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Hi there,I have a file with this mc structure with the instance names and vinculation names :mc_pages > mc_pageloader0 > I do un addChild in "mc_preloader0" del "mc_page0".All works, the "mc_page0" load and play, and stop at the end.In this movie clip "mc_page0" I have a Replay Button, that I want "this.gotoAndPlay(0);" And it's not working... Why?
The specifics of my document are as follows:A 1920 by 1920 canvas with a png sequence taking up 130 frames. No additional layers, as much as I'd like to add more, just one layer and 130 frames of pngs. And it lags. I have the Hardware Acceleration 2 or whatever on. What's going on?Are pngs just super laggy natively?
I'm animating and my stage needs to be two different colors throughout so for the first half I made a crude square to cover the stage and I cannot see an outline for the work space/stage afterwards. This is gonna make it rather difficult to go in and refine the edges without being about to easily see the stage outline, I know I could make the temporary background an outline for the sake of seeing the stage edges but I wanted to know if there is a way to see the stage outline over top of the artwork.Apologies if my question isn't specific enough, I've never posted on here before but I'd really appreciate any help anybody could give me [Moved from the Lounge (which is where you can "connect with your peers" from across all of Adobe's products for conversations that don't directly relate to help and support) to a product-specific support forum (I guessed Animate from the fact that it was being called a "stage" - moderator]
When I try to write the "{" or "[" characters in the internal code editor of Animate nothing happens. The same issue if I try to press COMMAND + Q (CTRL + Q) to quit. Outside the editor this keys are working fine. It was running with no problems since yesterday. No changes to SO, as far I know. Tested on:Spanish modern layoutMacOS 12.3 and then update to 12.5Animate 2021.10 and 2022,3,4,5,6,7 With Latin American Spanish layout works fine. ¿Any idea about the problem? It seems that the editor is blocking the character code, not the keycode.
Hi,I want to change the color of a Movieclip with a Mouse click. I have two areas. When I click on on one Area, the second should change in this color, wich I wrote in the Code. But I don't know how to write this code in Javascript (please no answers in HTML)... I should be able to write the color in hexadecimal.Please can someone help me.. It's very important.Thank you
Hi all, The latest Adobe Animate update is now available for you to install. This update has the following: - Library Updates - Product fixes - Stability Improvements Adobe highly recommends updating to the latest version. Thanks, Preran
He intentado convar obj = new Object();obj.label = 'Label';obj.data = 'Data';var optionBox = document.createElement('option');optionBox.label = obj.label;optionBox.value = obj.data;document.getElementById("cb").add(optionBox);no funciona, dice que no reconoce la función addtambién de esta formathis.cb.addItem({label:"prueba", data:1});o asíthis.cb.addItem({data:1, label:"prueba"});todas las opciones me dicen que no reconoce addItem o add, sale errorestoy trabajando en animate cc html5 canvashe probado mil cosas y nada me funcionaalguien que me ayude por favor.
So I know this question has been asked a million times, but I have searched high and low and can't find an answer that makes sense!Surely by now Adobe should have added a self drawing line feature to Animate? Masking or erasing keyframe by keyframe for something so basic seems archaic.I know it can be done in After Effects but that's not an option for me right now.Has anyone got a better way to animate a stroke in Animate than masking?Cheers!Jess
Ever since Flash became Animate a few years ago, I've been using Flash (v15.0) for drawing because I find the new (well, 3-year-old) brush algorythm in several ways inferior to the old one. I create my figures in Flash and copy-paste them into Animate where I make the animation. This setup is far from ideal but I've been able to make it work - while always hoping that one day Animate's brush will receive a (imo) much needed improvement. This hasn't happened so far but I never lost hope...Yesterday I got an email from Adobe saying that they have discontinued the support for Flash v15.0: You can't download and install it anymore and - wait for it! - should you already have it installed (like I do), you're no longer licenced to use it. That's right, you are NOT ALLOWED to use it anymore. If you do "you may be at risk of potential claims of infringement by third parties."Seriously? It's one thing that you don't offer old versions anymore but to PROHIBIT the use of existing copies just blow
for details please see attached image.
