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met with this error message when i try test animation. Scene 1, Layer 'Actions', Frame 1, Line 13, Column 65 1061: Call to a possibly undefined method bind through a reference with static type Function.
Soo i want to make one animation in macromedia flash 8 with tweens and i want to use Instance of. blah blah and when i turn on the tweens i cant change the frames in the instance of. i would want to send the video but i cant.
Hello!I love Adobe Animate, I've been using it for a long time. I have a YouTube channel associated with this program. There are already 9000+ subscribers and 4500 views every month. A little over a month ago, I took a course in JavaScript and as practice, I decided to write an extension for my favorite program.I created the framework for the extension in "Creative Cloud Extension Builder for Brackets", then adapted the CSS to the Animate interface and built the panel into a convenient place. The problem is that when I switch between panels - a black background flickers! No such thing with the native panels. Immediately thought on my CSS and tried loading the standard CSS "Extension Builder for Brackets" - same thing, black frame. That is, the problem is not in Animate and not in my CSS, but where to look for the problem I do not know.Perhaps someone has faced with similar or at least have a suggestion what could be the problem?
I made a swf extension, but now I have a problem,Nothing happens when pressing enter after calling jsfl command using panel,Just like it is locked, you must use the mouse to click and release it at any other position before it can be played.But if you use jsfl in commands, there is no such situation. After clicking enter, it will play directly, but the swf extension cannot, which is very strange!Is there a way to solve this problem, thanks
I'm working on a platform game and I'm having a problem display on the VCam. The VCam, ground, player, and other movie clips aren't supposed to move in the left or right direction byself, instead the VCam is supposed to be still, stop and play, when the players walks or runs in any direction. I have it's dimension pixels to 800 x 448 instead of 550 x 400, the ground to 4044.8 x 359, for x and y: 332.1 x 2013.75, and it's VCam size to 800.1 x 448.05, for x and y: 408.9 x 224.35. Here's a video and FLA source code of my problem. Source code: https://cdn.discordapp.com/attachments/1003044574089990154/1088284203063455764/Frontend_v4_RedFire.fla
Is there a way to reverse layer order?I can't see any option to do it, or a way in JSFL to set a layer index.// Get the total number of layers in the document var numLayers = fl.getDocumentDOM().getTimeline().layers.length; // Loop through each layer and set its new index for (var i = 0; i < numLayers; i++) { var currentLayer = fl.getDocumentDOM().getTimeline().layers[i]; var newIndex = numLayers - i; // Set the new index for the layer // ???? }
Using some JSFL code that @JoãoCésar17023019 posted.I want to export a folder of .FLA files to Adobe Media Encoder (ame) and start the ame right away. At the moment my .jsfl sends it to the ame fine but the user has to start the queue. var uri = fl.scriptURI.substr(0, fl.scriptURI.lastIndexOf('/')); // get the directory path of the currently executing scriptvar source = uri + "/_source";var files = FLfile.listFolder(source + "/*.fla", "Files.");var total = files.length;var dom, i;try{for (i = 0; i < total; i++){fl.openDocument(source + "/" + files[i]);dom = fl.getDocumentDOM();dom.exportVideo(source + "/" + files[i].slice(0, -4) + ".mov", true, false, true, dom.timelines[0].frameCount);dom.close(false);// Get the path of the output filevar outputFile = source + "/" + files[i].slice(0, -4) + ".mp4";// Add the output file to the encoding queue and start the encoding jobvar queue = ame.getQueue();var enc = queue.createEncoder("my_encoder");enc.setSettingsPreset("H.264");enc.setOut
I've tried both and still grey, and rebooted!
For example, I have a vector drawing: Is it possible to write its data (vector points, contour color, line color, contour thickness) in a string or XML format, or any other to simply save data about this figure and build the same after a long time based on previously saved data.I need to transfer a vector shape to a SWF file for my plugin
Hi everyone, could you please help me with the following issue?I have previously googled the topic, hoping to find the solution, but it seems to me that I am the first person ever to face this problem 🙂 Here is the problem:My colleague works on Mac, while I work on PC with Windows. We both work with latest version of Adobe Animate.When my Mac-colleague creates an Adobe Animate project, he can save it and open it again without a problem.BUT: When I open the same project, I see that all text elements changed. It seems that text lines moved down and line spacing is bigger. Here is an example.This is how the project looks like on Mac. This is how the same project looks like, when it is opened on Windows. The problem remain swhen opening project both Mac→PC or PC→Mac. I mean, when my Mac-colleague opens Animate project previously created on my Windows PC, the text elements change aswell.This issue is quite a big deal for us, since it makes any cooperation qu
Along with new 2020 Adobe Animate update video export is TOTALLY BROKEN NOW 😞 Nested animations aren't recordedFLA document works well with video export in Adobe Animate 19.2.1.Same FLA document exported within latest Adobe Animate CC 2020 is TOTALLY BROKEN."After time elapsed" in Export to Video is MISSING/REMOVED.Unfortunatelly I have to downgrade your software to previous version where export to video with nested movieclips works as expected. IMO this is critical issue and makes your latest version totally USELESS. Where I can submit this as official error/issue to your engineers?
To copy characters of one project and to paste in other project animation not transferring
Been using Animate for 3 years now and always used Ctrl + Mouse Wheel to zoom in or out. Now it's not working. How do I get this feature back?
