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I am getting an error message "not able to open the FLA file" in Animate? Is there any other way I can convert this FLA file to MP4? Thank you!
Sometimes when Im drawing with brush and press spacebar or other keys on the keyboard an alert sound is made.So frustrating...why? when I got out of the program...alt tab or x, the sound stops , but how can I turn it off¿? is this a bug? how how can I turn this sound alerts?
This happens when I include the camera from "Adobe Animate" in the animation and try to export it. When I use Swivel, it shows an error. However, when I remove the camera, it exports normally in Swivel. Any solutions?SWIVEL ERROR: Whoa! Something bad happened, and the program blew up. Sorry about that!Please copy and paste this junk and send it to mike@newgrounds.com along with the SWF you were converting:Invalid SWFMethod(format.swf.Reader,readPlaceObject)Method(format.swf.Reader,readTagData)Method(com.newgrounds.swivel.swf.SwivelSwfReader,readTagData)Method(format.swf.Reader,readTag)Method(format.swf.Reader,readTagList)Method(com.newgrounds.swivel.swf.SwivelSwf,parseSwf)Method(com.newgrounds.swivel.SwivelController,runTask)Method(com.newgrounds.swivel.SwivelController,runTaskDelay)
hello all, a question, but you can not navigate with the keyboard keys a presentation exported as a projector exe? Because from swf it works for me, from .exe it doesn't. A thousand thanks. attilio
So, I've been working on a project, and I've noticed, doesn't matter if I saved the file or not, some animate files seem to disappear off the face of my computer whenever I close the program. This has given me large amounts of anxiety when it comes to my large project, as I don't want my computer to reset, close the program and erase my file.I work in MacOS Big Sur, and I keep all my animate files in a dedicated folder.
I am trying to make some basic buttons to control animation/timelines.All I need is a play button, pause button and replay button.I would like all the code to be on the first frame of the main timeline. So far this is all I have...this.stop(); this.ani.stop(); this.playBtn.addEventListener("click", fl_MouseClickHandler.bind(this)); function fl_MouseClickHandler() { this.ani.play(); }The names of the objects are...animation = aniplay button = playBtnpause button = pauseBtnreplay button = replayBtnI have the file setup as such...layer 1 = codelayer 2 = buttonslayer 3 = animationAll the animation is in one movie clip that is on the third layer. If possible I would like to tell the animation to stop playing from the root timeline, when it gets to the last frame, not by putting a stop in the movie clip of the animation. I want to control everything from the code in the root timeline if possible. Any help would be much appreciated. 😃ps... I tried to upload my .fla but everyti
I am using a mac with latest operating system and using animate v23. The characters in quite a few fonts (incl the below screenshot examples of Grenadine and Gloria Hallelujah) are overlapping horizontally. Any ideas from the dev team or community as to what is happening or whether there is a work around?Wondering if I create text in Illustrator or After Effects and copy it over, whether it might retain proper spacing. Ideally though, would like Animate to just play nice 🙂 Thanks!Craig
Does anyone know of a way to set a keyboard shortcut for this little back arrow in the navigation bar above the stage? I don't know the name of this button so am not sure how to assign a shortcut to it. I use a "enter graphic at current frame" plugin all the time and it would be great to have the ability to "exit graphic". Would make navigating nested symbols a little faster. ~mike
por qué no puedo prevsualizar mi archivo animate cuando importo, ya sea al escenario o a la biblioteca, imagenes JPG o PNG? si dejó la composicion sin las imágenes Sí se previsualiza, pero si pongo las imágenes se ve completamente en blaco:
I created a virtual keyboard in Adobe Animate as a part of a point-and-click text game. Clicking on the buttons on this keyboard will fill in a text input field (instance name: 'UserAnswerBox') or delete text from the input field. The code for these is as follows, but very speicifcally, it modifies the last element of the answer box: //code inserting the letter athis.A_btn.addEventListener('click',() =>{document.getElementById('UserAnswerBox').value+='\u0061'})//code deleting the last letterthis.backspace_btn.addEventListener('click',() =>{document.getElementById('UserAnswerBox').value=document.getElementById('UserAnswerBox').value.substring(document.getElementById('UserAnswerBox').value, document.getElementById('UserAnswerBox').value.length - 1)}) I am looking for a way in Animate to modify the code so that virtual keyboard can allow letters to be inserted or deleted wherever the cursor currently is in the answer box. I wanted this because it will probably make more se
Hey every one! How to export SVG correctly?steps:1) export svg2) import svg in Animate3) the layer not exported in step 1
When will Animate CC support Lottie file export. We've been waiting for so long for this to be included as it's the best current solution for creating lightweight, fast to load animations on the web and still Animate CC dosen't support it. Nearly every designer using animation on the web wants it, and wants it now, so I'm wondering why this so hard for Adobe when .svg is supported?
