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I have a lot of old as2.0 swf game worksI want to use it on android
Hello,I really enjoy publishing Adobe Air stuff on the Android market but when it comes to IOS and the Appstore I get the camps.I am a freelance game developer and I made few games for a major TV channel.Publish them on the android market was easy pizy.The problems came when I tried uploading them to Apple's appstiore.I believe that the main problem is that I work on a PC and not Mac. I got a .P12 file and a password from the company but I couldn't publish it on my Flash Professional CS5.5.(it was not a password but something to do with the key)than I got another P12, which was accepted and published to an ipa by my Flash Professional CS5.5 but when I uploaded itto the appstore using a Mac I got the error msg showing in the image belowAny ideas, thought, links to ease my sufferings(i know how to develop games... much less about certificates and provisions)
I own a lot of Adobe products including Creative Suite Design Premium. I have tried downloading Adobe Air to no avail.I eventried manual solution to Adobe AIR not installing: Didn't work. Can anyone help? Here is the log file from the attempt.Sep 24 21:09:27 macintosh /Volumes/Adobe AIR/Adobe AIR Installer.app/Contents/MacOS/Adobe AIR Installer[2532]: Launching subprocess with commandline /bin/chmod -fRP +rw "/Users/tanya_mac_laptop/Library/Application Support/Adobe"Sep 24 21:09:28 macintosh /Volumes/Adobe AIR/Adobe AIR Installer.app/Contents/MacOS/Adobe AIR Installer[2532]: Starting silent runtime install. Installing runtime version 2.7.1.19610Sep 24 21:09:28 macintosh /Volumes/Adobe AIR/Adobe AIR Installer.app/Contents/MacOS/Adobe AIR Installer[2532]: Error occurred during copy operation; beginning rollback: [IOErrorEvent type="ioError" bubbles=false cancelable=false eventPhase=2 text="Error #1" errorID=1]Sep 24 21:09:28 macintosh /Volumes/Adobe AIR/Adobe AIR
I can't uninstall Adobe Air from my control panel or manually from the cmd prompt [AdobeAIRInstaller.exe -uninstall] I get an error box thatsays that the Adobe Air Installer has stopped working.Problem signature: Problem Event Name: APPCRASH Application Name: Adobe AIR Installer.exe Application Version: 2.7.1.19610 Application Timestamp: 4e3c2b43 Fault Module Name: mlang.dll Fault Module Version: 6.1.7600.16385 Fault Module Timestamp: 4a5bda21 Exception Code: c0000005 Exception Offset: 0000bbff OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 1033 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3:
About 2 weeks ago, I started get notifactions the updates were available. I click it and the message went away. Then the messages were coming 6-10 times a week. Are there really so many updates going on?
Is there a way to protect(...or obfuscate) swf file contained in the apk / ipa ?for pchttp://www.amayeta.com/software/swfencrypt/
I have created one mxml based application on flex 4.5 and make the .ipa file by iOS packaging of adt command.The command goes as followesadt -package -target ipa-debug -storetype pkcs12 -keystore development_key.p12 -provisioning-profile flex_air.mobileprovision testIphone.ipa testIphone-app.xml testIphone.swfThe .ipa files are generated in the root folder of the C:\Program Files\Adobe\Adobe Flash Builder 4.5\sdks\4.5.0\bin folder.But when I am running that file in Ipad it is not working.Cant install that application on Ipad.Can anybody have any solution for this??
