『アドビコミュニティフォーラム』に質問/トピックを投稿する方法
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I am trying to recreate this animation I made in p5.js: https://editor.p5js.org/JWNimble/sketches/4-cBgdHkH Of course the tricky part is that I don't believe createjs has the translate, push, and pull methods in the way p5.js does. How do I fix the variables 1, 2, and 3 so that they rotate in a way in which they follow the cursor. This is my code:root = this;var var1, var2, var3, var4, var5, radius1, radius2, degree1, degree2, eyeR, eyeL, cursor;function main(){root.stop();stage.enableDOMEvents(true);eyeR = root.eyeR;eyeL = root.eyeL;cursor = root.cursor;eyeR.mouseChildren = false;eyeL.mouseChildren = false;cursor.mouseChildren = false;stage.on("stagemousemove",function(evt) {var1 = (evt.stageY / stage.scaleY) - (eyeR.y / stage.scaleY);var2 = (evt.stageX / stage.scaleX) - (eyeR.x / stage.scaleX);var3 = (evt.stageX / stage.scaleX) - (eyeL.x / stage.scaleX);var4 = evt.stageX / stage.scaleX;var5 = evt.stageY / stage.scaleY;radius1 = Math.atan2(var1,var2);radius2 = Math.atan
Lets say I have a simple circle that I have converted to a symbol. How would I make it so that its location is where the mouse cursor is like in this animation:https://editor.p5js.org/JWNimble/sketches/_nJzDc4Kj
I'm having trouble getting the Movieclips to behave like buttons to navigate between different scenes. All the scenes contain one frame, with animations nested in their own symbols. Some buttons are interactive and should lead to other scenes, but my code isn't working. I've attached a screenshot, I would love some feedback on how to tackle this issue.
I'm trying to export an animation in swf but I encounter multiple errors.C:\Program Files\Adobe\Adobe Animate 2021\Common\Configuration\Camera\Flash\privatePkg\___Camera___.as, Line 267, Column 15 1046: Type was not found or was not a compile-time constant: Color.C:\Program Files\Adobe\Adobe Animate 2021\Common\Configuration\Camera\Flash\privatePkg\___Camera___.as, Line 267, Column 27 1180: Call to a possibly undefined method Color.C:\Program Files\Adobe\Adobe Animate 2021\Common\Configuration\Camera\Flash\privatePkg\___Camera___.as, Line 360, Column 24 1046: Type was not found or was not a compile-time constant: AdjustColor.C:\Program Files\Adobe\Adobe Animate 2021\Common\Configuration\Camera\Flash\privatePkg\___Camera___.as, Line 360, Column 42 1180: Call to a possibly undefined method AdjustColor.C:\Program Files\Adobe\Adobe Animate 2021\Common\Configuration\Camera\Flash\privatePkg\___Camera___.as, Line 12, Column 18 1172: Definition fl.motion:Color could not be found.C:\Program Fil
This is my code, I am getting no errors but the eye are not moving.var root = this;var container, var1, var2, var3, radius1, radius2, eyeR, eyeL;var shapes = [];function main(){root.stop();container = root.container;eyeR = root.eyeR;eyeL = root.eyeL;container.mouseChildren = false;eyeR.mouseChildren = false;eyeL.mouseChildren = false;stage.enableMouseOver(20);container.on("mouseMove", mouseMoved);} function mouseMoved(e){var1 = e.stageY - 270 / stage.scaleY;var2 = e.stageX - 380 / stage.scaleX;var3 = e.stageX - 580 / stage.scaleX;radius1 = Math.atan2(var1,var2);radius2 = Math.atan2(var1, var3);eyeR.setTransform(580,270,1,1,radius2);eyeL.setTransform(380,270,1,1,radius1);} main(); This is how I made it work in P5.js and ActionScript for refernce on how it should work.https://editor.p5js.org/JWNimble/sketches/4-cBgdHkH ActionScript Codestage.addEventListener("mouseMove", arjun);function arjun(e:MouseEvent):void{var var1 = mouseY - eyeR.y;var var2 = mouseX - eyeR
Hi, i wanted to export my animation as an image sequence but didn't get any clear indicator whether you could or not. I want to export an image sequence to put into clip studio. Is there a way to export an image sequence and if so, how do you do it?
This is my code in actions for Adobe Animate. There is a symbol instance called container.var root = this;var container;function main(){root.stop();container = root.container;container.mouseChildren = true;container.hitArea = new createjs.Shape(new createjs.Graphics().f("#000").dr(0,0,960,540));container.cache(0,0,960,540);stage.addChild(container);container.on("mousedown", mousePressed);createjs.Ticker.addEventListener("tick", stage);var drawing = new createjs.Shape();container.addChild(drawing);} var lastPoint = new createjs.Point();function mousePressed(event){lastPoint.x = event.stageX;lastPoint.y = event.stageY;event.addEventListener("mousemove", function(event){drawing.graphics.ss(20, "round").s("#ff0000");drawing.graphics.mt(lastPoint.x, lastPoint.y);drawing.graphics.lt(event.stageX, event.stageY);lastPoint.x = event.stageX;lastPoint.y = event.stageY;var erase = document.getElementById("toggle").checked;container.updateCache(erase?"destination-out":"source-over");drawing.gr
Hey so I have made this simple animation in p5.js, what would be the best way to recreat this in adobe animate? https://editor.p5js.org/JWNimble/sketches/fIBzdjEI4
Hi, i'm faizal. here i need help from you all how to make a userform in as3.
