Get help using Adobe Animate and creating animations.
Recently active
I am unable to have anything work inside of animate. Once I select a canvas size, I am unable to draw or select tools, or change the color of fill. It does not say that that the program is not responding within task manager, so I am unsure of the issue. I have tried uninstalling and reinstalling, and even installing an older version of the program. Any help to solve this would be greatly appreciated.
Hey Animate community. I have recently completyed a project using a motion tween in Adobe Animate.I created the animation.I exported using Export>Export Video/Media... This created a swf file.I opened the swf file in Media Encoder and converted it to MP4. Looks great!PROBLEM: I sent the mp4 to my phone for posting.A portion of the graphic that starts the animation shows in the upper left cornerbefore pressing the play button. I press play and the graphic jumps into place andthen starts to animate, as planned. Why is the graphic not starting to animate in theposition that was intended? I did use the 3d Rotation Tool in AA to make the animation.NOTE: When viewing the mp4 on my computer, all looks fine.Thanks for all help.Matt
Hello. I'm installing Adobe Animate CC and I keep getting this Error Code: P44! I tried following all the instructions, even from here: https://helpx.adobe.com/creative-cloud/kb/troubleshoot-download-install-logs.html#errorP44 and it still gives me the same error over and over again! Any ideas for a Solution?
I'm having to go to each keyframe and select the symbol then go into the frame picker and change each frame manually. Am I doing something wrong? Is there a faster way to do this? Maybe an extension even?
Hi, can an HTML5 animation with interactivity, 1- be published as a video?2- retain interactivity? Thanks
Hello all, I have an animation i have animations within movie clips, buttons, etc. When I publish the html file it does not take the interactivity with it. it just seems to be a flat image. But when I test it in Animate CC it has all of its interactivity. i don't understand, is there something I am doing wrong?
Hi I want to create some little animations for my friend to add to his Android Apps that hes creating. He says he uses lottie at the moment along with Android Studio. I just want to create some little tiny animations like stars and then basically give him this in JSON format so he can add it to his game. I have tried using AIR for Android and downloaded the SDK and when I publish I get swf, xml, apk. The APK is obviously the compiled version, the SWF doesnt work and I dont think compatible anyway and the XML file is more or less blank. Can anybody help me export an animation in Adobe animate for use as a JSON file or at least something he can work with? p.s the publish preview works fine, he said the APK file works fine, but I need to create animations for him without compiling as an APK as I want to create assests rather than the application itself. Thanks
Hi folks, Having a bit of trouble with the bone tool. I'm probably missing something simple. I have some real footage of a ladybird, and I want to give it some cartoon arms. Each arm is made of 3 movie clips (upper, lower and hand) which I have connected with the bone tool. I want to first keyframe throughout the video and make sure the arm joint follows / tracks the ladybird. So i create a keyframe, move the arm to the correct place, next keyframe, move the arm, etc... Once the arm appears to move with the ladybird, I want to start animating the arm itself... the problem, now I have a keyframe on every frame of the bone rig, so I can't create any tweens of the actual flexing and kinetics of the arm. Is there a way to do the tracking of the whole arm first in a way that I can still go back and animate the positions of the arm afterwards?
so hi i am here now. :))
So currently getting closer to installing Adobe Animate really exited again cause 2 years ago i ve been using it but i got a new laptop so i had to install it again here. No error here heehhe.
Hi all. After the first launch of the program, I tried to draw a circle, but I still did not understand why it did not appear in the working window. And at the same time, I saw what I was painting in a miniature frame window. Maybe someone faced such a problem? I will be glad to your advice.
Does anyone have an idea of how to make multiple choice quetsions in Animate CC html5 canvas? I am planning to include an animation on the right side of every quetsion. I have done it in AC3 but unable to do it in Animate cc html5. Thank you.
I'm creating a HTML 5 canvas.I've got dynamic text. Is there a way to animate the scale so it starts smalls and gets bigger?I am presuming this needs to be a symbol so it can tween from small to large. But the text needs to be dynamic...Thanks in advance.
Reposting as the first post was somehow marked as spam. I'm working on a demo of an interactive "timeline" for a client. I've been pulling the functionality together through folks here and around the internet.You should be able to touch the timeline and drag it along to scroll through events. It works OK on a browser, but the dragging does NOT work on a touch screen - which is ultimately how this project will be viewed.Here is the demo currently, you can click the timeline and drag it along:https://dev.northeastcolor.com/PFTimeline/Timeline042720.htmlHere is my code. Any help is much appreciated.var that = this; var pages; that.start = function () { createjs.Touch.enable(true); stage.mouseMoveOutside = true; pages = that.timeline1; pages.on("mousedown",that.mouseDownHandler); } that.mouseDownHandler = function(e) { e.currentTarget.offsetX = (e.stageX / stage.scaleX) - e.currentTarget.x; pages.on("pressmove",that.pressMoveHandler); }; that.pressMoveHandler = function(e)
So I was working on a project today (29th April 2020) when I clicked on a tool in the toolbar animate 2020 froze.So I did the classic task manager "end task" and tried to launch it again.But for some reason it just does not open any more.The task manager shows that it's running in the background and it's taking up more and more ram but it isn't launching.I even re-installed it twice. Still nothing.please someone help me out here
hello everybody. i am new using the adobe animate. sometimes it happen that the size of the document unintentionaly changes. i dont know why it happens. so i am looking a way to fix the size of the document on the properties. is there a way to do this?thanks a lot.