Hi, Ive made an application and i cant install on my phone it says on the market this device is not compable with this itemi am using the samsung galaxy ace SpecsGeneral2G NetworkGSM 850 / 900 / 1800 / 1900 3G NetworkHSDPA 900 / 2100 Announced2011, JanuaryStatusAvailable. Released 2011, FebruarySizeDimensions112.4 x 59.9 x 11.5 mm Weight113 gDisplayTypeTFT capacitive touchscreen, 16M colorsSize320 x 480 pixels, 3.5 inches (~165 ppi pixel density) - Gorilla Glass display - Multi-touch input method - Accelerometer sensor for UI auto-rotate - Touch-sensitive controls - TouchWiz v3.0 UISoundAlert typesVibration; MP3, WAV ringtonesLoudspeaker Yes3.5mm jack Yes, check quality - DNSe sound enhancementMemoryPhonebookPractically unlimited entries and fields, PhotocallCall recordsPractically unlimitedInternal158 MB storageCard slotmicroSD, up to 32GB, 2GB includedDataGPRSYesEDGEYes3GHSDPA, 7.2 MbpsWLANWi-Fi 802.11 b/g/n, DLNA, Wi-Fi hotspotBluetoothYes, v2.1 with A2DPInfrared portNoUSBYes, v2.0
Hi,I read somewhere (and you don't even have to read it because nowadays everybody seems to know this) that you may not at all include an interpreter into your app or Apple will reject.Now I'm making educational software where the app explains all kinds of mathematical problems to the kids. Its software to instruct kids.This is mostly timeline based stuff and initially we intended to put every separate lesson into 1 separate .swf file.This would be nice for pc, mac, android,.... but on iOS it wouldn't work because you cannot subload swf files with code in.So another workaround would be to create some kind of description file which contains a description of what animation the app should play and then the app could dynamically load in and out lessons (from within the app, not over http connection)The app would at no moment require internet connectivity, only getting its data local (so running unmanaged code would not be possible)For example, the beginning of such a lesson could be descri
"Sorry, an error has occurred.An error occurred while installing Adobe AIR. Installation may not be allowed by your administrator. Please contact your administrator."Well, I asked myself and verified that I am allowed to install any programs I wish to at will.I even toyed with adding extra permissions for the .exe and shortcut [see below], to no avail.I also checked your Adobe AIR installation troubleshooter section before posting. Unfortunately, none of the solutions 100% applied to my circumstances or OS, yet I tried a few anyway and had it confirmed by a Windows dialogue that I need not have bothered as it assured me that they weren't applicable in my case.I found another thread like mine where somebody suggested creating a shortcut with an additional -uninstall parameter added to the .exe path. It didn't work.I used Microsoft's Installation Cleanup Utility and that didn't work to "un-confuse" the installer either.Do you have any more suggestions?Adobe AIR came with the HTC Sync pro
Hi!I could'nt find any solution and wanted to ask what is wrong with the datagrid on iphone.When i touch any datagrid item it moves around in mc.Current packager is Air 3.0 beta. IOS & Flash CS5.5.Thanks!
Dear All,I've been having an issue with my computer for quite some time now and i would like your assistance.I have a G4 PowerBook (late 2004 model) for the last 7 years. I was running in it; Adobe Creative Suite, Adobe Acrobat 6, and more recently Microsoft Office 2008. Until July 2011 everything was running smoothly as they had for the past 7 years. But, in late July 2011, I had a hard-disk crash and besides the fact that I had lost most of my files (eventhough the mac personnel who handled my problem did managed to save some files nevertheless, all the files were corrupted - but, this is another issue, I mean how is it possible for every file they had managed to rescued to be corrupted??).Now, here's my issue. I had recently purchased Adobe CS 2. I had install it, then installed Acrobat 7 and right afterwards Microsoft Office 2008. Microsoft Office 2008 eventhough successfully installed could not launch and open files. I had contacted Microsoft and after trying a few possible soluti
Hey All,I'm experiencing an issue with FLVPlayback 2.5 on iOS on a Flash CS5.5 app compiled under Air 2.7. It appears as though the METADATA_RECEIVED event never fires when testing directly on the device. It works fine in the IDE debugger, it works on the desktop player, and works on Android (tested only on Honeycomb thus far). A symptom of this metadata never be received under iOS means that flvPlayback.totalTime isn't available either.Has anyone else experienced this issue and/or can confirm/deny my findings. Any kind of work-around or hack to make this work? Any help would be greatly appreciated.Here's my code:_flvPlayback = new FLVPlayback();_flvPlayback.addEventListener(VideoProgressEvent.PROGRESS, flvProgress);_flvPlayback.addEventListener(MetadataEvent.METADATA_RECEIVED, flvMetaDataReceived);_flvPlayback.addEventListener(VideoEvent.READY, flvReady);_flvPlayback.load(_url);Thanks
I am having issues with adobe air. It just started about two weeks ago. I installed rosetta stone and can't get rosetta to run at all on my mac version 10.6.8. It says the adobe air is not a good file and to contact adminstrator. I have installed, uninstalled, reinstalled. I don't know what to do and I don't know some of the language on these boards (ie. this file says, blah, blah, blah) just tell me what I need to do please
Is there a way to repackage Enterprise Cafe to run on Android?
For example in my Flex Mobile AIR app, if I wanted to change the position of some components or like make a more android tablet like menu. How can i detect if the user is on a tablet so i can do this? Thanks!just like a simple thing like this:if(on a tablet){}else{}I think i remember seeing an article on this...but I can't seem to find it.
hi,i want to make a store for my ios game where you can buy virtual items in the game is it possible in air for ios?and how can i do it?Thanks
I've got a simple app that plays two VP6 live streams from a Flash Media Server.I build using the FlexSDK and then package for AIR IOS targetting both iPhone and iPad.Video playback is working well on the iPhone, but the same app is performing terribly on the iPad.Any ideas why this might be happening?
