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Is it possible to overlay buttons over top of the MP4 video component in an HTML5 canvas project? When I tried they were hidden underneath. Even though on top in timeline.Trying to create a video player with looping background and when user touches screen anywhere timeline goes to menu. (the old Encore DVD days, I know )thanks in advance, rg
i don't know if this has ever happened to anyone before but when i size down, it sizes up but when i size up, it doesn't size down. i've tried restarting my pc and saving as a different project. does anyone know how to fix this?
When using this tool is there a way to convert all the strokes on the canvas to smart objects?
Hi, I'm trying to export a scene as an H.264, however right at the start it cancells the export. I don't get a error code or anything, apart from one time. It said, that a "acceleration value over 100 or under 0" can't be exported. Does anybody know what this value is and how to change it? I'm working on a iMac btw. Thank you.
Hello,Since Adobe stopped supporting the Flash Player I was wondering if anyone could direct me to a safe download, every link I seem to find fails on virus total; https://www.virustotal.com/gui/home/uploadThank you for your time
Dear all thank you for your timeI have a function called control I use to reset a game using a set interval clear interval process. I would like to stop the reset function working at certain times to allow another function to execute. I have tried using a switch and else if statements but cant seem get the right result, the console . log does not appear in the console if currentFrame is 0.So the concept is when the movie clip current frame is 9 the control function stops when at 0 the functions are allowed.I find the console only responds to the true function.function control(){ switch(true) { case true:if(this.overided_mc.currentFrame==(9)){ console.log ("overided") // other movie clips do not act } break; case false :if(this.overided_mc.currentFrame==(0)){ console.log ("not overiden") //other movie clips react to this order } } } Best Regards Peter
I have a very long code that needs to be written to a file using FL file.write(). But in the file, the code that should be written in one line is written as several paragraphs. Because of this, my code doesn't work. Is there a way to fix this problem?
I really need help to know how to make my app start on android phones with the stage and the objects at the same time in the same size in full screen, I've tried everything and so far no solution is not possible. Everything I try still appears on a white background below the app and never gets full screen. If any developer knows something to help me, I appreciate it.
Before you point me to some "solution" somewhere,Yes, my colors are 100% alpha.No, they are not drawing objects. This is broken. Please go back in time five years and fix this already.
I keep getting the following error:This is the code I have: this.button_1.addEventListener("click", fl_ClickToGoToWebPage);function fl_ClickToGoToWebPage() {window.open('http://www.adobe.com', '_blank');} I am trying to save as mp4 (Its not saving either)
I've tried EVERYTHING and it still isn't working! Everytime I open it, it just stays on the blank gray screen then disappears after 10 seconds. please tell me what to do?! I have tons of animations on here!
This is my code, I am getting no errors but the eye are not moving.var root = this;var container, var1, var2, var3, radius1, radius2, eyeR, eyeL;var shapes = [];function main(){root.stop();container = root.container;eyeR = root.eyeR;eyeL = root.eyeL;container.mouseChildren = false;eyeR.mouseChildren = false;eyeL.mouseChildren = false;stage.enableMouseOver(20);container.on("mouseMove", mouseMoved);} function mouseMoved(e){var1 = e.stageY - 270 / stage.scaleY;var2 = e.stageX - 380 / stage.scaleX;var3 = e.stageX - 580 / stage.scaleX;radius1 = Math.atan2(var1,var2);radius2 = Math.atan2(var1, var3);eyeR.setTransform(580,270,1,1,radius2);eyeL.setTransform(380,270,1,1,radius1);} main(); This is how I made it work in P5.js and ActionScript for refernce on how it should work.https://editor.p5js.org/JWNimble/sketches/4-cBgdHkH ActionScript Codestage.addEventListener("mouseMove", arjun);function arjun(e:MouseEvent):void{var var1 = mouseY - eyeR.y;var var2 = mouseX - eyeR
