『アドビコミュニティフォーラム』に質問/トピックを投稿する方法
Join a global community of Adobe Air users and developers.
新着順
Hi: I just received my new Galaxy Tab 10.1 with Honeycomb 3.1 yesterday. My primary reason for purchase was Flash compatiblity (I jumped ship from an iPad 1). So, the first thing I did was install Flash player 10.3 - and then I went to the advanced tab of the in-built browser and clicked 'Always On' for 'Enable Plug-Ins" (why that isn't a defauly setting is beyond me). Anyway, my flash sites work - it is just that the images look a bit interpolated and pixelated. Is this something to do with the dpi of the device or player itself? Thanks.
I try to remote debug on ios fail to connect host
Just curious, for those of you using AIR to build iOS and Android apps, how many of you are using design patterns/frameworks(RobotLegs, PureMVC, etc..)?If so, which one are you using and have you noticed any negative effects such as performance?Thanks!
Does the "Search this forum" search box works for anyone? When I type any word even that is included in threads that I see on a forum (like "Flex"), it always return 0 results?
Hi all,I'm looking for a generated charts solution, working on mobile device (an android tablet) via AIR.I had great result in Flash IDE with AnyChart, but it doesn't seem to work on the device...I have great experience before with FusionChart, but it doesn't support AIR anymore...Any great feedback or experience about charts in AIR ?Many thanks!
With Air 3.0, once i minimize an app on Android, more often than not it crashes when i re-open it.Using captive runtime i see the issue:-Existing game i have created working fine on Air 2.5 , 2.6, 2.7-New app with nothing but a square drawn on stage.In addition, I have also taken the Runtime.apk from the Air 3 SDK, installed it, and now when i use other known Air games from the android market, they also crash upon reactivating most of the time.Is anyone else using Air 3.0? can you confirm if this is happening as well before i submit a bug?I am using only a motorola droidX w 2.3 OS
When running the app first time, it downloads some media (movies, pictures etc.). When uninstalling the app from the Remove programs in the control Panel(windows), the folder remains with the downloaded data. Anyway to completly remove everything ?
Is there any way or workaround to send emails with attachments? The only way known to me is to use mailto but how to include attachment then? Has anyone tried to do that with native extensions on iOS?
I created an Adobe AIR application that displays information in the application window which is continually updated by a UDP data stream. The source of the UDP data stream comes from a C++ application running on a seperate machine on the network. This all works great when running on a domain network type which is my usual development environment but when I move the applications to the target environment it stopped working. The target environment is a few computers networked together with a network hub. Windows active networks list shows it as unidentified network, Public network.I'm fairly certain this is not a security configuration issue. I've verified that the UDP packets are being received on the machine running the AIR application. The DatagramSocket just doesn't seem to be aware of the packets or is ignoring them.1. I can read the packets with a C++ program.2. I ran Wireshark and it shows the UDP packets being received.So I conclude from this that the UDP packets are not being bl
I want to make an array with words for example "one", "two", "three".Then randomly choose one of the array elements and then show it in "number.text" after that, element would be deleted.Can You give any examples please, cause I get this error all the time:TypeError: Error #1034: Type Coercion failed: cannot convert "One" to Array.Code:stage.addEventListener(Event.ENTER_FRAME, newWord); function randomArrayElement(wordArray:Array):*{ return wordArray[Math.floor(Math.random()*wordArray.length)];function newWord (e:Event):void { var wordArray:Array = new Array ("One", "Two", "Three"); var posA:Array=randomArrayElement(wordArray); word.text = String(posA);
HiWhile Developing for IOS, I noticed that my app works very slow.I dont have animations or anything graphicly interesting. all my graphics are vectors and I dont have a lot of it, anyway...but, when dragging and object, its very sluggish!or, in another part, I have a double click to zoom feature. when you double click, it takes 2-3 seconds until it zooms, on my ipad 2!I'm using air 2.7 and it doesnt seem to do me any better...doctor, what should I do?