I am creating video in Adobe After Effect form transparent images in the form of PNG sequance. I create QuickTime or AVI formats where I can use Alpha Channel so that these videos have transparent backgrounds, but Adobe Animate 2023 does not have feature to transfer transparent video content other than .flv .f4v. I am getting an error importing .mov and .avi to create .flv and .f4v files, I tried both the included converter tools and programs such as VLC media player, Shoutcut, but I could not manage to import the bacgorund of the videos transparenty and the quality of the videos was also very low. Is there a plugin, etc.? I don't know how to use transparent video in Adobe Animate 2023?
Got a new Lanova with good drives and processor and yet everytime i use Adobe Animate It freezes and i have to end task with task manager Why? So aggrivating
Hello, I want to add an invisible full page button to animation and export it as an animated GIF. The problem is when I export the animated the button is not invisible. I have tried so many things, but cannot find what I am doing wrong. It seems to work when published as HTML5, so I'm wondering whether the URL click through should be added by the developer when being uploaded to the website? Some advice would be much appreciated.Kind regards,Elishea
This happens to me every time when there's a SWF file that comes with packages of ActionScript files and folders, when I convert them to FLAs by using JPEX Flash Decompiler that is in ActionScript 2.0. When I open the converted FLA on any Adobe Flash Professional that I use. I export the SWF files and check the syntax in any ActionScript files and I get a lot of compile errors that are the method, property names, and functions every single time. Even the components ActionScript files from the SWF that I convert to a FLA as well happens. This is mostly the problem that I'm having in ActionScript 2.0, is there really a solution for this or any other way to fix that type of issue here?
Dear All thank you for your time and patience.I am trying to animate a sky moving up as it playing fwd, I am using a simple time line tween to animate the Mc of the sky but have tried various ways to move the clip up or down, to simulate an aircraft climbing or descending.I tried using the set interval to call the the function and a for loopboth say in console "y is not defined "when I run the animation.The only way can get it to work is a tick function but when i try to clear the event lisetner with "clear interval(interval name)"for the Ticker nothing happens. this.mystop_btn.addEventListener("click", fl_ClickToGoToAndPlayFromFrame.bind(this)); function fl_ClickToGoToAndPlayFromFrame(){ this.mysky_mc.gotoAndPlay(1) skyup() } function skyup(){ for(var i= 0; i< 100; i ++){ this.mysky_mc.y-=1 console.log(y) } } this.addEventListener("tick", fl_AnimateHorizontally.bind(this)); function fl_AnimateHorizontally() { this.mysky_mc.y-=1 console.log(this.mysk
So while the Advanced Layers situation may fix this, we're seeing instances where it's working on one project but not another. If SOMEONE from Adobe could PLEASE watch this video and tell my why, while one project with the EXACT SAME CODE works FINE with Advanced Layer On and another project with the EXACT SAME CODE does NOT work with Advanced Layers???I would certainly appreciate it!!Thank you!
I noticed that there is a plugin that fixes this, but it's only compatible with flashhttp://www.trickorscript.com/p_SY.php
Have been searching for ages but cant find a working solution. I have 5 buttons, the hover states of the buttons are bigger than the original so when rolled over they the other buttons overlap the hover state. (See jpg.) I want to bring the button that is being hovered over to the front. This is the code I have been trying but doesnt work... this.bringToFront = function(e){e.currentTarget.parent.addChild(e.currentTarget);};this.button_1.on("mouseover", this.bringToFront);this.button_2.on("mouseover", this.bringToFront);this.button_3.on("mouseover", this.bringToFront);this.button_4.on("mouseover", this.bringToFront);this.button_5.on("mouseover", this.bringToFront);
PNG Sequance şeklinde transparan görsellerden Adobe After Effect'de video oluşturuyorum. Bu videoların transparan arka plana sahip olması için Alpha Channell kullanabildiğim QuickTime ya da AVI formatlarını oluşturuyorum, fakat Adobe Animate 2023'de .flv .f4v dışında transparan video içeri aktarabileceğim bir seçenek bulunmuyor. .mov ve .avi leri içeri aktarırken hata alıyorum. .flv ve .f4v dosyaları oluşturmak için hem internette bulunan coverter toolları hem de VLC Media Player, ShoutCut gibi programları denedim fakat videoların arkaplanını transparan olarak içeri aktarmayı başaramadım ve videoların çözünürlükleri de oldukça düştü. Adobe Animate 2023 içerisinde nasıl transparan video kullanabilirim bilmediğim bir eklenti vs. var mı?
Hi Everyone, We hope this message finds you well. We've noticed that the "Submit Bug/Feature Request" option in the Help Menu is currently leading to the wrong URL. We understand this may be frustrating and want to reassure you that our team is already working to fix this temporary issue within the application. Rest assured, we will keep you informed of any updates regarding this bug. In the meantime, we encourage you to continue sharing your ideas and bug reports with us through the community forum. Thank you for your patience and understanding. Thanks,Harshika
I recently switched to a PC after using Animate with my Wacom One tablet and have encountered a persistent and irritating problem. When using the Fluid Brush tool (my preferred tool for basically everything), the line lags behind the input significantly-- by a half second or more-- and finishes rendering only after I release. This did not happen on Mac.And here's video of the problem in action: I've checked all of the settings, driver versions, etc. as recommended in other threads, but the problem will not go away. I have:--Confirmed that Wacom drivers are up to date--Uninstalled/reinstalled Animate and reset all preferences--Updated GPU drivers from Geforce Experience--Tried both with and without Windows Ink activated, in both Animate and tablet settings--Run in compatibility mode for older versions of Windows--Adjusted High DPI settings for Animate The problem is the same in all cases. But it's definitely a problem with how Animate is interacting with the tablet
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