Hello,I have a problem with all of the Adobe software (reader X and professional) that I have been using lately in that the PDF, when in normal viewing mode, jumps up and down on the screen. The top tool bar, with the File, edit, view tabs continiously disappears and then reappears and this causes the shuddering effect. If I push a button on the keybord it stops but starts againas soon as I release it. The PDFs are stable when viewed in full screen mode. This problem does not happen with any of my other installed programmes only the adobe ones. Has anybody an idea why this might be happening and a even better a fix. I have uninstalled and reinstalled all Adobe software twice now in an attempt to fix it. Thanks
Hi,Recently, I am trying to do an very simple application using Adobe Air that plays video when certain key pressed on keyboard. However, the adobe air crash frequently when it try to load the video. The problem seems to be Adobe Air/ Flash player bug, because when I tried to do the debug, the debug launcher crash. I have tried with both f4v and mp4 format, but the situation is still the same.I am using up to date Flash builder 4.5 and Adobe Air 2.7.1. Tested on both WinXP and Win7 Home Premium 32bit. Hopes to get your respond as soon as possible. If the problem cannot be solved soon, maybe I have to search for alternative solution to do the project. Thanks.Here is my working code:Display Window:<?xml version="1.0" encoding="utf-8"?><s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns
Hello, I use Adobe Flash CS5 Pro to create AIR presentations and when I try to build an AIR application, Flash fails to create the timestamp for the self-signed certificate and shows an error "There was an error connecting to the timestamp server. You might not have a connection to the network, or the server itself may have a problem".I've tried publishing at home and the server seems to work, so I guess it's something related with the company firewall. Can anyone provide any information about what might be blocking a connection to the timestamp server? Is there some other setting that I can change (other than the JRE proxy settings)?Thanks a lot,Michele
I'll try and keep it quick...I am developing an app for Android using Flash and have a few vector animation states for the main character. For now I have to keep these animations as vector because I need individual control over parts of the animation.If I stick on the idle animation I see the memory usage go up around 0.1MB per second and that keeps ticking away consistently. (This is on the PC test for now).If I change to the flying animation for a second and then back to the idle the memory starts going up 0.4MB per second. Even though I've changed back to the original animation memory keeps rising by the larger rate. For each extra animation I switch to the rate of increase gets larger.Testing on my HTC Desire HD the rate appear massively greater than the PC. On idle it raises 0.2MB per second and with switching it to flying then back gets up to 3MB per second.For some background info, each animation state is a movieclip placed along the one timeline, one keyframe per state. This me
Hello,How do I call a sound from an external location on Android. Does anyone have some sample code? Ideally I want a wav or mp3 file to be located in the internal memory of the SD card.I have not been successfully in calling the sound. Please help... thanksHere is come code... What have I done wrong?//number that is redefined when the pause button is hitvar pausePoint:Number = 0.00;//a true or false value that is used to check whether the sound is currently playingvar isPlaying:Boolean;//think of the soundchannel as a speaker system and the sound as an mp3 playervar soundChannel:SoundChannel = new SoundChannel();var sound:Sound = new Sound(new URLRequest("\mnt\sdcard\download\sundaymorning.mp3"));//you should set the xstop and xplay values to match the instance names of your stop button and play/pause buttonsxstop.addEventListener(MouseEvent.CLICK, clickStop);xplay.addEventListener(MouseEvent.CLICK, clickPlayPause);soundChannel = sound.play();isPlaying = true;function clickPlayPause(e
I want different sites with the same URL's dependent on the device used to access the domain. For instance if a smartphone accessed my domain it would see a mobile specific site and the same for the ipad. I can do this in wordpress but now I have moved over to dreamweaver I can't seem to find the way to do it.Hope you can helpWo
I'm trying to package my Flash Building app for iOS with custom graphic app icons, but having no luck--I'm only getting the generic white icons. I've followed as best I can every tutorial I can find, and it seems pretty stright forward. I'm made an assets directory for all required versions of the icon PNG files, placed that assets folder into the src, put the source path to each PNG file within the application XML file, and made sure that these assets are included in the Package Contents. I've also tried packaging the file in both "fast" and "standard" modes. No difference, I only get the generic white icons. What else can I do?<!-- <icon> <image16x16>assets/icons/SBLogo16.png</image16x16> <image32x32>ass
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