Get help using Adobe Animate and creating animations.
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Hallo,Darf man die Animationen und Grafiken (auch aus den Beispielen) aus Adobe Animate frei für eigene Projekte verwenden. Speziell geht es um den Sprecher (im Anhang).
Hi there,I have a probleme thi Swipe in touch devices. It's work well in Desktop (Swipe with Drag, Hold, Drop...).Here the test : https://clientes.or-design.org/testSwipe/If anyone has an idea that would be great!Thanks,
HiI would like to start a new project because I am bored. I have just finished a multilanguage virtual keyboard with the help of the forum people, and I would like to know how to stream live tv with flash and as3. Any help will be appreciated, and I never forget to award the points. Always the maximum points. Thank you for your help or directions, or suggestions, or hints.
audio coming on stage but not after rendering in animate c2022
Hi there,I try to make a virtual book with a html5 canvas by page.What is the right way to add multiples canvas in one html page.Thanks,
Hello. My prior experience has been using Toon Boom and it was super simple to understand the process. I put down the pencil/pen/stylus for a few years and I want to clean up an older project. A short story made into an animatic with audio (music and VO) plus the character concepts and designs are all currently in the form of a video file. There is likely single frames on some hard drive OR they could be extracted using Premier. Point is - I want to Trace my character into Animate. Then I can worry about doing frame by frame or building a Rig depending how much that would require. In toon boom there were ghost images to show the frames ahead and behind so the animation curves could be fluid when assembled. I opened up Animate and have no idea where to start. Can I import the video file and trace on a layer above? Can I use the ipad and apple pencil to draw with this? Am I limited to Vector or are there some bitmap options?
I have created a simple motion tween that rotate a symbol. When I Control->Test I see the animation just fine however when I try to Export->Export Animated GIF or any other type of export all I get is a static picture and nothing is animated.
I'm currently having trouble with using the classic tween on Animate. When I set up the keyframes and enabled the classic tween on all the layers, one wasn't moving at all unlike all the other layers. Any solutions to this?
Good Day everyone. So, I have battled for days now and I am completely at my wits end. I have a Animate project that I have been working on. When I publish my HTML5 canvas, and test it localy in my browser, all the elemnts render just fine. The problem starts when I upload my files to my web server. I upload my images folder, my .js file and my HTML file, but nothing. Its the images that dont load. All the other stuff (vector based objects), they load just fine. As I said, when I test localy, its fine. As soon as I upload, thats where the nonsense starts. I really am at my wits end. Anybody tell me by looking at this file what the problem could be? Thanks in advance guys. Put me out of my misery, please. I have a googledrive link to the files for any kind soul who would like to take a look and maybe tell me what I am doing wrong here.https://drive.google.com/drive/folders/1f2pYuQVid6dIChPjXi2C6Tm2WXmYgxDV?usp=sharing
I'm looking for a script, code or tutorial explaining how to scrub an imported image sequence back and forth once exported from adobe animate html5 canvas .
I've been having this problem with adobe animate for about a week now. Every time I open animate, it gives me an error code like "Adobe Animate has encountered an error and needs to close" and gives me the reference code 205. So far, I have restarted my computer, logged off and on again to the creative cloud, uninstalled the apps and deleted all animate files in the appdata folder and reinstalled, I've run the creative cloud cleaner tool, and I've looked everywhere online I can think of for a solution. No matter what I do, it still comes up with the same error code on startup. I have the Adobe suite and this error only happens with Animate. What can I do to fix this?
Hello everyone, I'm very new in Animate, I'm trying to do a rotoscope animation but when I export it to mp4 there is a frame that prevails through the entire animation, I can't understand why and which exactly is because while editing it doesn't show up. I may have done something in a frame to keep it that way, is there any way to eliminate any specific property to all the frames so I can stop having this issue?
Each time I duplicate a symbol in Adobe Animate and edit the new (duplicate) symbol, the old version of the symbol will be updated as well. This brought a project I was working on to a halt for several weeks while I attempted to troubleshoot with Adobe Support. They provided a workaround (copy the symbol into a new Animate project, edit it, then paste it back into the original project and select "Put duplicate items into a folder" when prompted), but I was told that this issue (which they were able to reproducte on their end) would only be truly fixed with the next release of Animate. Some project files will contain this error and others will not, seemingly at random.Support, please let me know when this issue is resolved in an update! It's really hampering my work.