Good dayI have an interactive game that plays mp4 movies inserted by video componente.With the exception of IOS (iphone) it works.With IPhone only the first frame of the video is shown.The user had to already actively click on the web page toto get to the videos.Is there an easy way to start the video via a button?(Controls are shown but do not work).I would be very grateful for any help.Translated with www.DeepL.com/Translator (free version)
Hello,When I run the application (Animate) and open a project (any) the application crashes.I updated my GPU Drivers and all OS updates have been installed up to date. ( I have noticed that my GPU spikes to 100%) (GPU = Nvidia RTX A1000 Laptop GPU)I have reinstalled Animate and Adobe Creative Cloud.I have Deleted the preferences and recreated them.I have turned off my firewall.Any advice would be helpful.Regards,
Hello. I have a problem, and I'll try to explain it as good as I can. I'm making a video right now, and when I copy some of a drawing and paste it on a new frame, with an already existing drawing, some of it turns black. I hope you can help. I'll try and show it with pictures here:
Hi Everyone, Looking for some advice if possible, just curious whether it's possible to add video footage to an Adobe animate VR document? Looks like components aren't available nor the video import option, can it be done through JavaScript so it wraps across the cylinder/sphere? Thank you very much. kind regards Sam
Hey there guys, I have a question that probably has a very easy answer, but after searching online for a while I couldn't figure out just how to fix it. Anyways the problem is this, when I run it, it gives me this warning and then the when i click "OK" it startes playing the movie..but when i upload the content i dont see it woking I assume I'm receiving this warning because I'm using Adobe Flash Professional CS5 if this helps. Thanks very much for any advice you guys have. -=-=-=-=-=-=-=- The warning: Runtime Shared Library Preloading Warning Your content will not stream. Runtime Shared Library (RSL) preloading will require all of your content to download before the first frame will play. To prevent this you can chane the Runtime Shared Library Library Settings in the Advanced ActionScript 3.0 Settings dialog which can be raised from the Publish Settings dialog. The Runtime Shared Libraries being preloaded are: textLayout_
I am trying to get my Adobe Animate to export a gif. Every time I export the gif shows, but none of the side or ability to save it come up. I have tried restarting and zooming in and out, but nothing works.Please help
Olá! É possível fazer o rig de um personagem de frente (usando bones) e usar este mesmo rig para o personagem em outra posição (lado, 3/4 e costas)? Ou é necessário fazer separado?
Hello! I'm new to scripting so bear with me. I've written a script (with help from ChatGPT) that loops through the frames on the selected layer and exports any frame with contents as a png with the name of the frame it's from. All I want to do is modify the script to loop through a user selection of the timeline, but I can't seem to work out how to return or make an array of selected frames. I know this must be possible because many built in commands run based on selected frames...In case it's helpful here is the existing script and my current best guess at general timeline selection.var dom = fl.getDocumentDOM(); var timeline = dom.getTimeline(); function exportPng() { var curLayer = timeline.currentLayer var layerArray = timeline.layers[curLayer].frames var folderURL = fl.browseForFolderURL("save", "Select export location", "folder"); if (folderURL) { for (var i = 0; i < layerArray.length; i++) { timeline.currentFrame = i; var curFrame = ti
Hi guysI am trying to contain music/sound to a limited area between frames 1 to 28 I want to play the hole sound at the moment it will only play and stops playing at frame 28 where i have nav buttons to take the user to other parts of the time line.
Whenever I create a classic tween copying the last frame over, it only tracks the movement of the piece and not the rotation as well. How do I fix this?
when i play the audio from the start frame (frame 0) i can hear the audio, but when i am scrubing through my timeline i cannot. also if i press start from anywhere in timeline that is not the start the audio doesn't play. I am fairly new to adobe animate so i could be doing sometjing wrong. i am in action script 3.0 and used audacity to change te sample rate of audio so i could import (dont know if that helps). I am on a MacBook air. Can someone please help me
Hello, can I use the animated character from audia for commercial purposes? License..??? Thanks Chris
Hi!I need to do make an effect of scratching, like a Lottery Ticket is scratched.I have a Ticket PNG before scratching and a bottom layer PNG, which need to appear under the first one. First I tried to make a scratch PNG and use it as a mask, but it was not possible. For several reasons...Then I tried to paint it with some brush. But when exporting a movie it says : Unsuported Fetaure, multiframe masks are used.Tried to join, merge, break apart ... nothing works. Mask is not working.Any Ideas?
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