This happens to me every time.If I press Cmd-Q, or hit the red button to close the project window, Animate crashes.I am on macOS 12.6
Is there a way to trim audio in adobe animate? There are like 5 seconds of silence in the beginning of my animation and I want to ripple delete those.
Hallo, den Sound habe ich als mp3 File importiert und auf der Timeline platziert. Wenn ich das swf File anschaue, funktioniert der Sound, doch nicht beim Export als Video (.mov oder mpg4). An was kann das liegen? Habe es auch als HTML Canvas versucht, auch hier läuft der Sound nicht. Besten dank.
<superfluous screenshot remove-kglad> for example : stage.addEventListener(Event.ENTER_FRAME, usingSystemLanguage) function usingSystemLanguage(event:Event):void { if(*Current Windows/Mac System Language*) { textExampler.text = "This text using your system language (id)"; } else { textExampler.text = "This text using your system language (en)"; } }
Is there a way to use JSFL to access layer parenting info?
Good morning, I was working on lesson 5 on Adobe Animate Classroom in a Book and encountered some problems. First whenever I click on the icon for the more tools panel, Animate crashes. It happens every time and I'm not sure why. It's okay right now because I just use the keyboard shortcut but do you know why this may be? Also when I tried using the Asset Warp tool it looked really different from the book and also acts slightly different as well. Is this a new update or is it something else? I also noticed that when I first click with the Asset Warp tool the images get really blurry and there is a really quick pop-up window. (sorry the second picture isn't the best and picks up the screen light I had to take it with my phone) Both the computer and Animate are completely up to date.
Hello! I'm not sure if it is a memory issue or what but everytime I create a new layer, a lower layer disappears from visibility. Maybe I have a setting on that limits how many layers are visible? Please let me know. And I tried turning advanced layers off it did not change anything.
Hallo Leute, Ich habe eine Frage zu Adobe Flash Professional CS6.Wenn ich Linien zeichne dann sehen die ganz merkwürdig aus, nähmlich an manchen Stellen dünn und anmanchen Stellen dick. (wie man am Bild erkennen kann.) Ich habe auch schon an der Glättung herumgespielt dass hat aber auch nicht wirklichwas gebracht. Hat jemand von euch vielleicht das gleiche Problem (gehabt) und es gelöst?Ich würde mich über ein paar Antworten freuen 🙂
How can I add more control poitns to this stroke that I drew using the paint brush tool? So I can more easily tweak it?
Hello everyone!I'm having a weird issue where I import a local video to play trough an FLVPlayback component and the quality is horrible! (AS3 document)So my stage/document is 1080p and so is the video.I resize it down to 1520x855 (16x9 aswell) and when I preview/publish the document, the video looks pixelated.I'm not a very good programmer so I'm doing everything using the menus, no code so far.Anyone has any idea of what might be happening? I've attached an example. On the left side is a small part of the video played trough adobe animate, on the right side is the same video trough media player classic.
I'm using an overlay on top of my Adobe Animate Project, to use as a Camera Hud. It's a full screen symbol, but I need to access the symbols underneath. The 'Camera Hud' is semi transparant, so I can see my symbols lying underneath, but I can't click them. Is there a way to show the layer, but make the objects underneath accessible? Love to hear from someone!
Hello,I'm slowly getting back into Animate and having a problem with the inverse kinematics. I'm trying to make a simple arm that bends, but I want to both keep the angled side (no rounding) at the bend (elbow) and keep the thickness constant along this "arm". I attach an image showing the rig (very simple), the animated result and the difference between what I have and what I want. At the level of the elbow I don't want the thickness to decrease... Is it possible? How ?Thanksps: I don't want a solution with masks that I have to move every frame, etc. which would make me lose more time while I go through a rigg to save time precisely…
I have a PC and a laptop and recently installed animate on the PC. I'm wondering if there's any way I can work on both devices? For example, when I'm away from my PC I can still continue from where I left off but on the laptop this time
I created a walk cycle using Classic Tweens and everything is fluid except for the feet which flip around and wildly distort in between key frames. I'm somewhat new to the program and have no idea why this is happening. Any help?
Hello!!!Beginner user here. 🙂 I have been watching many tutorials, and I am understanding how to animate objects from one place to another. However, I am looking to build a sort of infographic that the user can click on. In the infographic, they would be using it as a map to see what level they need so I want buttons that if they click on it, it sends them to a different part on the screen that is zoomed in. They read that, then choose another button which takes them to another part of the screen (zoomed in). Is this possible? Has anyone done this before?
I may need to have a self-contained HTML file that isn't referencing external files and doesn't require the internet. I have a combobox component in my scalable HTML canvas. The component references external JS files (jquery-3.4.1.min.js); (anwidget.js); and (combobox.js).Is there any way in which I can copy all of the code from those files and past it into my Flash file's code, while keeping the combobox in working order? Or would I have to edit the published HTML file and replace all references to those external JS files with their actual code? (I've done this with another file using createjs.min.js, but the file didn't have any components) Thanks.
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