export animated gif not collapsing redundant pixels across frames An animation I did, starts with 16 frames of the exact same image. Then, 10 frames of a fade to 50% dark. Then 10 more frames of no change, etc. I did it this way, because, apparently, an Adobe Animate GIF animation can have only one frame rate -- even though it's possible to set varying frame rates in an animated GIF.
When I export this as an Animated GIF the file size is rather large. In my search for ways to reduce this file size I discovered that all those frames where nothing changes are NOT being optimized. In other words, the Export utility is not collapsing these frames, to conserve file space [like another GIF Animation tool I occasionally use]. How did I determine this? I tried chopping out, all but one frame, in each of the places in the animation, where nothing changes, and the files size shrank by a factor of 6!!
Am I missing some optimization setting, or is this just a limitation of the software?
Another thing