Sucede que cuando utilizo mi lápiz en adobe Animate en mi tableta y apunto para dibujar, este me marca como a dos centímetros mas allá del lápiz. Esto no me sucede con adobe Illustrator. ¿Que puedo hacer?
everytime i open adobe animate after i switch creative cloud accounts it doesnt show anything besides the top bar and the trial button in the corner:
Hi,Can anyone modify this code to for loop? I have searched in this forum but found nothing. I comented on some similar post, but no respon. //I want to add movieclips named mc1, mc2, mc3, mc4.this.stageW = 550;this.stageH = 400;this.speed = 7;if(!this.alreadyStarted){this.alreadyStarted = true;randomNumbersF.bind(this)();createjs.Ticker.addEventListener("tick", updateF.bind(this));}function randomNumbersF(){this.randX = Math.floor(Math.random()*this.stageW);//scaled to the size of the screenthis.randY = Math.floor(Math.random()*this.stageH);this.r = Math.sqrt( (this.mc0.y-this.randY)*(this.mc0.y-this.randY) + (this.mc0.x-this.randX)*(this.mc0.x-this.randX) );linearEqF.bind(this)();}function linearEqF(){this.inc = 1;this.theta = Math.atan2( this.randY-this.mc0.y, this.randX-this.mc0.x );}function updateF(){this.mc0.x += this.speed*Math.cos(this.theta);this.mc0.y += this.speed*Math.sin(this.theta);if(this.inc*this.speed >= this.r){randomNumbersF.bind(this)();}this.inc++;};
HelloI am working on a program that has several objects moving over the screen.Every object is supossed to move differently from the other objects.What i can´t figure out is how to make an object randomly turn and move the other direction.Every object on stage now moves towards + X.Here is my codeimport flash.display.Sprite;import flash.events.Event;var circArray :Array = new Array()var j = 0function drawCircs() { for (var i = 0; i < 25; i ++) { var circ :Sprite = new Sprite(); var fill :int = 0xffffff * Math.random(); var alfa :Number = 0.99 * Math.random(); var x0 :int = stage.stageWidth * Math.random(); var y0 :int = 400; var radius :int = 20; circArray.push(circ = new Spri
Prior to this problem, opening a file would cause a different and extensive error report to be generated (one example copied below). Now instead, the error pop-up "Permission issue opening file" appears, and then when the program is manually exited, also generates a error report although now it is blank. I have done a clean uninstall and re-installation of all Adobe programs including Creative Cloud, reset my preferences, uninstalled and reinstalled the latest Intel graphics driver (Intel® UHD Graphics 630), and rebooted my computer. Any and all help greatly appreciated! <?xml version="1.0"?><!DOCTYPE AdobeCrashReport SYSTEM "AdobeCrashReporter.dtd"><crashreport serviceVersion="4.7.0" clientVersion="4.7.0" applicationName="Adobe Animate" applicationVersion="22.0.4" build="22.0.4.185" source="Windows-Client" crashType="n/a"><time year="2022" month="2" day="21" hour="18" minute="31" second="31" timeoffset="-480" timezone="Pacific Standard Time"/&
Hello, everybody. I've been having an issue and I wonder if anyone else is going thru the same.I work with my .fla files in my Animate 21 up to 6PM, save constantly (every 5 minutes) but very often my .fla simply dismisses my last 2 hours of work.I use dropbox and I check the history of the file - it seems I stop saving at 4PM.I've made some tests and I believe that's not a dropbox issue - but i'm not that sure, I'm gonna test it again - and very often Animate has trouble shutting down and even poping the crash screen. People that work with me algo have been thru the same.I really hope you guys can help.Thanks a lot!
