Get help using Adobe Animate and creating animations.
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I have an animation of 25 fps - jpg. When I view this animation in the program (ctrl+Enter) everything is fine. When I export the animation to an EXE file the frames from about 180-250 flicker as if there are empty frames between them. My composition is set to 25 fps, if I change it to 19 everything is fine, but if I set the number of frames 20 and above the screen flickers always at the end of the animation. This is terribly frustrating.
I am having this compatibility issue in Animate between Windows and MacOS.I create this text layer with the mask in Mac OS. And then I open the same exact file in Windows. It has shifting position. It is the same thing when I do the opposite. I create this text layer with the mask in Windows. And then I open the same file in Mac OS. It is displaced.I tried these two files in both AnimateCC 2019 and 2020.
I have been using Animate for a year now, and when I recently switched companies, I installed Adobe CC on my newly assigned laptop and found the apps working well except for Animate. It hangs every time I run it. I have to shut down the app using the task manager and run it again. When it runs after a few tries, it will freeze at 80% during publishing to HTML5. The funny thing is, it got published the first time but would not publish again. I could make it run if I converted it to Actionscript but that would mean publishing to video only, and I need the output in HTML5 so I could add interactions. I tried installing older versions of Animate but the results were the same. My laptop is a Dell Precision with i7/32G/SSD1T and NVIDIA Quadro P1000 graphics. Kindly help.
Hello,Recently I've downloaded the newest version of Adobe Animate CC.Windows and elements are not displaying properly. Minimizing the window doesn't change anything. At first I thought it was just a bug on my pc, but no matter who I talk to the program looks the same. It could be the fault of the polish version. I wonder if there is a way to repair it somehow?
Hi, I'm trying to make the timeline within a movie clip go to and stop on a random frame numer initiated with a button click.I have a button called "testbtn" and a movieclip called "testmc"I'm storing the frame numbers I want to be able to go to in an array and then picking a number from that array randomly, and then inserting that number into an "on-click" event. The code I have is: var _this = this; this.frameA = [1, 2, 3, 4, 5]; var randomframe = Math.floor(Math.random() * this.frameA.length); this.testbtn.on('click', function(){ _this.testmc.gotoAndStop(this.randomframe); }); But it doesn't seem to work. Anyone know what I am doing wrong?
I am trying to make a spelling packet for my 9-year-old son, who is in special education. I know how to make a text field and how to distribute it. I know that there is a font option in preferences for the text field, but it does nothing when I type in the spelling words to be distributed. They are small and top/left aligned. I cannot for the life of me get that to change. Please help!
So I had this problem for a few days and it's confusing my work with symbols. Do anyone know how to fix this? Is it a option? Or my program version? (22.0.3)
SVGA! forcing us app designers to lottie and rive- really?its a shame and awkward we dont have svga in 2023. we signed up for a paid rive account (nice but not close to adobe animate) because you dont manage?Paying adobe users since 24 years, CS and later CC since day one.this is really disappointing. i hate rive and lottie, and im paying for the whole agency CC accounts already….
I'm a beginner and trying to follow a series of LinkedIn tutorials to learn how to make simple animations. In the early stages of the series, the LinkedIn tutor points us learners to Default Assets in the Asset Panel. Indeed, so does the in-app instructional video. HOWEVER, when it comes to my Default Assets, there is only one. Also, if you look closely you can see that the cloud icon is greyed out which means it ain't working.Can someone please tell me how I'm meant to get those default assets into the Assets panel. I have honestly tried everything; being connected to internet, being logged in, and lots of other fiddling around. I notice a few other people have had problems with this. Can someone please tell me which folder I should try to upload and how I might be able to link to it?