I have a lot of old as2.0 swf game worksI want to use it on android
Hello,I really enjoy publishing Adobe Air stuff on the Android market but when it comes to IOS and the Appstore I get the camps.I am a freelance game developer and I made few games for a major TV channel.Publish them on the android market was easy pizy.The problems came when I tried uploading them to Apple's appstiore.I believe that the main problem is that I work on a PC and not Mac. I got a .P12 file and a password from the company but I couldn't publish it on my Flash Professional CS5.5.(it was not a password but something to do with the key)than I got another P12, which was accepted and published to an ipa by my Flash Professional CS5.5 but when I uploaded itto the appstore using a Mac I got the error msg showing in the image belowAny ideas, thought, links to ease my sufferings(i know how to develop games... much less about certificates and provisions)
I own a lot of Adobe products including Creative Suite Design Premium. I have tried downloading Adobe Air to no avail.I eventried manual solution to Adobe AIR not installing: Didn't work. Can anyone help? Here is the log file from the attempt.Sep 24 21:09:27 macintosh /Volumes/Adobe AIR/Adobe AIR Installer.app/Contents/MacOS/Adobe AIR Installer[2532]: Launching subprocess with commandline /bin/chmod -fRP +rw "/Users/tanya_mac_laptop/Library/Application Support/Adobe"Sep 24 21:09:28 macintosh /Volumes/Adobe AIR/Adobe AIR Installer.app/Contents/MacOS/Adobe AIR Installer[2532]: Starting silent runtime install. Installing runtime version 2.7.1.19610Sep 24 21:09:28 macintosh /Volumes/Adobe AIR/Adobe AIR Installer.app/Contents/MacOS/Adobe AIR Installer[2532]: Error occurred during copy operation; beginning rollback: [IOErrorEvent type="ioError" bubbles=false cancelable=false eventPhase=2 text="Error #1" errorID=1]Sep 24 21:09:28 macintosh /Volumes/Adobe AIR/Adobe AIR
I can't uninstall Adobe Air from my control panel or manually from the cmd prompt [AdobeAIRInstaller.exe -uninstall] I get an error box thatsays that the Adobe Air Installer has stopped working.Problem signature: Problem Event Name: APPCRASH Application Name: Adobe AIR Installer.exe Application Version: 2.7.1.19610 Application Timestamp: 4e3c2b43 Fault Module Name: mlang.dll Fault Module Version: 6.1.7600.16385 Fault Module Timestamp: 4a5bda21 Exception Code: c0000005 Exception Offset: 0000bbff OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 1033 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3:
About 2 weeks ago, I started get notifactions the updates were available. I click it and the message went away. Then the messages were coming 6-10 times a week. Are there really so many updates going on?
Is there a way to protect(...or obfuscate) swf file contained in the apk / ipa ?for pchttp://www.amayeta.com/software/swfencrypt/
I have created one mxml based application on flex 4.5 and make the .ipa file by iOS packaging of adt command.The command goes as followesadt -package -target ipa-debug -storetype pkcs12 -keystore development_key.p12 -provisioning-profile flex_air.mobileprovision testIphone.ipa testIphone-app.xml testIphone.swfThe .ipa files are generated in the root folder of the C:\Program Files\Adobe\Adobe Flash Builder 4.5\sdks\4.5.0\bin folder.But when I am running that file in Ipad it is not working.Cant install that application on Ipad.Can anybody have any solution for this??
