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im using auto lip sync for animate, and its actually 100 percent not accurate (no exageration). i only have the voice for the audio, with no other backround noises and i did it with a paid adobe animate tutor but it still is 100 percent not accurate and we both dont know whats going on. PLEASE HELP THANK YOU.
I cant seemed to find any setting to do that
I am using version 2023 i have created a line using the line tool and have changed the origin point using the transform tool but animate automatically switches the origin point back to where it was. the line is not a symbol.Help is needed.
Hi All,I'm working on setting up my first ad to be run in 6Sense. I'm using a dynamic text field to populate a specific company name using URL mapping. Attached is a screenshot of the ad. The yellow copy (company name) is what will change. So it will be company + Premier. I have the text field set to dynaimc but am totally confused to what to do next. Should there be specific placeholder text since it will change and what would I use as the instance name? I'm totally confused on what all I need to do in animate and if there is any code I need to add in the actions panel. Below is example code I received from 6Sense to ad in the html and js files. Add Company Name and define landing page url based on Company: var companyUrlMapping = { "UW Medical": "https://www.uwmedicine.org/", // Key is used as custom "OHSU": "https://www.ohsu.edu/", "Virginia Mason": "https://www.virginiamason.org/", "Seattle CCA": "https://www.seattlecca.org/", // add your additional // [Compan
I've made an animated ad in Adobe Animate, and I'm trying to publish and pass it between devices to see it rendered on mobile and desktop. I want to troubleshoot and mimic what it'd be like to send previews to a client so they can view the ads in their browsers and on their phones—does anyone know if an html5 animation is able to be viewed without having to upload it to a server or ftp?I have the .js, .index.html and images folder all zipped, and when I unzip it and open the index.html between 2 computers I'm able to see the animation. But when I try to test the same thing on my phone, index.html is rendering as a blank page on 2 different browsers.Any ideas or insight would be really appreciated. Thank you!
Ever since I got the new adobe animate 2024 update the vcam has not been working properly. I mean, it works but it is just not accurate. So for example, if I were to make the vcam the same size as the canvas, the vcam will not display everything in the canvas despite it being the same size.
I've been using animate for a little over a year now and have had relatively no issues. However, recently, whenever I use my wacom intuos tablet to use the brush or paint brush tool, tapping the tablet even once causes the tool to make a line that shoots off to the left where the drawn shapes actually appear. The strange thing is, this only happens with animate and on my second monitor. With a different program, this doesn't happen and using animate on my primary monitor works fine too. I've tried updating my tablet's drivers, uninstalling and reinstalling them, turning the computer off and on again, nothing works. Any help would be really appreciated as I don't like using animate on my smaller primary monitor.
Why doesn't mask work with javascript codes in Animate. I have tried with mask graphic symbol and content movieclip but I have not succeeded. But in zim's scrollbar there content.setMask(mask) works; why not working content.mask = mask;
// Import necessary classes for the Tetris game. package { import flash.display.Sprite; import flash.utils.Timer; import flash.events.TimerEvent; import flash.events.KeyboardEvent; // The main class for the Tetris game, extends Sprite. public class Main extends Sprite { // Constant representing the size of a single tile (in pixels). private const TS: uint = 20; // Array to numerically represent the game field. private var fieldArray: Array; // DisplayObject to graphically render the game field. private var fieldSprite: Sprite; // Arrays to store different types of tetrominoes and their colors. private var tetrominoes: Array = new Array(); private var colors: Array = new Array(); // Sprite to represent the current tetromino. private var tetromino: Sprite; // Variables to store the current and next tetromino types, current rotation, // and the current position of the tetromino on the game field. private var currentTetromino: uint; private var ne
Hi all! I have a problem with a project I'm working on. On different devices (home desktop and work laptop, both Windows devices, using the same font files from the project's fonts folder), my lineheight is different in Animate, despite the number being 0 in both cases.The font in question is Work Sans. I've tried re-installing the fonts a few times. The folder includes both a variable font file, as well as all the different weights separately. Both options yield the same results. Does anyone know what might be the issue here? If more information is needed, let me know and I'll do my best to provide it!
I've spent all day trying to accomplish a very simple task. I want to make an interactive button, with a particular shape, which, when clicked, displays some text. Could anything be simpler? But at every turn with Animate I'm forced to learn Actionscript. This is like buying a car and being given a book on automotive engineering. Seriously, is there an alternative to this piece of trash? I mean really, I can hardly believe any human being has the patience to learn this program.
Here is the link for anyone kind enough to check it out! https://www.youtube.com/watch?v=YUP3fPFX-ro&t=7sIt was great fun to make, took me about two months but it was a blast!