Hi, Whenever I export to animated gif Adobe Animate freezes up and Crashes. I have tried 20 times and restared and rebuilt the animation from scratch as well. I need to export transparencey. All the other types of exports work. Just not Animated Gif which I need to use....Any tips or soloutions? Can you fix this? Thanks ^^
Hi, i have a file that imported from an Illustrator file. Four layer have warped asset active and converted to classic tween. For what ever reason, if I close the file and opened it next time, Animate struggle to open the file and ended up crashed.My device is a laptop, the CPU and RAM are utilized almost 100% when opening the file. How can i fix this? Is converting the tweens to keyframe help? Here is my laptop spec:intel i7 8750hNvidia gtx 1050ti8GB RAM250gb ssd
Hi, I have a banner animation where I'd like to reuse some of the layers in a new animation.The issue I have is the canvas I'm copying from and to are different sizes. When the layers are copied they are pasted in place but not in the postion I want, and when I move them it messes up the animation. Is there anyway to copy layer(s) to new canvas and move the object without is affecting the key frames? Thanks
Hey guys!Looking for some advice. I have an actionscript 3 document I've been putting together for a few months, which has been an excellent exercise in learning Animate. I unfortunately cannot post the files due to the sensitive nature of the work, but I had some questions pertaining to a few of those problems. I've attempted to address them and show as much as I am able. First, I'm noticing when I combine Actionscript 3.0 and the Timeline, if I use a loop function which utilizes an incremental variable to determine when to continue (think x=0, increment until x=5, then gotoandplay @ frame following loop), I will often find that the output exe will sort of 'stutter' or continue barreling through the timeline while the next portion of the animation appears to either still be loading or isn't 'ready' to move. This ends up skipping a few frames usually. In this limited info example, the user interacts with a button which causes the knob to rotate and allows the ball to t
As the title says, the paint brush tool previews a weird stitching effect when I draw a line...disapears and shows the proper line look when I remove the pen off my tablet. Is this a known issue? I assume it's probably because Animate hasn't been fully ported to the M1 Macs but maybe there's a temporary fix? See attached for video and specs.
Hello!I was wondering if it was possible to apply a Fish-Eye or "Bulge" effect to Text, or at least a Symbol, in Animate.I'm doing this to create a CRT-like screen for a project I'm working on. Find attatched an image to better describe the sort of effect I'm after. Thanks!
Hello everyone I've been using animate for a while and I have a problem assigning an action to a button. I designed a page for consulting some information and launching an exe file that contains other multimedia content. The button should trigger the execution of the exe file. I tried several strings but it gives me an error. Is it perhaps a function that is not possible? Thank you
I'm simply attempting to z-transform a movie clip. Any 3D transformation causes it to jump to one particular position, and I have no control over where it moves. Here is a video demonstrating the issue.
I had just finished a project and when exporting the progam crashed. I had saved before the crash and tried to open it but it then gave me this error. I have already tried the winrar repair and it does nothing. Is there a backup I can load or is it completly gone.
Hi, I'm a beginner with Adobe animate and am trying to make the bounding box to fit around my symbols. They look like big square blue boxes that interfere when I try to interact with the other symbols. Step by step instructions are a plus. Thank you.
Hi all,I am tasked with creating a video that will be hosted on youtube so needs to be a recognizable movie file format. However the movie is essentially just text and images so I figured Flash would be the best forum.I have created my animation, exported it as a .mov using the file > export > export video > option and it plays well but has not captured the audio included. The published swf handles the audio fine.The sound file is a .wav file. In Library I clicked properties and I can change compression to ADPCM which I read may work but alas no, same results.Can flash export video and sound in the export video option? If not, what other package would be recomended for important this .mov file and adding sound to it? Has anyone else run into this? SWF to Video converters are around but costly (without watermarks) and very buggy so I'd prefer a creative suite solution. I am using a MAC.Any help would be greatly appreciated as this project is at crunch time!Many thanks, Steve.
Hello, I am new to animate and I noticed that when I resize/stretch an object it stretches from the center and not from the side or corner that I am draging from. How do I change this setting?
When selecting a timeline from a library symbol with 'dom.library.getSelectedItems()[0].timeline', 'swapElement' throws the error ''swapElement' requires a selection', even though it has been selected and does exist with fl.trace("element = " + element + " selected = " + element.selected) = 'element = [object SymbolInstance] selected = true'. Any ideas? Here's the code.var dom = fl.getDocumentDOM(); var tl = dom.getTimeline(); dom.library.selectItem("main") var seqTL = dom.library.getSelectedItems()[0].timeline; var seqLayers = seqTL[1]; var element = seqLayers[0].frames[0].elements[0]; element.selected = true fl.trace("element = " + element + " selected = " + element.selected) fl.getDocumentDOM().swapElement('Symbol 1');
Hello! For some reason when I drag symbols from the library to the stage, they automatically appear upside down/reversed. Why is this? Thanks!
I am having problems in making the whole text-box interactive. I want that a picture and a new text-box appear by clicking on another text-box. I only manage to do it by clicking precisely on the letters of my text-box. What I need is, that I can click on something like an outline for the interactivity to trigger, so the click doesn't need to be precise on the letters. Thank you in advance.
the red mark or red circle mark is example of new window in one window/app, how to code in as3, pls help me!
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