Hi, Ive made an application and i cant install on my phone it says on the market this device is not compable with this itemi am using the samsung galaxy ace SpecsGeneral2G NetworkGSM 850 / 900 / 1800 / 1900 3G NetworkHSDPA 900 / 2100 Announced2011, JanuaryStatusAvailable. Released 2011, FebruarySizeDimensions112.4 x 59.9 x 11.5 mm Weight113 gDisplayTypeTFT capacitive touchscreen, 16M colorsSize320 x 480 pixels, 3.5 inches (~165 ppi pixel density) - Gorilla Glass display - Multi-touch input method - Accelerometer sensor for UI auto-rotate - Touch-sensitive controls - TouchWiz v3.0 UISoundAlert typesVibration; MP3, WAV ringtonesLoudspeaker Yes3.5mm jack Yes, check quality - DNSe sound enhancementMemoryPhonebookPractically unlimited entries and fields, PhotocallCall recordsPractically unlimitedInternal158 MB storageCard slotmicroSD, up to 32GB, 2GB includedDataGPRSYesEDGEYes3GHSDPA, 7.2 MbpsWLANWi-Fi 802.11 b/g/n, DLNA, Wi-Fi hotspotBluetoothYes, v2.1 with A2DPInfrared portNoUSBYes, v2.0
Hi,I read somewhere (and you don't even have to read it because nowadays everybody seems to know this) that you may not at all include an interpreter into your app or Apple will reject.Now I'm making educational software where the app explains all kinds of mathematical problems to the kids. Its software to instruct kids.This is mostly timeline based stuff and initially we intended to put every separate lesson into 1 separate .swf file.This would be nice for pc, mac, android,.... but on iOS it wouldn't work because you cannot subload swf files with code in.So another workaround would be to create some kind of description file which contains a description of what animation the app should play and then the app could dynamically load in and out lessons (from within the app, not over http connection)The app would at no moment require internet connectivity, only getting its data local (so running unmanaged code would not be possible)For example, the beginning of such a lesson could be descri
"Sorry, an error has occurred.An error occurred while installing Adobe AIR. Installation may not be allowed by your administrator. Please contact your administrator."Well, I asked myself and verified that I am allowed to install any programs I wish to at will.I even toyed with adding extra permissions for the .exe and shortcut [see below], to no avail.I also checked your Adobe AIR installation troubleshooter section before posting. Unfortunately, none of the solutions 100% applied to my circumstances or OS, yet I tried a few anyway and had it confirmed by a Windows dialogue that I need not have bothered as it assured me that they weren't applicable in my case.I found another thread like mine where somebody suggested creating a shortcut with an additional -uninstall parameter added to the .exe path. It didn't work.I used Microsoft's Installation Cleanup Utility and that didn't work to "un-confuse" the installer either.Do you have any more suggestions?Adobe AIR came with the HTC Sync pro
Hi!I could'nt find any solution and wanted to ask what is wrong with the datagrid on iphone.When i touch any datagrid item it moves around in mc.Current packager is Air 3.0 beta. IOS & Flash CS5.5.Thanks!
Dear All,I've been having an issue with my computer for quite some time now and i would like your assistance.I have a G4 PowerBook (late 2004 model) for the last 7 years. I was running in it; Adobe Creative Suite, Adobe Acrobat 6, and more recently Microsoft Office 2008. Until July 2011 everything was running smoothly as they had for the past 7 years. But, in late July 2011, I had a hard-disk crash and besides the fact that I had lost most of my files (eventhough the mac personnel who handled my problem did managed to save some files nevertheless, all the files were corrupted - but, this is another issue, I mean how is it possible for every file they had managed to rescued to be corrupted??).Now, here's my issue. I had recently purchased Adobe CS 2. I had install it, then installed Acrobat 7 and right afterwards Microsoft Office 2008. Microsoft Office 2008 eventhough successfully installed could not launch and open files. I had contacted Microsoft and after trying a few possible soluti
Hey All,I'm experiencing an issue with FLVPlayback 2.5 on iOS on a Flash CS5.5 app compiled under Air 2.7. It appears as though the METADATA_RECEIVED event never fires when testing directly on the device. It works fine in the IDE debugger, it works on the desktop player, and works on Android (tested only on Honeycomb thus far). A symptom of this metadata never be received under iOS means that flvPlayback.totalTime isn't available either.Has anyone else experienced this issue and/or can confirm/deny my findings. Any kind of work-around or hack to make this work? Any help would be greatly appreciated.Here's my code:_flvPlayback = new FLVPlayback();_flvPlayback.addEventListener(VideoProgressEvent.PROGRESS, flvProgress);_flvPlayback.addEventListener(MetadataEvent.METADATA_RECEIVED, flvMetaDataReceived);_flvPlayback.addEventListener(VideoEvent.READY, flvReady);_flvPlayback.load(_url);Thanks
I am having issues with adobe air. It just started about two weeks ago. I installed rosetta stone and can't get rosetta to run at all on my mac version 10.6.8. It says the adobe air is not a good file and to contact adminstrator. I have installed, uninstalled, reinstalled. I don't know what to do and I don't know some of the language on these boards (ie. this file says, blah, blah, blah) just tell me what I need to do please
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
すでにアカウントをお持ちですか?ログイン
アカウントをお持ちではありませんか? アカウントを作成
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.