Hiya,So I'm really very new to animate and I have to create a Southpark scene for my uni work, however when I go to test the animation my background disappears or the head or hand of one of my characters, its probably a really easy solution but how do I fix this?Thank you.
Hi everyone!I wand to make a dashed line in An with square tips (straight lines). But as soon as I make a line Dashed, its corners get rounded, and the adjustment pannel becomes inactive.Who knows how to change that?Thanks!
This isn't so much a question as a request, a PLEA.PLEASE bring back the ability to envelope multiple frames! It was a feature I used constantly and was available up until Adobe Animate CS4. The functionality of using envelope on multiple frames was disabled upon that version, but you could at least cheat a workaround up until at least Adobe Animate 2017. After that, even the workaround no longer worked. Previous to CS4, you could very easily select multiple frames, even multiple layers at once and apply an envelope easily. I have no clue why Adobe would lose the ability to include that. If Macromedia's versions and even Adobe's earlier versions could offer it, I don't see how it was ever a problem in need of removal. I'm asking now because a task that would have literally taken a minute will now take me potentially a couple hours while not looking nearly as good because this feature is no longer available. Please consider including this feature again in future releases.
Hi! I'm working on an animation (Adobe Animate 2024) with lots of objects in one layer and I need to convert them into separate symbols in order to create motion tweens etc. I can't figure out how to convert multiple objects into separate symbols as when I select them all and just hit "Conver to symbol" it creates a single symbol with all the objects grouped together, but I need them to remain separate. Feeling pretty stupid by now.. Any ideas? Best wishesRando
I am a HS animation teacher. After 3 years of teaching myself animation I am still an a novice. A student and I have been trying to figure out how to make our symbols move in a loop motion using a tween. We are knowladgable about classic and motion tween. We have been trying to use a classic motion guide but the object skips the loop part and continues to follow the path. Does anyone know any solutions to this?I have attached a video and image.
I made a project but the preview looks one way and whenever I do the Ctrl + enter it shows a messed up thing that does not sync the way I did
Hello, I'm having issues with the brush tool in Animate CC 2022.As you can see in the video below, tried in other software to compare. Does anyone know how to fix this?
I have used the coding action script SoundMixer.stopAll(); to stop my song when going to another frame but when I go back in the previous frame the song doesn't play. I have to be at the first frame again for the song to play. How do I want to make the coding only stop when it reaches the desired frame and return to the frame where there is a song, the song will play again. Actually, I am making a learning application that has three parts is learning, quizzes and games.
Evening lads. I've spent a few days working on a project, and I want to include a camera so I can change up some scenes. Whenever I try to test the movie however (Ctrl + Enter), the movie plays at the incorrect size, which messes up what shows on the screen. Say I want a line to draw across the screen, and it's the same size as the stage. If I test the movie, it shows the lines ending before they touch the sides of the screen. Stuff like this is making it difficult to tell if I have the camera located where I want it to be. The stage is supposed to be 1920 x 1080, and I can tell the movie is playing at different proportions than this because when I test the movie and manually adjust the corners of the window myself, I can make the window smaller for quite a bit before the actual content begins to resize.
So I'm working on an animation and I finished the project, and all that's left to do is add some pictures of text that fade in over the top of the animation. To do this, I created a classic tween, the first frame using the Alpha color effect to be entirely transparent, and the next frame being completely opaque so it fades in like I wanted it to. This effect looks fine before I export it. However, when I export it, I get a series of errors and my export is all messed up. The exported video's camera tool doesn't work anymore, along with the text not fading in, and simply appearing. How do I fix this? These are the error messages I get when exportingI've also attatched what my export looks like when I don't add the words, and what it looks like when I do add the words.
I want to display the readings of a multimeter in HTML5 Canvas project. So I need a font which resembles the digital numbers shown in an actual multimeter or digital clock. Is there such an Adobe Font?
I'm trying to teach my students to use more vector and shape based animation to possibly speed up their process so they can create more animation content faster. After all, this is small part why traditional died (I know there's a vast history of why :). Are there any youtube teachers with free courses online that really go deep into type in using Animate CC? I've been watching tiptut alot but it looks like he also traditionally draws a lot in his videos. Thank you in advance for the recommendations.
Hey all. New to the community and Animate and wondering if I can get some help on a concept I'm having trouble teasing out.Basically, I'm trying to create an informational graphic that allows users to click on one of four buttons and show different corresponding information in the main circle —images attached of the four graphics with filler content. In actuality, the real graphic will show different intertnal text in the big circle whebn each of those four top buttons are clicked. I had originally created motion tweens for each layer going from 0 to 100 on the Alpha and back to 0, with two stop actions, then made the four top buttons trigger each tween accrodingly. But that breaks after two layers, I realize now. I'm hoping there's a better way to animmate and make the big circle info change with the top buttons being clicked? And thanks in advance, all!
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