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My Adobe Animate doesnt play any audio , my audio file is 44hHz and 16bit and the sound only plays in test. Dont knkw if this related or not but i also got a huge fps drop when i starts playing the animation like , ive set the animation to 60 fos but it plays at around 30 to 34 fps. for now atleast , the fps problem somehow fixed but the audio problem still persist
Hi!! How are you!! I hope fine!! I'm trying to make a button for my Android App using Adobe Air on Animate that trigers the "Recent Apps Overview" EX: (https://user-images.githubusercontent.com/8175555/70100963-51f79f00-15e8-11ea-8992-6f618b2c9358.png) is there any code that I can use? Im currently using the: import flash.desktop.NativeApplication;function closeProgram(event:MouseEvent):void...........etc.... for quiting the app and it works great, so I guess there´s a way to make it happend. I hope you can help me. Thank you very much in advance!!
why alignment is not working inside movie clip
Hello, I am new to adobe animate. I am trying the object drawing mode with the pen tool but for some reason it's not working. all the lines get merged together even though the object drawing is activated. This doesn't happen when I draw with a brush or lines or squares only when I am using the pen tool it doesn't work. Please help, I am using the latest version. Thank you.
I am using the most recent version of Adobe Animate (2023) and when I publish an swf file, it does not have the correct file icon in the file explorer due to not having a file association. Does anyone have a fix for this?
I had a clipart image that I wanted to import for an animation. One of the problems with the clipart picture is that it has a solid background that is getting in the way of the props I drew in Animate because the background of the clipart image ends up on top of the symbols I have behind the clipart image. What I want to do is make the clipart image's background transparent (the image is of a person, and I want just the person showing, not the background). How can I do this?
Hi everyone Has anyone created a VR 360 in Animate and managed to open the file in Microsoft Edge?It will open in Firefox after a 'config origin policy amendment' and also Chrome after adding the '--allow-file-access-from-files' to the exe file path, but I just cant figure out how to get them to work in Edge. When attempting to do so I'm just presented with a blank white screen. Our organisation only uses Edge so any ideas would be greatly appreciated! Many thanks in advance
I'm receiving an error message when I'm trying to export as MPEG4/Quicktime/H.264 etc.I've previously exported successfully with another project, however, this time around, I'm getting the attached error msg... Wondering if Animate is glitching...For some context, I'm working with straightforward timeline animation. I've tried to export using video footage (loaded externally) and also tried with no video footage. Still getting the same error.While we're here - the animation I'm creating, does require video footage, what are your recommendations to include this and successfully export? I know H.264 cannot be exported. Cheers!
It was sounding fine, then all of a sudden it now sounds like it was slowed down. I didnt do anything different. I restarted, replaced the audio file, but the same issue happens.
I have a clipart picture of a bird that I thought maybe I could animate so I would not have to draw a bird. I was wondering if there is a way to separate the wing of the bird in Adobe Animate so that I could animate the wing moving independantly of the bird's body. That way, I would not have to draw the bird.
I held off from upgrading from Adobe Flash CS6 (probably the most stable version of Flash/Animate in the decade and half I been an Adobe software user. Keyframe Caddy randomlg stopped working in CS6 (I assume a Cloudkid server or something was shut down?) and it's necessary part of my pipeline. So I was forced to upgrade to the current Animate and pay for the current version of Keyframe Caddy. Fine. There's stuff that annoys me like the "Make Default" button in document settings not actually doing anything as the 'default settings' keep factory resetting every time I open the program. Fine, annoying, but not a deal breaker. Just an extra 30 seconds to change settings each day. I downloaded the Keyframe Caddy Trial to make sure Keyframe Caddy worked, it did. So I purchase it and try to uninstall the trial, which has been "uninstalling" for 3 months. After about 2 weeks of use, the program would stop opening files. I can open Animate, but if I try to crea
When adjusting the limbs (Symbols that have been connected to a parent symbol, I'm just going to refer to them as limbs haha.) from one keyframe to another and adding a tween between the two frames the software does something a little odd. The limb will move the intended way, but it will get larger and larger as it moves to the final frame, completely on its own, and I'm not quite sure why. I can always adjust the limbs back to the original size that I intended it to be at, but it's tedious and generally quite difficult to get it to the exact measurements as the limb in the previous frame. •I've tried locking the layer, unfortunately that doesn't fix the issue either.•I'm using the Cubic Ease In and Out, though this issue has been present with every tween style I've experimented with. •I've mostly noticed this with limbs that are not directly attached to the parent limb. Etc: Issue is present in Lower Forearm, which is attached to Upper Forearm, which is then attached to Torso, the par
Well, I am hoping someone here can assist me with this query. I have the old source files for flash for a previous clearing course. Now, after reviewing multiple discussion posts on how to convert them to html5 using Animate, I went ahead and did just that. However, when I try and test the new html file created in FLA, the following issues are cropping up: The sound from the previous FLA file does not not play.A bunch of warnings are coming up in the Output section but a primary one is that: RunTimeSharedLibraries is not supported in HTML5 Canvas Document and has been removed in an instance of…(this one is the most common warning)Can anyone assist me with this issue? It would be a big help as I have a big Project that I am assigned to at the moment.