I work in advertising and our agency makes at least one or two pretty big HTML5 banner ad campaigns a month, and generally things go quite well, but when you have to make tons of different versions, both with different images and different languages, it becomes extremely important to optimize the production workflow. Now for the most part I think we've got things down quite well, but since migrating from Adobe Flash to Animate, using HTML5 instead of Flash banners, we now have to do the image export compressions manually. In Flash you used to be able to set the compression % yourself, but now you basically have to upload all images to something like TinyPNG.com, download them, and replace them. That really adds up and can be quite frustrating since you've basically already completed the work. This is such an annoying extra step, but sadly necessary because HTML5 banners have 100-150kb filesize limits, and Animate doesn't have built in compression features. Please, Adobe. Have
Hi,I have a symbol (movieclip) named GirlPlayer and am coding simple keyboard movement. Every reference to GirlPlayer in the code produces the 1120: access of undefined property error. It is like the symbol is not being seen as a symbol. Any help appreciated. Donna import flash.events.Event;import flash.events.KeyboardEvent;var leftarrow:Boolean = false;var rightarrow:Boolean = false;var uparrow:Boolean = false;var downarrow:Boolean = false;var previouskey:Number = 0;var girlspeed:Number = 10;//main program//stage.addEventListener(KeyboardEvent.KEY_DOWN, onkeydown) ;function onkeydown(e:KeyboardEvent){if(e.keyCode == 37){leftarrow = true;}if(e.keyCode == 38){uparrow = true;}if(e.keyCode == 39){rightarrow = true;}if(e.keyCode == 40){downarrow = true;}}stage.addEventListener(KeyboardEvent.KEY_UP, onkeyup) ;function onkeyup(e:KeyboardEvent){if(e.keyCode == 37){leftarrow = false;}if(e.keyCode == 38){uparrow = false;}if(e.keyCode == 39){rightarrow = false;}if(e.keyCode == 40
Hi,I am looking for a way to add more dropdown items to the HTML5 combobox component by adding them to the items categoryI am able to access the features of disabled, visible and value just fine by calling these linesdocument.getElementById('COMBO_BOX_NAME').value ✅document.getElementById('COMBO_BOX_NAME').disabled ✅document.getElementById('COMBO_BOX_NAME').visible ✅But for some reason when I try to add objects to the item array nothing seems to happen?Basic addition to arr objectvar array = new Array();var obj = new Object();obj.label = 'Label';obj.data = 'Data';arr.push(obj)Methods tried for adding to the combo boxdocument.getElementById('COMBO_BOX_NAME').items = array ❌document.getElementById('COMBO_BOX_NAME').items.push(obj) ❌document.getElementById('COMBO_BOX_NAME').items = [{label: 'Label', data: 'Data'}] ❌ (Manual Entry seems to not work either!)Is the items variable an array or an object? I've tried both and cant seem to store data thereTh
Hi everyone, a few days ago I downloaded the trial version of Adobe Animate. I started learning the program and when I understood the basics, I started to create my own project. I've been doing it all day and after shutting down a file for a while, I can't open it again. The whole program hangs and nothing happens. CPU and graphics usage jumps to 100%. When I was working in the file itself, I had no problems and everything worked. Now I can't open the file I have been working on so much. What should I do?
Hi,Whenever I start Adobe Animate after the loader screen, as soon as I click File > new the new project window open up with showing Cephtmlengine.exe error . It also shows randomly whenever I try to create a new document using preset / template window. Can there be option to enable a sort of classic (File > New) window just like Adobe InDesign?It will be less clumpsy and cluttered and hope there will be no Cephtmlengine.exe errors. I tried to fix the problem by disabling the "Cephtmlengine.exe" file by renaming to some other extension.then start Adobe Animate again. everything was smoother and faster but there are two problems after this 1. File>New not working at all, it's inactive no window showing2. Whenever I close an active project file, the whole software closes without any notification. please help guys! regards,Fasih
Historical Timeline ProjectCannot Get Stop and Start Buttons to WorkI am attempting to satisfy a few requirements for this project. I need to create functional buttons, import videos, and integrate music. However, no matter what I do, I cannot get any buttons to work. I've created multiple copies of this file in an attempt to get this timeline to be functional. I have attached the timeline to this post. Thanks in advance. Initial Tutorial This tutorial helps summarize what I was attempting to achieve. My understanding of Adobe Animate is not very expansive. https://www.youtube.com/watch?v=SrzVahzwVV4
Trying to edit a project in animate and the right quarter or so won't show new images. I've had this happen in two projects. I add (import) a new ai image to the stage/scene, but when I drag it to the right side of the stage/scene, it disappears as if it were going behind a mask. I've had this happen whether trying to change an image on an existing layer or creating a new layer and adding the new ai image.image can be seen when placed here or anywhere to the left...but not here or anywhere to the right (other layers hidden)
Is there a simple checkbox used fla project?
Hello Adobe Community, I have just started using Animate CC 2021 but it has an issue. All the tools only work after I tap the Fluid Brush tool for example when I want to zoom into or out of the canvas/stage I can zoom out to 6% but I won't see any change unless when I tap the Fluid Brush tool. Then I uninstalled Animate CC 21 and got 2020. Same issue, if I use the classic brush tool on the stage/canvas I see nothing but when I tap the Fluid brush tool all the marks appear. What's the problem?
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