I am trying to recreate this animation I made in p5.js: https://editor.p5js.org/JWNimble/sketches/4-cBgdHkH Of course the tricky part is that I don't believe createjs has the translate, push, and pull methods in the way p5.js does. How do I fix the variables 1, 2, and 3 so that they rotate in a way in which they follow the cursor. This is my code:root = this;var var1, var2, var3, var4, var5, radius1, radius2, degree1, degree2, eyeR, eyeL, cursor;function main(){root.stop();stage.enableDOMEvents(true);eyeR = root.eyeR;eyeL = root.eyeL;cursor = root.cursor;eyeR.mouseChildren = false;eyeL.mouseChildren = false;cursor.mouseChildren = false;stage.on("stagemousemove",function(evt) {var1 = (evt.stageY / stage.scaleY) - (eyeR.y / stage.scaleY);var2 = (evt.stageX / stage.scaleX) - (eyeR.x / stage.scaleX);var3 = (evt.stageX / stage.scaleX) - (eyeL.x / stage.scaleX);var4 = evt.stageX / stage.scaleX;var5 = evt.stageY / stage.scaleY;radius1 = Math.atan2(var1,var2);radius2 = Math.atan
Lets say I have a simple circle that I have converted to a symbol. How would I make it so that its location is where the mouse cursor is like in this animation:https://editor.p5js.org/JWNimble/sketches/_nJzDc4Kj
I'm having trouble getting the Movieclips to behave like buttons to navigate between different scenes. All the scenes contain one frame, with animations nested in their own symbols. Some buttons are interactive and should lead to other scenes, but my code isn't working. I've attached a screenshot, I would love some feedback on how to tackle this issue.
I'm trying to export an animation in swf but I encounter multiple errors.C:\Program Files\Adobe\Adobe Animate 2021\Common\Configuration\Camera\Flash\privatePkg\___Camera___.as, Line 267, Column 15 1046: Type was not found or was not a compile-time constant: Color.C:\Program Files\Adobe\Adobe Animate 2021\Common\Configuration\Camera\Flash\privatePkg\___Camera___.as, Line 267, Column 27 1180: Call to a possibly undefined method Color.C:\Program Files\Adobe\Adobe Animate 2021\Common\Configuration\Camera\Flash\privatePkg\___Camera___.as, Line 360, Column 24 1046: Type was not found or was not a compile-time constant: AdjustColor.C:\Program Files\Adobe\Adobe Animate 2021\Common\Configuration\Camera\Flash\privatePkg\___Camera___.as, Line 360, Column 42 1180: Call to a possibly undefined method AdjustColor.C:\Program Files\Adobe\Adobe Animate 2021\Common\Configuration\Camera\Flash\privatePkg\___Camera___.as, Line 12, Column 18 1172: Definition fl.motion:Color could not be found.C:\Program Fil
Hi, i wanted to export my animation as an image sequence but didn't get any clear indicator whether you could or not. I want to export an image sequence to put into clip studio. Is there a way to export an image sequence and if so, how do you do it?
This is my code in actions for Adobe Animate. There is a symbol instance called container.var root = this;var container;function main(){root.stop();container = root.container;container.mouseChildren = true;container.hitArea = new createjs.Shape(new createjs.Graphics().f("#000").dr(0,0,960,540));container.cache(0,0,960,540);stage.addChild(container);container.on("mousedown", mousePressed);createjs.Ticker.addEventListener("tick", stage);var drawing = new createjs.Shape();container.addChild(drawing);} var lastPoint = new createjs.Point();function mousePressed(event){lastPoint.x = event.stageX;lastPoint.y = event.stageY;event.addEventListener("mousemove", function(event){drawing.graphics.ss(20, "round").s("#ff0000");drawing.graphics.mt(lastPoint.x, lastPoint.y);drawing.graphics.lt(event.stageX, event.stageY);lastPoint.x = event.stageX;lastPoint.y = event.stageY;var erase = document.getElementById("toggle").checked;container.updateCache(erase?"destination-out":"source-over");drawing.gr
Hey so I have made this simple animation in p5.js, what would be the best way to recreat this in adobe animate? https://editor.p5js.org/JWNimble/sketches/fIBzdjEI4
Hi, i'm faizal. here i need help from you all how to make a userform in as3.
This happens to me every time.If I press Cmd-Q, or hit the red button to close the project window, Animate crashes.I am on macOS 12.6
Is there a way to trim audio in adobe animate? There are like 5 seconds of silence in the beginning of my animation and I want to ripple delete those.
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