Please remove if we are not allowed to make this kind of request.I'm a designer who used Flash many moons ago and I have recently started using Adobe Animate again recently. I can't write code from scratch, I've never been able to, but I'm able to understand code to a degree where I can take something and tweak it to how I need it or want to use it in a creative way. This is how I experimented way back when in the days of Praystation FLA downloads etc 😉I have ideas (and some tutorial/source code) for pieces i'd like to create but don't have the skills to code from scratch. Have tried looking on Fiverr etc for Animate/AS3/HTML5 Canvas experts but to no avail.Wondered if anyone on here took freelance/commissions?Would be looking for some AS3 coding ported to work within HTML5 Canvas within Adobe Animate.Mostly simple interactive toys/experiments I'd develop further.Thanks.
How does one change the size of the Wacom pen eraser because mine seems stuck at size 1 regardless of the program? I've tried ctrl+alt+right click, and just alt+right click attempted to adjust the size of the eraser tool, restarting Wacom Professional Service, and even tried to use the [ ] shortcut keys. Everything I try doesn't work, and the pen eraser is still stuck at size 1. is there anything I'm missing or haven't tried yet?
I'm a bit irritated by how you have to pay around £19.00 a month just to use it. I would buy it even if it is £30.00 but only if you are able to then have it perminently without having to pay roughly £20 constantly. If i am wrong and you just need to pay once then cound someone notify my on this thread. Thank you.
I have an app where the user has to click and drag an item to the correct spot. I want the user to be able to use the keyboard to do this. I want them to click A, b, c, d, to activate a particular spot then click 1 2 3 or 4 to tell them where to drop it. If not this kind of functionality any other suggestions are welcome. (i.e. move the across the stage using the arrows., etc.) It's basically a drag and drop application.
Hi -I'm trying to import some shapes from Illustrator into Animate CC. When I do, the color shifts to a more muted version (almost like the RGB to CMYK shift).Why is this? The original Illustrator file is RGB.OK, as I typed this I had a thought and tried saving the shapes as an SVG. Bit oddly I have to import the SVGs individually into the stage (not the library) then add them as symbols to the Library. That solves it. I cannot copy the artwork directly from AI to Animate and I cannot import the SVGs directly into the Library.I'm still curious if anyone knows why importing an AI file (in RGB) shifts the color but doing the same with SVG file does not cause this issue.Thanks!
The .wav file I'm trying to import isn't importing and I keep getting the error message listed in the subject line. I'm using .wav files, I'm even trying to import a file that I had just imported into the same project successfully, and it isn't working now. So it isn't the audio file. All of the other solutions I see for this issue are irrelevant and I'm very frustrated with adobe. I've restarted the machine, I've quit out and gone back in, I don't know why it's just bugging out about this.
Hi! Anybody knows how to play an event a random sound instead of 1 redifinied sound?createjs.Sound.play("soundfx");this is the code works like a charm, but i want 2 more soundfx being randomized and played one at the event.Thanx a lot!
Sound is heard when scrubbing through timeline, but nothing after publishing to HTML Exporting as a .swf, it plays. Any ideas? Thanks in advance
I've followed a tutorial on how to create HTML5 ads in Adobe Animate and everything has gone well up until I try to publish and view in a web browser. Everything looks correct when I preview the animation within Adobe Animate, but once I open the .html file on the web, everything is glitching. Text is flashing on and off, the placement of images is incorrect, etc. I cannot locate the issue and am totally stumped. I've attached videos of how the animation plays in Animate, and how it plays on the web. Any help is appreciated. Thank you!
I am looking to create an animated custom pattern brush effect through a line. The end result would be a colored line either red, blue, green, etc. Arrows or carrots (pattern brush) would show movement through the line. I am hope for an extremely easy and quick way to use this brush on different lines that bend, have angled turns, etc. Anybody know an easy to create thr animation? Can the brush animate in run time? Hope this makes sense.
Hello everyone,I have created a map with a "outbound" button and a "return" button.When I click on the "outbound trip" button, it launches an animation on the map that I have integrated in a symbol outside the map of a boat going from point A to point B.My problem is that I can't figure out how to prevent clicking on the return path while the outbound path animation is active, because the return animation should not be triggered until the outbound path is completed, but the two should be separate.Can you help me? I'm a beginner in code and I've been stuck for more than a week.Thanks in advanceTranslated with www.DeepL.com/Translator (free version)
Hello,I am lipsyncing a 7-minutes long animation show. As I import the Wav. Audio file into animate with "Stream," I found it will lag when playing in the timeline. It is because when I export the animation to Premiere and match my original Audio. It will always lag. I have try to import a H.264 Video into Animate and the time will be right. Is the any way I can prevent the Audio Lag? Thank you.
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