the "Camera Rig" script/panel in After Effects 2025. The panel opens correctly, but it doesn't work: The camera doesn't move or focus when using the controls. I have a 3D camera in my composition. I've tried enabling "Allow scripts to write files and access the network" in Preferences → Scripting & Expressions. I've also restarted After Effects and made sure the script is in the correct folder (ScriptUI Panels). I'm not sure if this is an issue with the script, a compatibility issue with After Effects 2025, or if I'm missing a step to get it working. Could someone please guide me on how to properly configure it to control the camera? I downloaded it from this link: https://www.motionape.com/freebies/tools/camera-crew I also watched the video: https://www.youtube.com/watch?v=3wrQ6iyLwGE Thanks in advance for your help. Sincerely,
The company I work for was sold. I received a new CC license from my new company and installed Photoshop, Illustrator, After Effects, Audition, and Premier. All the apps work except After Effects, nothing happens if you try to start Ae from CC. You get an Application error if I try to start it from Start. I will attach the error. My IT support people are telling me they can't help me as this a security issue between Adobe and Google Chrome. I am really stuck. Does anyone know anything about this and how I can get it fixed.
Motion blur is toggled on a layer as well as 3d. These layers are connected through a null & a camera layer, I even tried it with a layer without the camera and still no luck. I have it on classic 3d render and have motion blur toggled in the main bar.
After Effects 2025.2.2MacOS 15.4.1Apple M1 Ultra64 GBAfter Effects is not recognizing log files. I shot with Panasonic Vlog and when I import the video it appears to have a lut applied before I apply the VLog_to_V709_forV35_ver100.cube Lut. It appears to add a lut on import and when I apply the correct lut the video displays over-exposed video. I created a new Premiere Pro project, imported the same file, and applied the LUT, which worked as expected. I then sent the sequence to After Effects via dynamic link and the result was over-exposed video as before. Is there any solution to my problem? Here are a series of screen grabs of the problem.Premiere raw import no Lut Premiere Pro Lut Applied After Effects Raw Log File in comp After Effects Log File with lut applied Premiere Pro round trip dynamic linked file
After my updated M4 machine with updated AE apps and MH . The play back is slow in intial time and after cache , its work fine . Intial time its working very slow and memory is not up to mark ( machine has 32 GB ) . Please suggest any log file needed . Now working with adaptive resolution and quarter .
I am looking to make a stopwatch timer in AfterEffects with the Slide Control. I want to display minutes, seconds, and milliseconds (00:00:00). I cannot find the correct source text for it. This is what I currently have:slider = Math.round(effect("Slider Control")("Slider"))sec = slider%60min = Math.floor(slider/60)function addZero(n){ if (n<10) return "0" + n else return n }addZero(min) + ":" + addZero(sec)
Aftereffects 2025 please integrate native Lottie/ JSON export!Its really important to keep AE relevant. I dont want to learn new tools and pay for another subscription.Its great to be able to import a AI file and animate its elements and then export a vector (SVG) animation directly from AE. Adbobe pls consider this functionality!
While activating 3d option on layer, the above warning appears. If someone fimiliar with issue, please help me. It is very frustrating. After the new Adobe subscription, this begins.
Guides are nice, but could be improved to help more with precision. Would be nice if when you dragged a guide out from the rulers, then click on the guide, a text pop up box comes up so you can enter in the precise pixels you want the guide to be. Or maybe right click on the vertial or horizontal rulers to add a precise guide.
I know I'm not the first one with this suggestion.It would be great to be able to switch AE languages on the fly without re-installing.Also, when re-installing I have to recreate EVERY single setting and workspace and keyboard shortcut.Concerning scripting; I really would like to switch to english (from german), but i have literally thousands of AE files and most of use german names in scripting, so I would have to change most scripts of former projects. Switching the system language doesn't help, as I need my german keyboard.
After Effects can't be hidden on OSX during rendering, especially on my second monitor. During render sessions i can't get to any window in other apps on my 2nd. screen.Also with the program switcher (cmd + Tab) most of the time it switches only one monitor.Would be extremely cool if this could be fixed.bestChristof
Doing several animations with mutiple characters layered in a main comp. Each character is in its own individual comp. I have a viewer open for the main comp and each of the individual character's comps. When I adjust the playhead in the main comp the preview time for each sub comp updates to the new playhead time. When I am working in a character's sub comp and adjust the playhead the time preivew for that character's comp updates and the time preview for the main comp updates to the new time BUT the other character's comp time preview does not update! How do you make the playhead position or preview time sync across all sub comps? It is really important to be able to adjust one character in relation to another and see how they are reading together in the main comp. I have have the Synchronize Time of All Related Items preference checked but that is not working for the subcomps. Is this a new problem? I don't remember this being a issue in years past. &n
There have been many times where I have to see the color in a portion of a video and animate a different layer's fill color accordingly. Helps when doing a clean plate of not-that-noisy, filled-with-solid-colors moble game footage. Its easy when the color changes twice or thrice in a 30 sec bit but its ridiculous when there's 10 something in-betweens. Just like the motion tracker tool, I think the animators around the world could use a dnamic color picker tool (Or let's call it Color Tracker) that reads color of a selected pixel against frames and transferes it to a Null object (I know Null objects don't have the color property - maybe we should add it for the data to land somewhere) or a more appropriate layer that we could apply the data to. I am a marketing artist/ motion designer for mobile games and I know atleast 20 people who have been missing this feature from their everyday work.
When you add keyframes that changes color of a shape, we get a small preview right in the timeline, of the spectrum of changing colors adjacent to the keyframes. This feature is hugely helpful when animating colors.Now I think all keyframe data should come with the same clarity. While looking at the timeline itself one should understand where are the portions where the values change (of any property), and where is it held static, in between keyframes. This, without having to move the playhead up to the keyframes looking at the property value under its label. Dots (resembling the ones that go in between postion anchors) that appear in between keyframes on the timeline panel, with a frequency guided by the rate of change can be a great solution. I've added an image to make my concept more clear.
Hi, I’m looking for assistance with an ongoing render issue in Ae.The render queue fails to close out short of completion, yet the rendered clip is done and waiting for me in the folder. I’ve cleared the cache and turned off multi-frame rendering (suggestions I found on other posts), yet I still get this behavior more than half the time, on multiple computers.Any additional suggestions for resolving this issue? Thank you! This system is:Ae v25.4Windows 11Intel Core Ultra 9 285k128 GB RAMGeoforce 5080Meg Z890 ACE motherboardDrives are Samsung SSD 990 Pro 4Tb
Something fishy is going on with AE. Two days ago was working well, now it's trying to access files that don't exist in Windows.Removed all scripts/plugins, launched in safe mode, reset prefs, uninstall/install - still same. According to ClaudeWhat WMIC.exe WasWMIC (Windows Management Instrumentation Command-line) was a system utility that allowed programs to query Windows system information like hardware details, running processes, and system configuration. After Effects was using it to gather system information.Why It's MissingMicrosoft started disabling WMIC by default in Windows 11 insider builds as of January 29, 2024, and plans to remove it completely from future Windows versions Microsoft AE 25.3Win11 Pro, 24H2, OS build 26100.4351Processor AMD Ryzen 9 9950X3D 16-Core Processor 4.30 GHzRAM 96.0 GB (95.6 GB usable)NVIDIA 5070Ti 16GB, Studio Driver 576.802TB NVME, + 4TB NVME for AE Cache
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