I have Animate vesrion V22.07 and Media encoder version 22.5 each time i try to export to create an MP4 file, i get the error message that the version of media encoder is wrong or it is corrupted. I have uninstalled the media encoder and re installed via the creative cloud. It works in other adobe products but continues to show the rror message
Please excuse my poor English.I draw illustration by using Fluid Brushes (shift+B). However, it has filled sometimes. Besides, it can't be recoverd (ctrl+Z). I have to draw again, so I am in trouble.Can you please teach me how to solve? Thank you.
How do i make it so the user can click on the end of a gauge needle and turn it on its center point??
Hi there,I have a file with this mc structure with the instance names and vinculation names :mc_pages > mc_pageloader0 > I do un addChild in "mc_preloader0" del "mc_page0".All works, the "mc_page0" load and play, and stop at the end.In this movie clip "mc_page0" I have a Replay Button, that I want "this.gotoAndPlay(0);" And it's not working... Why?
The specifics of my document are as follows:A 1920 by 1920 canvas with a png sequence taking up 130 frames. No additional layers, as much as I'd like to add more, just one layer and 130 frames of pngs. And it lags. I have the Hardware Acceleration 2 or whatever on. What's going on?Are pngs just super laggy natively?
I'm animating and my stage needs to be two different colors throughout so for the first half I made a crude square to cover the stage and I cannot see an outline for the work space/stage afterwards. This is gonna make it rather difficult to go in and refine the edges without being about to easily see the stage outline, I know I could make the temporary background an outline for the sake of seeing the stage edges but I wanted to know if there is a way to see the stage outline over top of the artwork.Apologies if my question isn't specific enough, I've never posted on here before but I'd really appreciate any help anybody could give me [Moved from the Lounge (which is where you can "connect with your peers" from across all of Adobe's products for conversations that don't directly relate to help and support) to a product-specific support forum (I guessed Animate from the fact that it was being called a "stage" - moderator]
When I try to write the "{" or "[" characters in the internal code editor of Animate nothing happens. The same issue if I try to press COMMAND + Q (CTRL + Q) to quit. Outside the editor this keys are working fine. It was running with no problems since yesterday. No changes to SO, as far I know. Tested on:Spanish modern layoutMacOS 12.3 and then update to 12.5Animate 2021.10 and 2022,3,4,5,6,7 With Latin American Spanish layout works fine. ¿Any idea about the problem? It seems that the editor is blocking the character code, not the keycode.
Hi,I want to change the color of a Movieclip with a Mouse click. I have two areas. When I click on on one Area, the second should change in this color, wich I wrote in the Code. But I don't know how to write this code in Javascript (please no answers in HTML)... I should be able to write the color in hexadecimal.Please can someone help me.. It's very important.Thank you
Hi all, The latest Adobe Animate update is now available for you to install. This update has the following: - Library Updates - Product fixes - Stability Improvements Adobe highly recommends updating to the latest version. Thanks, Preran
He intentado convar obj = new Object();obj.label = 'Label';obj.data = 'Data';var optionBox = document.createElement('option');optionBox.label = obj.label;optionBox.value = obj.data;document.getElementById("cb").add(optionBox);no funciona, dice que no reconoce la función addtambién de esta formathis.cb.addItem({label:"prueba", data:1});o asíthis.cb.addItem({data:1, label:"prueba"});todas las opciones me dicen que no reconoce addItem o add, sale errorestoy trabajando en animate cc html5 canvashe probado mil cosas y nada me funcionaalguien que me ayude por favor.
So I know this question has been asked a million times, but I have searched high and low and can't find an answer that makes sense!Surely by now Adobe should have added a self drawing line feature to Animate? Masking or erasing keyframe by keyframe for something so basic seems archaic.I know it can be done in After Effects but that's not an option for me right now.Has anyone got a better way to animate a stroke in Animate than masking?Cheers!Jess
Ever since Flash became Animate a few years ago, I've been using Flash (v15.0) for drawing because I find the new (well, 3-year-old) brush algorythm in several ways inferior to the old one. I create my figures in Flash and copy-paste them into Animate where I make the animation. This setup is far from ideal but I've been able to make it work - while always hoping that one day Animate's brush will receive a (imo) much needed improvement. This hasn't happened so far but I never lost hope...Yesterday I got an email from Adobe saying that they have discontinued the support for Flash v15.0: You can't download and install it anymore and - wait for it! - should you already have it installed (like I do), you're no longer licenced to use it. That's right, you are NOT ALLOWED to use it anymore. If you do "you may be at risk of potential claims of infringement by third parties."Seriously? It's one thing that you don't offer old versions anymore but to PROHIBIT the use of existing copies just blow
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