If anyone can help now in annimate cc - HTML5 canvas selecting the image settings in publish settings to "Export as: spritesheet" breaks the animation nothing plays.
When i scrub, the audio still plays, But it sounds weird. This makes it hard to manually lip sync. The audio doesnt fully play, Its almost as if it only plays every couple frames? I dont exactly know how to describe it. When I play, The audio plays just fine.
I've been working on a demo of an interactive "timeline" for a client. I'm very new to HTML5 Canvas and have been pulling the functionality together through folks here and around the internet.The problem is that the user should be able to touch the timeline and drag it along to see events. It works OK on a browser, but the dragging does NOT work on a touch screen - which is ultimately how this project will be viewed.Here is the demo currently. As you can see, you can click the timeline and drag it along.https://dev.northeastcolor.com/PFTimeline/Timeline042720.htmlHere is my code. Any help is much appreciated. var that = this; var pages; that.start = function () { createjs.Touch.enable(true); stage.mouseMoveOutside = true; pages = that.timeline1; pages.on("mousedown",that.mouseDownHandler); } that.mouseDownHandler = function(e) { e.currentTarget.offsetX = (e.stageX / stage.scaleX) - e.currentTarget.x; pages.on("pressmove",that.pressMoveHandler); }; that.pressMoveHa
I am creating a banner ad in Adobe Animate. There are several gradients in it theat client is very fond of. They look good when i scrub the timeline in Animate, but when I watch the preview movie, there is banding and blotches in the gradients. I have seen other banner ads with gradients that look good, but I'm nervous that this blotchiness will show when it's on the web. Which preview should I trust? Are gradients in Animate a bad idea? Is there a way to safely use gradients in Animate?
I am designing my first web banner ad. I understand file size has to be less than 150 KB. When I bring type from Illustrator to Animate, (either drag and drop to stage, or copy and paste) it makes the file size much bigger than when I set the same type in Animate. Importing type as type or outlining it makes no difference. Visually, it looks like the correct size. And I immediately make it into a movie clip, same as any type I set in animate. I don't understand why the file size gets blown up? Illustrator is so much better for type-with more control to kern and tweak. Animate apparently doesn't cater much to finessing type. Is there a way to import type and have it the same as Animate type in file size? OR is there a better way to kern text in Animate that I can't find?
Hallo in die Runde,hat auch jemande Probleme mit dem Publishing von Canvas Animationen? Ich arbeite jetzt mit den gleichen Dateien seit September und musste heute Korrekturen einarbeiten. Mit nicht geänderten Veröffentlichungseinstellungen unter der Programmversion 20.3, läuft die Animation in keinem Browser. Jetzt bin ich auf die Version 20.2 zurückgegangen und alles läuft normal. Unter anderem habe ich das Problem, dass wenn die Bildeinstellung auf Sprite gestellt ist, kein Bild im image-Ordner abgelegt wird. Kann mir jemand genau sagen, was in 20.3 an dem Canvas-Element geändert wurde. Meine kleinen Scripte funktionieren leider auch nur, wenn ich über 20.2 veröffentliche. Vielen Dank für eure AntwortenJo ***Hi everyone, does anyone have any problems with publishing Canvas animations? I have been working with the same files since September and had to make corrections today. With unmodified publishing settings under program version 20.3, t
How can I animate a 360 turn when using symbols for each section of the body?
Hi thereI'm creating animations in Animate cc using the Snapsvg Animator. I used to go to Control>test which would open the test animation in my browser (Chrome), however it seems to have stopped allowing me to do this? Now if I click on test the Timeline panel flicks over to the Output panel and specifies the publish settings but it no longer opens a browser tab and plays the animation....despite 'test > in browser' being ticked in the menu.I know this is a question regarding a third party plugin but I can't find specific forum for it anywhere else. Help on this would be much appreciated Cheers.
I'm working on an HTML5 animation. I've got the animation built. At the bottom, there is text that needs to act as the "button" that will bring up a pop up box. Then it should hide the pop up with any click on pop up box. I've watched countless tutorials, but can't seem to get a script to make this work. Most of the tutorial have a set "view" and "hide" button which won't work with my project. I'm using Action Script snippits from the Code snippit panels. I've got my button set up as a button symbol (btnShow) and my pop up box set up as a movie clip symbol (mc_PopUp). One thing I'm having trouble with is how to also use that pop up box (mc_PopUp) to also act as a button that will hide itself when clicked. If anyone can help, I would so appreciate it!
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.